Player Matchup

Merlin
Merlin
Drgoonz
Merlin
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 95L
1,411 Elo+
Party 1
Cerberus
Cerberus
Mythrunner
Cerberus
Level 84
God Stats
1W - 1L
1,832 SR
Queue Stats
20W - 28L
1,424 Elo+
Solo
Loki
Loki
Wonkiest8
Loki
Level 29
God Stats
2W - 1L
1,767 SR
Queue Stats
32W - 36L
1,408 Elo+
Party 1
Team Averages
Level 78
1,700 SR
1,414 Elo+

VS

Team Averages
Level 64
1,479 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
FrogLord14
Tsukuyomi
Level 22
God Stats
11W - 8L
1,436 SR
Queue Stats
46W - 46L
1,410 Elo+
Party 2
Hades
Hades
OficialWarchiWar
Hades
Level 65
God Stats
2W - 1L
1,642 SR
Queue Stats
26W - 24L
1,491 Elo+
Solo
Mulan
Mulan
ortiz9398
Mulan
Level 106
God Stats
7W - 8L
1,359 SR
Queue Stats
114W - 111L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drgoonz
Merlin
15
2 / 2 / 2
10,050
628
18,657
8,522
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Mythrunner
Cerberus
10
0 / 2 / 2
8,618
539
3,315
10,570
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
2 / 10 / 1
9,180
574
6,664
12,563
3,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrogLord14
Tsukuyomi
15
9 / 2 / 4
11,381
711
11,194
13,097
3,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
4 / 2 / 7
10,486
655
7,630
14,249
9,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
ortiz9398
Mulan
15
1 / 0 / 13
10,472
655
8,885
14,182
13,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Drgoonz
Merlin
2
2
2
1.5
W
Tsukuyomi
FrogLord14
Tsukuyomi
9
2
4
5.5
L
Cerberus
Mythrunner
Cerberus
0
2
2
0.5
W
4
2
7
3.75
L
Loki
2
10
1
0.25
W
Mulan
ortiz9398
Mulan
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,636
Damage
27,709
31,655
Taken
41,528
14,693
Mitigated
26,933
2,664
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Drgoonz
Merlin
18,657
630
0
248
8,522
2,911
30
2,531
5,991
57,425
0
W
Tsukuyomi
FrogLord14
Tsukuyomi
11,194
3,169
567
2,408
13,097
3,874
1,709
7,595
4,966
0
33,484
L
Cerberus
Mythrunner
Cerberus
3,315
251
0
2,416
10,570
7,939
0
2,222
8,348
10,552
0
W
7,630
392
888
4,591
14,249
9,812
584
6,541
7,324
32,974
0
L
Loki
6,664
620
0
0
12,563
3,843
0
4,067
8,496
0
20,611
W
Mulan
ortiz9398
Mulan
8,885
963
620
3,225
14,182
13,247
383
6,730
6,854
6,905
32,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,848
Gold Earned
32,339
157
Minions Killed
167
6
Camps Cleared
6
651,816
Distance Traveled
880,876
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,050
628
104
7
5
275,130
2
W
Tsukuyomi
11,381
711
46
3
3
293,488
0
L
Cerberus
8,618
539
20
1
0
149,028
0
W
Hades
10,486
655
54
3
2
291,927
2
L
Loki
9,180
574
33
2
1
227,658
2
W
Mulan
10,472
655
67
4
1
295,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role