Player Matchup

Hera
Hera
 
Hera
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Jessica Rages
Tiamat
Level 159
God Stats
4W - 6L
1,427 SR
Queue Stats
363W - 381L
1,551 Elo+
Solo
Guan Yu
Guan Yu
Staffosaurus
Guan Yu
Level 147
God Stats
3W - 0L
1,832 SR
Queue Stats
126W - 108L
1,595 Elo+
Party 2
Ao Kuang
Ao Kuang
TeamRocketJnice
Ao Kuang
Level 115
God Stats
14W - 11L
1,526 SR
Queue Stats
505W - 458L
1,619 Elo+
Solo
Sobek
Sobek
ihaverona
Sobek
Level 121
God Stats
3W - 1L
1,517 SR
Queue Stats
170W - 161L
1,569 Elo+
Party 2
Team Averages
Level 136
1,561 SR
1,567 Elo+

VS

Team Averages
Level 130
1,625 SR
1,636 Elo+
Hachiman
Hachiman
Fallen_LnD_Angel
Hachiman
Level 124
God Stats
1W - 1L
1,876 SR
Queue Stats
127W - 105L
1,665 Elo+
Party 1
Ra
Ra
JessiePanda92
Ra
Level 159
God Stats
3W - 6L
1,502 SR
Queue Stats
257W - 207L
1,642 Elo+
Party 1
Thoth
Thoth
NomNomGoesPewPew
Thoth
Level 89
God Stats
1W - 3L
1,688 SR
Queue Stats
213W - 161L
1,630 Elo+
Party 1
Osiris
Osiris
UnRatedZero
Osiris
Level 157
God Stats
0W - 2L
1,304 SR
Queue Stats
159W - 130L
1,659 Elo+
Party 1
Kukulkan
Kukulkan
xShadow I1I
Kukulkan
Level 123
God Stats
3W - 3L
1,758 SR
Queue Stats
171W - 167L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
5 / 4 / 12
11,351
873
11,436
14,861
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 14
10,169
782
10,185
12,497
9,560
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Staffosaurus
Guan Yu
17
3 / 6 / 9
9,856
758
10,595
18,331
20,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
18
9 / 4 / 7
11,087
853
8,040
14,742
7,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
ihaverona
Sobek
16
3 / 4 / 10
10,843
834
7,964
22,647
27,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 8
11,014
847
16,644
12,915
4,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 3 / 15
9,985
768
9,127
8,032
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 4 / 9
10,152
781
21,396
9,189
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
2 / 6 / 17
9,494
730
12,205
18,385
22,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xShadow I1I
Kukulkan
18
4 / 4 / 9
10,996
846
10,514
9,417
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
79
23
Kills
21
21
Deaths
23
52
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
4
12
2.75
L
8
6
8
2
W
3
3
14
3.33
L
0
3
15
2.5
L
7
4
9
2.88
W
Guan Yu
Staffosaurus
Guan Yu
3
6
9
1.25
W
Ao Kuang
9
4
7
3.13
L
Osiris
2
6
17
1.75
W
Sobek
ihaverona
Sobek
3
4
10
2
L
Kukulkan
xShadow I1I
Kukulkan
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,220
Damage
69,886
83,078
Taken
57,938
71,015
Mitigated
38,066
33,323
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,436
1,889
2,621
2,941
14,861
7,000
1,490
6,481
8,164
34,774
0
L
16,644
6,053
1,024
3,307
12,915
4,918
275
9,457
3,333
0
28,217
W
10,185
724
2,784
2,688
12,497
9,560
1,270
4,883
7,399
33,024
0
L
9,127
1,125
5,024
2,152
8,032
3,499
867
6,055
1,929
31,612
0
L
21,396
445
1,483
771
9,189
3,563
564
5,103
3,997
26,263
0
W
Guan Yu
Staffosaurus
Guan Yu
10,595
1,375
5,689
3,420
18,331
20,034
0
9,730
8,243
2,875
10,963
W
Ao Kuang
8,040
2,455
2,884
4,580
14,742
7,102
2,475
9,049
5,469
19,200
0
L
Osiris
12,205
2,483
468
3,477
18,385
22,203
301
11,165
6,889
0
17,158
W
Sobek
ihaverona
Sobek
7,964
202
1,135
4,581
22,647
27,319
276
9,411
12,766
16,036
0
L
Kukulkan
xShadow I1I
Kukulkan
10,514
911
775
334
9,417
3,883
566
7,292
2,014
38,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,306
Gold Earned
51,641
138
Minions Killed
154
0
Camps Cleared
0
1,266,207
Distance Traveled
1,141,350
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,351
873
50
4
0
250,880
4
L
Hachiman
11,014
847
25
2
0
201,531
0
W
Tiamat
10,169
782
41
3
0
271,177
1
L
Ra
9,985
768
52
4
0
256,355
4
L
Thoth
10,152
781
15
1
0
207,700
0
W
Guan Yu
9,856
758
14
1
0
215,022
3
W
Ao Kuang
11,087
853
18
1
0
260,547
4
L
Osiris
9,494
730
6
0
0
234,301
2
W
Sobek
10,843
834
15
1
0
268,581
0
L
Kukulkan
10,996
846
56
4
0
241,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role