Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeardedBrTme
Ah Muzen Cab
Level 108
God Stats
2W - 11L
1,214 SR
Queue Stats
23W - 39L
1,399 Elo+
Solo
King Arthur
King Arthur
GUNMASTERKILLER
King Arthur
Level 89
God Stats
0W - 3L
1,193 SR
Queue Stats
7W - 23L
1,265 Elo+
Party 2
Bacchus
Bacchus
HappyShibs
Bacchus
Level 129
God Stats
3W - 3L
1,539 SR
Queue Stats
126W - 134L
1,528 Elo+
Party 2
Ah Puch
Ah Puch
RushOfJustice
Ah Puch
Level 46
God Stats
2W - 1L
1,844 SR
Queue Stats
110W - 102L
1,525 Elo+
Solo
Bakasura
Bakasura
TheeMayoMaestro
Bakasura
Level 126
God Stats
3W - 7L
1,268 SR
Queue Stats
170W - 173L
1,565 Elo+
Party 2
Team Averages
Level 100
1,411 SR
1,456 Elo+

VS

Team Averages
Level 97
1,579 SR
1,582 Elo+
Skadi
Skadi
DiegoMoll
Skadi
Level 67
God Stats
1W - 0L
1,247 SR
Queue Stats
123W - 134L
1,458 Elo+
Solo
Nox
Nox
Enllz
Nox
Level 145
God Stats
1W - 0L
1,231 SR
Queue Stats
3W - 0L
1,712 Elo+
Party 1
Ra
Ra
EpicGrunts
Ra
Level 134
God Stats
1W - 0L
2,013 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 1
Ares
Ares
Vaporousmoth893
Ares
Level 19
God Stats
4W - 0L
1,817 SR
Queue Stats
7W - 6L
1,454 Elo+
Party 1
Susano
Susano
WaitingToWakeUp
Susano
Level 121
God Stats
42W - 34L
1,587 SR
Queue Stats
561W - 548L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeardedBrTme
Ah Muzen Cab
15
1 / 4 / 4
9,301
930
5,613
9,742
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
GUNMASTERKILLER
King Arthur
16
2 / 4 / 4
9,582
958
6,377
14,830
18,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
HappyShibs
Bacchus
16
0 / 4 / 5
8,971
897
6,884
17,576
23,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
16
1 / 7 / 5
9,565
957
9,510
11,673
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
15
2 / 5 / 1
9,399
940
6,443
14,051
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

152

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DiegoMoll
Skadi
17
5 / 2 / 13
10,587
1,059
13,332
7,867
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nox
Enllz
Nox
17
4 / 0 / 15
10,570
1,057
10,237
4,680
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 14
11,463
1,146
16,513
6,193
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 15
9,543
954
3,937
9,529
8,837
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 2 / 12
11,138
1,114
16,500
8,574
3,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
6
Kills
24
24
Deaths
6
19
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeardedBrTme
Ah Muzen Cab
1
4
4
0.75
W
Skadi
DiegoMoll
Skadi
5
2
13
5.75
W
Nox
Enllz
Nox
4
0
15
11.5
W
7
1
14
14
L
King Arthur
GUNMASTERKILLER
King Arthur
2
4
4
1
L
Bacchus
HappyShibs
Bacchus
0
4
5
0.63
L
Ah Puch
1
7
5
0.5
L
Bakasura
2
5
1
0.5
W
0
1
15
7.5
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,827
Damage
60,519
67,872
Taken
36,843
54,879
Mitigated
21,290
5,660
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeardedBrTme
Ah Muzen Cab
5,613
2,620
0
1,384
9,742
3,645
0
2,482
7,260
0
39,522
W
Skadi
DiegoMoll
Skadi
13,332
6,970
0
0
7,867
3,601
0
3,721
4,015
0
43,779
W
Nox
Enllz
Nox
10,237
1,139
198
818
4,680
2,329
0
2,040
2,640
22,260
0
W
16,513
1,821
3,530
1,798
6,193
2,950
0
3,015
3,068
58,544
0
L
King Arthur
GUNMASTERKILLER
King Arthur
6,377
516
223
277
14,830
18,015
0
8,460
6,370
0
20,347
L
Bacchus
HappyShibs
Bacchus
6,884
374
121
1,628
17,576
23,513
0
10,748
6,828
15,230
0
L
Ah Puch
9,510
181
0
565
11,673
2,961
0
3,350
8,323
36,500
0
L
Bakasura
6,443
5,092
0
1,462
14,051
6,745
0
5,647
8,404
0
16,136
W
3,937
198
0
445
9,529
8,837
0
4,685
4,310
6,819
0
W
16,500
3,568
0
171
8,574
3,573
0
2,933
5,434
0
25,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
53,301
206
Minions Killed
269
7
Camps Cleared
9
967,458
Distance Traveled
1,017,635
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,301
930
59
6
1
177,367
0
W
Skadi
10,587
1,059
69
7
0
196,804
0
W
Nox
10,570
1,057
42
4
3
191,224
2
W
Ra
11,463
1,146
127
13
1
226,037
0
L
King Arthur
9,582
958
26
3
0
183,733
0
L
Bacchus
8,971
897
15
2
0
201,232
0
L
Ah Puch
9,565
957
71
7
2
189,483
0
L
Bakasura
9,399
940
35
4
4
215,643
0
W
Ares
9,543
954
9
1
0
181,269
3
W
Susano
11,138
1,114
22
2
5
222,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role