Player Matchup

Xing Tian
Xing Tian
BBnotalent
Xing Tian
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
B_Nasty_2OH8
Morgan Le Fay
Level 139
God Stats
3W - 5L
1,349 SR
Queue Stats
227W - 254L
1,363 Elo+
Party 2
Sobek
Sobek
Roadds_Rage-YT
Sobek
Level 89
God Stats
12W - 10L
1,515 SR
Queue Stats
114W - 124L
1,426 Elo+
Party 2
Neith
Neith
llxXChristoxXll
Neith
Level 76
God Stats
11W - 10L
1,488 SR
Queue Stats
157W - 177L
1,386 Elo+
Solo
Thanatos
Thanatos
rose-aleurone32
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,490 Elo+
Party 2
Team Averages
Level 72
1,470 SR
1,421 Elo+

VS

Team Averages
Level 50
1,592 SR
1,351 Elo+
Cthulhu
Cthulhu
MGE Alpha
Cthulhu
Level 118
God Stats
4W - 2L
1,609 SR
Queue Stats
135W - 133L
1,512 Elo+
Party 1
Ymir
Ymir
Ortegon97
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,355 Elo+
Party 1
Zeus
Zeus
Solth82
Zeus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,302 Elo+
Party 1
Vamana
Vamana
rodrigolakers10
Vamana
Level 35
God Stats
3W - 4L
1,598 SR
Queue Stats
14W - 21L
1,284 Elo+
Party 3
Awilix
Awilix
viniciusluis2000
Awilix
Level 35
God Stats
1W - 1L
1,752 SR
Queue Stats
14W - 18L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BBnotalent
Xing Tian
14
2 / 0 / 1
7,851
561
8,540
14,135
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
B_Nasty_2OH8
Morgan Le Fay
12
7 / 0 / 10
7,796
557
8,267
3,655
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 14
7,375
527
4,044
10,669
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 0 / 8
8,055
575
10,712
5,563
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
14
16 / 2 / 7
9,139
653
15,065
12,255
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MGE Alpha
Cthulhu
13
3 / 2 / 0
7,962
569
11,465
12,899
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
7
0 / 8 / 0
5,300
379
993
14,280
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Solth82
Zeus
7
0 / 9 / 0
5,253
375
3,155
7,501
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 1
5,807
415
3,529
12,830
4,886
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 1
5,827
416
3,390
11,280
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
31
Kills
3
3
Deaths
31
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BBnotalent
Xing Tian
2
0
1
2.5
W
Morgan Le Fay
B_Nasty_2OH8
Morgan Le Fay
7
0
10
12
L
Cthulhu
MGE Alpha
Cthulhu
3
2
0
1.5
L
Ymir
0
8
0
0
W
1
1
14
8
L
Zeus
Solth82
Zeus
0
9
0
0
W
5
0
8
9
L
0
5
1
0.1
W
Thanatos
16
2
7
9.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,628
Damage
22,532
46,277
Taken
58,790
31,193
Mitigated
24,013
26,613
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BBnotalent
Xing Tian
8,540
690
13
5,454
14,135
11,115
0
5,101
8,228
44,504
0
W
Morgan Le Fay
B_Nasty_2OH8
Morgan Le Fay
8,267
1,201
0
1,019
3,655
1,286
493
1,067
2,388
32,140
0
L
Cthulhu
MGE Alpha
Cthulhu
11,465
544
0
2,347
12,899
9,231
102
5,094
6,993
47,198
0
L
Ymir
993
398
0
528
14,280
6,236
190
4,981
9,034
6,527
0
W
4,044
366
69
4,729
10,669
11,314
390
3,163
7,128
18,844
0
L
Zeus
Solth82
Zeus
3,155
478
0
390
7,501
1,178
326
1,618
5,745
21,395
0
W
10,712
4,408
0
3,304
5,563
2,036
1,109
859
4,620
0
61,458
L
3,529
1,737
0
1,809
12,830
4,886
0
3,162
9,433
0
23,827
W
Thanatos
15,065
4,725
0
12,025
12,255
5,442
0
3,741
8,199
0
68,304
L
3,390
1,391
0
676
11,280
2,482
0
4,209
6,734
0
22,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
30,149
372
Minions Killed
237
0
Camps Cleared
0
1,414,541
Distance Traveled
1,251,153
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,851
561
85
6
0
281,077
1
W
Morgan Le Fay
7,796
557
60
4
0
288,324
4
L
Cthulhu
7,962
569
93
7
0
277,826
1
L
Ymir
5,300
379
12
1
0
232,953
0
W
Sobek
7,375
527
29
2
0
269,885
1
L
Zeus
5,253
375
38
3
0
223,461
0
W
Neith
8,055
575
114
8
0
247,388
1
L
Vamana
5,807
415
44
3
0
246,188
0
W
Thanatos
9,139
653
84
6
0
327,867
1
L
Awilix
5,827
416
50
4
0
270,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role