Player Matchup

Sun Wukong
Sun Wukong
WoobadeeDoobadee
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,292 Elo+
Solo
Skadi
Skadi
iKolakowski
Skadi
Level 114
God Stats
5W - 1L
1,575 SR
Queue Stats
70W - 65L
1,405 Elo+
Party 2
Yemoja
Yemoja
inner largeness
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,429 Elo+
Party 2
Fenrir
Fenrir
mbowen1103
Fenrir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,396 Elo+
Party 2
Hera
Hera
omniara
Hera
Level 85
God Stats
1W - 1L
1,290 SR
Queue Stats
9W - 4L
1,537 Elo+
Solo
Team Averages
Level 97
1,473 SR
1,412 Elo+

VS

Team Averages
Level 85
1,555 SR
1,433 Elo+
Yemoja
Yemoja
 
Yemoja
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
COQUI4EVA
Neith
Level 64
God Stats
1W - 1L
1,539 SR
Queue Stats
16W - 33L
1,314 Elo+
Solo
Nemesis
Nemesis
Driders667
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,533 Elo+
Solo
Susano
Susano
Madeclipse147
Susano
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,356 Elo+
Party 1
Scylla
Scylla
stonelessbloom
Scylla
Level 124
God Stats
3W - 2L
1,735 SR
Queue Stats
120W - 141L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
WoobadeeDoobadee
Sun Wukong
16
6 / 3 / 10
10,354
796
12,268
14,976
18,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 4 / 18
11,560
889
18,855
11,371
4,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 16
9,955
766
7,448
13,777
14,455
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
mbowen1103
Fenrir
17
8 / 5 / 12
10,657
820
14,305
24,198
16,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
omniara
Hera
18
6 / 4 / 14
10,567
813
13,021
9,827
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 5 / 11
8,225
633
6,437
16,152
17,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
COQUI4EVA
Neith
16
2 / 5 / 7
9,174
706
14,451
13,476
5,179
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Driders667
Nemesis
16
4 / 6 / 12
9,904
762
7,052
15,800
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 8 / 6
9,143
703
10,626
13,717
5,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 5 / 9
10,922
840
22,878
12,806
5,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
66
29
Kills
21
22
Deaths
29
70
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
11
1.1
L
Neith
COQUI4EVA
Neith
2
5
7
1.1
L
Nemesis
Driders667
Nemesis
4
6
12
1.67
L
4
8
6
0.88
W
Sun Wukong
WoobadeeDoobadee
Sun Wukong
6
3
10
3.67
W
7
4
18
4
W
2
6
16
1.67
W
Fenrir
mbowen1103
Fenrir
8
5
12
2.8
W
Hera
omniara
Hera
6
4
14
3.25
L
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,897
Damage
61,444
74,149
Taken
71,951
57,213
Mitigated
41,173
26,368
Healing
26,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,437
1,336
7,619
3,930
16,152
17,729
0
6,257
9,586
14,749
0
L
Neith
COQUI4EVA
Neith
14,451
9,775
1,823
3,222
13,476
5,179
180
4,109
9,331
0
32,655
L
Nemesis
Driders667
Nemesis
7,052
1,859
2,038
2,921
15,800
8,084
0
6,314
9,188
0
14,382
L
10,626
2,329
398
644
13,717
5,043
215
4,458
8,968
0
17,912
W
Sun Wukong
WoobadeeDoobadee
Sun Wukong
12,268
671
400
5,178
14,976
18,202
157
6,817
8,159
7,237
17,320
W
18,855
6,685
2,124
2,679
11,371
4,418
3,498
5,970
5,401
0
40,016
W
7,448
1,213
2,994
1,067
13,777
14,455
932
6,554
7,223
17,136
0
W
Fenrir
mbowen1103
Fenrir
14,305
3,709
979
8,518
24,198
16,347
194
6,343
17,855
569
21,471
W
Hera
omniara
Hera
13,021
3,405
1,057
1,372
9,827
3,791
1,517
3,631
6,196
23,391
0
L
22,878
1,662
820
2,594
12,806
5,138
0
3,097
9,465
39,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,093
Gold Earned
47,368
120
Minions Killed
116
0
Camps Cleared
0
1,152,513
Distance Traveled
1,043,950
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,225
633
16
1
0
179,171
0
L
Neith
9,174
706
35
3
0
197,805
2
L
Nemesis
9,904
762
15
1
0
237,850
2
L
Susano
9,143
703
10
1
0
197,625
0
W
Sun Wukong
10,354
796
34
3
0
249,167
0
W
Skadi
11,560
889
38
3
0
224,346
0
W
Yemoja
9,955
766
13
1
0
211,401
0
W
Fenrir
10,657
820
13
1
0
235,949
0
W
Hera
10,567
813
22
2
0
231,650
0
L
Scylla
10,922
840
40
3
0
231,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role