Player Matchup

Apollo
Apollo
Ephideon
Apollo
Level 104
God Stats
7W - 4L
1,365 SR
Queue Stats
19W - 12L
1,490 Elo+
Party 2
Awilix
Awilix
GriD MasteRXLP
Awilix
Level 142
God Stats
35W - 31L
1,493 SR
Queue Stats
236W - 259L
1,396 Elo+
Party 2
Ymir
Ymir
SPOTlife3
Ymir
Level 41
God Stats
1W - 0L
1,536 SR
Queue Stats
5W - 4L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
Soulheir Knight
Sun Wukong
Level 125
God Stats
1W - 4L
1,089 SR
Queue Stats
33W - 41L
1,404 Elo+
Party 2
Merlin
Merlin
TF91x Ezio
Merlin
Level 47
God Stats
2W - 4L
1,398 SR
Queue Stats
8W - 5L
1,474 Elo+
Party 2
Team Averages
Level 92
1,376 SR
1,433 Elo+

VS

Team Averages
Level 101
1,571 SR
1,388 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DoVaKiiN54
Baron Samedi
Level 104
God Stats
0W - 1L
1,827 SR
Queue Stats
9W - 21L
1,287 Elo+
Party 1
Awilix
Awilix
I_Am_A_Hoe_
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 1
Nemesis
Nemesis
Motha-K
Nemesis
Level 129
God Stats
8W - 7L
1,473 SR
Queue Stats
136W - 170L
1,356 Elo+
Party 1
Sol
Sol
pRc WidowMaker
Sol
Level 148
God Stats
8W - 7L
1,553 SR
Queue Stats
131W - 151L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ephideon
Apollo
14
2 / 1 / 3
8,374
523
5,358
9,567
3,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 7
9,022
564
10,856
11,628
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
1 / 0 / 8
6,932
433
2,786
9,196
7,298
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Soulheir Knight
Sun Wukong
13
4 / 1 / 8
8,185
512
9,313
9,169
7,368
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
TF91x Ezio
Merlin
14
5 / 0 / 7
8,311
519
6,709
6,911
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 4 / 0
6,257
391
4,617
11,408
8,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
DoVaKiiN54
Baron Samedi
13
2 / 2 / 0
7,711
482
7,658
10,237
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
10
0 / 4 / 0
6,396
400
3,353
10,753
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Motha-K
Nemesis
9
0 / 5 / 0
6,241
390
4,766
11,800
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 0
8,132
508
8,604
9,250
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
18
Kills
4
4
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
0
0
L
Baron Samedi
DoVaKiiN54
Baron Samedi
2
2
0
1
W
Apollo
Ephideon
Apollo
2
1
3
3.5
W
6
2
7
4.75
L
Awilix
0
4
0
0
L
Nemesis
Motha-K
Nemesis
0
5
0
0
W
Ymir
1
0
8
5
W
Sun Wukong
Soulheir Knight
Sun Wukong
4
1
8
8
W
Merlin
TF91x Ezio
Merlin
5
0
7
8.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,022
Damage
28,998
46,471
Taken
53,448
24,309
Mitigated
22,042
11,496
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,617
549
1,277
3,226
11,408
8,587
31
1,971
9,249
0
23,151
L
Baron Samedi
DoVaKiiN54
Baron Samedi
7,658
384
215
3,398
10,237
4,084
0
2,222
7,765
47,017
0
W
Apollo
Ephideon
Apollo
5,358
3,874
0
1,997
9,567
3,193
1,134
4,869
4,698
0
59,278
W
10,856
4,310
0
4,386
11,628
4,148
42
3,062
8,566
0
58,934
L
Awilix
3,353
1,154
71
4,572
10,753
2,994
585
1,118
9,601
0
34,002
L
Nemesis
Motha-K
Nemesis
4,766
1,655
0
2,457
11,800
3,585
88
1,557
10,099
0
28,560
W
Ymir
2,786
245
798
1,033
9,196
7,298
0
4,401
4,795
21,669
0
W
Sun Wukong
Soulheir Knight
Sun Wukong
9,313
2,004
0
1,047
9,169
7,368
369
1,425
7,744
0
41,951
W
Merlin
TF91x Ezio
Merlin
6,709
459
59
2,176
6,911
2,302
704
2,505
4,406
38,011
0
L
8,604
1,901
0
3,030
9,250
2,792
1,309
2,015
7,177
70,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
34,737
406
Minions Killed
371
0
Camps Cleared
0
1,578,044
Distance Traveled
1,467,253
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,257
391
52
3
0
296,436
3
L
Baron Samedi
7,711
482
84
5
0
280,383
1
W
Apollo
8,374
523
136
9
0
283,436
2
W
Awilix
9,022
564
84
5
0
348,251
2
L
Awilix
6,396
400
60
4
0
292,837
3
L
Nemesis
6,241
390
53
3
0
318,299
0
W
Ymir
6,932
433
37
2
0
330,922
1
W
Sun Wukong
8,185
512
66
4
0
317,263
5
W
Merlin
8,311
519
83
5
0
298,172
0
L
Sol
8,132
508
122
8
0
279,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role