Player Matchup

Morgan Le Fay
Morgan Le Fay
ElKatzchen
Morgan Le Fay
Level 33
God Stats
11W - 22L
1,301 SR
Queue Stats
12W - 24L
1,214 Elo+
Party 2
Danzaburou
Danzaburou
ali_campillay123
Danzaburou
Level 22
God Stats
6W - 12L
1,282 SR
Queue Stats
6W - 12L
1,182 Elo+
Party 2
Fenrir
Fenrir
fenamanx
Fenrir
Level 29
God Stats
4W - 3L
1,668 SR
Queue Stats
4W - 10L
1,117 Elo+
Party 2
Team Averages
Level 28
1,417 SR
1,171 Elo+

VS

Team Averages
Level 67
1,470 SR
1,406 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HiTop41
Gilgamesh
Level 121
God Stats
5W - 4L
1,401 SR
Queue Stats
58W - 97L
1,303 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fine_pounce7
Ah Muzen Cab
Level 55
God Stats
25W - 26L
1,509 SR
Queue Stats
283W - 305L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElKatzchen
Morgan Le Fay
12
4 / 4 / 2
8,295
691
11,474
12,011
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ali_campillay123
Danzaburou
12
2 / 1 / 4
8,484
707
4,600
8,677
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
fenamanx
Fenrir
11
2 / 4 / 5
9,027
752
4,048
14,979
10,632
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 5
9,118
760
6,834
6,705
2,314
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
HiTop41
Gilgamesh
12
0 / 4 / 6
7,864
655
8,167
13,702
8,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
fine_pounce7
Ah Muzen Cab
13
5 / 2 / 4
9,087
757
15,231
8,860
3,115
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
9
9
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
5
3.25
L
Morgan Le Fay
ElKatzchen
Morgan Le Fay
4
4
2
1.25
W
Gilgamesh
HiTop41
Gilgamesh
0
4
6
0.75
L
Danzaburou
ali_campillay123
Danzaburou
2
1
4
4
L
Fenrir
fenamanx
Fenrir
2
4
5
1.13
W
Ah Muzen Cab
fine_pounce7
Ah Muzen Cab
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,122
Damage
30,232
35,667
Taken
29,267
17,447
Mitigated
13,822
8,391
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,834
860
0
1,722
6,705
2,314
904
3,334
3,125
31,539
0
L
Morgan Le Fay
ElKatzchen
Morgan Le Fay
11,474
1,523
71
2,548
12,011
3,850
492
2,304
9,486
23,984
0
W
Gilgamesh
HiTop41
Gilgamesh
8,167
2,639
206
2,713
13,702
8,393
70
5,239
8,237
0
24,351
L
Danzaburou
ali_campillay123
Danzaburou
4,600
1,056
0
2,181
8,677
2,965
560
1,950
6,543
0
26,022
L
Fenrir
fenamanx
Fenrir
4,048
567
432
3,159
14,979
10,632
450
2,823
11,960
0
12,230
W
Ah Muzen Cab
fine_pounce7
Ah Muzen Cab
15,231
4,815
0
2,455
8,860
3,115
1,055
3,328
5,270
0
43,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
26,069
123
Minions Killed
147
2
Camps Cleared
10
648,366
Distance Traveled
665,935
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,118
760
55
5
2
223,586
0
L
Morgan Le Fay
8,295
691
45
4
0
196,742
1
W
Gilgamesh
7,864
655
37
3
4
224,415
2
L
Danzaburou
8,484
707
56
5
1
198,567
2
L
Fenrir
9,027
752
22
2
1
253,057
0
W
Ah Muzen Cab
9,087
757
55
5
4
217,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role