Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JoeyAkuter
Zhong Kui
Level 14
God Stats
0W - 3L
1,373 SR
Queue Stats
0W - 10L
980 Elo+
Party 1
Vulcan
Vulcan
chiliboi3
Vulcan
Level 63
God Stats
1W - 4L
1,296 SR
Queue Stats
36W - 43L
1,399 Elo+
Party 1
Team Averages
Level 47
1,390 SR
1,293 Elo+

VS

Team Averages
Level 88
1,848 SR
1,707 Elo+
Merlin
Merlin
Jubzlol
Merlin
Level 131
God Stats
10W - 2L
1,716 SR
Queue Stats
80W - 59L
1,706 Elo+
Solo
Artemis
Artemis
Kythell
Artemis
Level 24
God Stats
79W - 19L
1,864 SR
Queue Stats
81W - 24L
1,791 Elo+
Party 2
Guan Yu
Guan Yu
bigslappers
Guan Yu
Level 109
God Stats
3W - 0L
1,965 SR
Queue Stats
603W - 531L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 1
6,809
619
4,502
10,989
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
JoeyAkuter
Zhong Kui
8
0 / 12 / 2
6,707
610
3,104
13,028
4,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
chiliboi3
Vulcan
12
2 / 7 / 1
8,290
754
4,012
7,858
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jubzlol
Merlin
13
5 / 1 / 14
9,212
837
10,438
5,293
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Kythell
Artemis
14
12 / 2 / 9
9,935
903
12,200
6,272
2,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
bigslappers
Guan Yu
12
6 / 0 / 12
8,973
816
5,524
10,890
12,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
23
23
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
L
Zhong Kui
JoeyAkuter
Zhong Kui
0
12
2
0.08
W
Merlin
Jubzlol
Merlin
5
1
14
12
W
Artemis
Kythell
Artemis
12
2
9
8.25
W
Guan Yu
bigslappers
Guan Yu
6
0
12
12
L
Vulcan
chiliboi3
Vulcan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,618
Damage
28,162
31,875
Taken
22,455
9,559
Mitigated
16,323
3,138
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,502
1,122
0
2,186
10,989
3,251
0
4,186
6,527
22,409
2,471
L
Zhong Kui
JoeyAkuter
Zhong Kui
3,104
1,152
0
479
13,028
4,081
0
3,006
9,706
8,877
0
W
Merlin
Jubzlol
Merlin
10,438
800
0
575
5,293
1,949
453
2,504
2,697
38,904
0
W
Artemis
Kythell
Artemis
12,200
8,073
0
959
6,272
2,302
2,558
2,935
3,268
0
36,214
W
Guan Yu
bigslappers
Guan Yu
5,524
1,191
1,306
2,473
10,890
12,072
253
5,772
4,878
0
14,809
L
Vulcan
chiliboi3
Vulcan
4,012
707
0
473
7,858
2,227
0
2,761
4,823
23,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,806
Gold Earned
28,120
102
Minions Killed
150
3
Camps Cleared
8
527,751
Distance Traveled
628,918
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,809
619
47
4
3
190,885
2
L
Zhong Kui
6,707
610
14
1
0
141,302
1
W
Merlin
9,212
837
64
6
4
210,186
4
W
Artemis
9,935
903
71
6
2
184,157
2
W
Guan Yu
8,973
816
15
1
2
234,575
0
L
Vulcan
8,290
754
41
4
0
195,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role