Player Matchup

Morgan Le Fay
Morgan Le Fay
SophiaTheAnemic
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,668 SR
Queue Stats
26W - 13L
1,642 Elo+
Party 1
Apollo
Apollo
Yunσ
Apollo
Level 142
God Stats
3W - 0L
1,604 SR
Queue Stats
221W - 128L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
theefrainable
Cthulhu
Level 155
God Stats
17W - 4L
1,747 SR
Queue Stats
139W - 68L
1,666 Elo+
Party 1
Team Averages
Level 109
1,673 SR
1,654 Elo+

VS

Team Averages
Level 74
1,408 SR
1,502 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DrakonNite
Janus
Level 138
God Stats
0W - 1L
1,223 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 2
Ymir
Ymir
ThaDeathNote
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SophiaTheAnemic
Morgan Le Fay
12
5 / 0 / 16
7,992
799
8,003
4,048
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Yunσ
Apollo
13
13 / 1 / 7
8,969
897
8,409
5,741
1,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
11
5 / 1 / 14
8,206
821
9,860
12,101
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 8 / 0
5,500
550
4,285
10,688
3,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
11
2 / 7 / 0
7,428
743
5,913
8,504
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 8 / 1
6,463
646
1,535
12,161
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
23
Kills
2
2
Deaths
23
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
8
0
0
L
Janus
2
7
0
0.29
W
Morgan Le Fay
SophiaTheAnemic
Morgan Le Fay
5
0
16
13
L
0
8
1
0.06
W
Apollo
Yunσ
Apollo
13
1
7
16.5
W
Cthulhu
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,272
Damage
11,733
21,890
Taken
31,353
12,592
Mitigated
12,017
5,573
Healing
806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,285
1,053
0
42
10,688
3,026
0
7,260
2,931
0
10,509
L
Janus
5,913
322
0
365
8,504
2,210
0
4,914
3,276
26,301
0
W
Morgan Le Fay
SophiaTheAnemic
Morgan Le Fay
8,003
1,091
0
1,080
4,048
1,493
602
1,682
2,216
21,491
0
L
1,535
529
0
399
12,161
6,781
0
4,689
7,000
9,592
0
W
Apollo
Yunσ
Apollo
8,409
5,527
0
1,755
5,741
1,946
1,857
1,136
4,527
0
27,580
W
Cthulhu
9,860
853
95
2,643
12,101
9,153
32
4,419
7,318
28,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
19,391
119
Minions Killed
77
6
Camps Cleared
3
548,580
Distance Traveled
366,186
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,500
550
16
2
1
102,121
1
L
Janus
7,428
743
45
5
2
146,620
2
W
Morgan Le Fay
7,992
799
44
4
2
183,589
3
L
Ymir
6,463
646
16
2
0
117,445
0
W
Apollo
8,969
897
41
4
1
174,891
2
W
Cthulhu
8,206
821
34
3
3
190,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role