Player Matchup

Ra
Ra
BigBulubsBarquis
Ra
Level 41
God Stats
2W - 1L
1,415 SR
Queue Stats
117W - 81L
1,587 Elo+
Party 1
Chaac
Chaac
MRNUGGET27
Chaac
Level 82
God Stats
4W - 3L
1,445 SR
Queue Stats
177W - 151L
1,578 Elo+
Party 1
Xbalanque
Xbalanque
TalontedTank
Xbalanque
Level 126
God Stats
5W - 1L
1,786 SR
Queue Stats
25W - 18L
1,638 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,601 Elo+

VS

Team Averages
Level 126
1,594 SR
1,623 Elo+
Terra
Terra
FatFreakinHorse
Terra
Level 128
God Stats
36W - 23L
1,507 SR
Queue Stats
79W - 66L
1,597 Elo+
Party 2
Hercules
Hercules
MadHaTTeRR44
Hercules
Level 117
God Stats
6W - 4L
1,595 SR
Queue Stats
41W - 29L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
Mattster2112
Baron Samedi
Level 132
God Stats
6W - 7L
1,678 SR
Queue Stats
111W - 92L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 11
9,410
672
6,779
11,758
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
6 / 2 / 6
10,592
757
13,966
20,390
14,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
TalontedTank
Xbalanque
14
5 / 4 / 7
10,627
759
19,181
13,426
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 12
9,574
684
9,186
16,892
18,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
MadHaTTeRR44
Hercules
13
5 / 5 / 6
9,214
658
12,118
21,571
16,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Mattster2112
Baron Samedi
14
9 / 2 / 6
9,961
712
16,733
12,469
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
12
Kills
16
16
Deaths
12
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
10
11
0.65
L
2
5
12
1.6
W
Chaac
6
2
6
4.5
L
Hercules
MadHaTTeRR44
Hercules
5
5
6
1.6
L
Baron Samedi
Mattster2112
Baron Samedi
9
2
6
6
W
Xbalanque
TalontedTank
Xbalanque
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,926
Damage
38,037
45,574
Taken
50,932
23,407
Mitigated
40,629
16,328
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,779
763
769
2,273
11,758
4,145
916
6,451
4,742
26,229
0
L
9,186
872
1,337
4,235
16,892
18,387
33
1,821
14,266
23,707
0
W
Chaac
13,966
2,888
0
11,078
20,390
14,980
805
12,269
7,115
0
33,283
L
Hercules
MadHaTTeRR44
Hercules
12,118
2,919
0
5,250
21,571
16,831
422
3,624
17,136
2,769
25,216
L
Baron Samedi
Mattster2112
Baron Samedi
16,733
479
4,234
4,888
12,469
5,411
0
869
11,148
44,868
0
W
Xbalanque
TalontedTank
Xbalanque
19,181
11,312
0
2,208
13,426
4,282
1,044
7,687
5,147
0
49,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
28,749
149
Minions Killed
147
4
Camps Cleared
7
690,774
Distance Traveled
728,330
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,410
672
61
4
1
201,923
0
L
Terra
9,574
684
34
2
2
241,318
3
W
Chaac
10,592
757
45
3
0
260,461
2
L
Hercules
9,214
658
40
3
2
230,245
2
L
Baron Samedi
9,961
712
73
5
3
256,767
3
W
Xbalanque
10,627
759
43
3
3
228,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role