Player Matchup

Poseidon
Poseidon
Blaze 0083
Poseidon
Level 32
God Stats
48W - 48L
1,553 SR
Queue Stats
65W - 62L
1,521 Elo+
Party 1
Sol
Sol
Hansomesquid121
Sol
Level 42
God Stats
7W - 4L
1,707 SR
Queue Stats
68W - 68L
1,510 Elo+
Party 1
Artemis
Artemis
SunBreaker123
Artemis
Level 28
God Stats
46W - 43L
1,569 SR
Queue Stats
47W - 48L
1,506 Elo+
Party 1
Bastet
Bastet
TervalentTable7
Bastet
Level 106
God Stats
57W - 44L
1,674 SR
Queue Stats
71W - 71L
1,524 Elo+
Party 1
Atlas
Atlas
superTrex10
Atlas
Level 28
God Stats
6W - 7L
1,551 SR
Queue Stats
48W - 50L
1,503 Elo+
Party 1
Team Averages
Level 47
1,611 SR
1,513 Elo+

VS

Team Averages
Level 64
1,626 SR
1,582 Elo+
Mulan
Mulan
Big_Eddie71187
Mulan
Level 125
God Stats
1W - 4L
1,316 SR
Queue Stats
83W - 90L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
II-CBREEZY-II
Baron Samedi
Level 67
God Stats
0W - 1L
1,797 SR
Queue Stats
10W - 9L
1,617 Elo+
Party 2
Ares
Ares
II-NOSYMPATHY-II
Ares
Level 48
God Stats
17W - 7L
1,766 SR
Queue Stats
17W - 9L
1,638 Elo+
Party 2
Skadi
Skadi
ll-ISOxDior-ll
Skadi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,503 Elo+
Party 2
Thanatos
Thanatos
xForeverJDUB
Thanatos
Level 62
God Stats
1W - 1L
1,752 SR
Queue Stats
14W - 11L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blaze 0083
Poseidon
17
13 / 2 / 5
11,328
596
16,511
7,266
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 6
12,343
650
13,188
12,678
9,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
15
1 / 4 / 7
8,692
457
7,723
8,890
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 2 / 9
10,620
559
12,252
11,004
3,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 1 / 12
9,447
497
5,737
11,468
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
10,181
536
10,297
17,158
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
II-CBREEZY-II
Baron Samedi
13
0 / 8 / 3
8,031
423
5,188
12,313
5,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 4
7,920
417
5,213
17,116
17,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 3 / 2
9,830
517
11,201
11,870
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
xForeverJDUB
Thanatos
16
2 / 6 / 2
9,400
495
2,380
14,240
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
28
Kills
11
11
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Poseidon
Blaze 0083
Poseidon
13
2
5
7.75
W
5
2
6
4
L
Baron Samedi
II-CBREEZY-II
Baron Samedi
0
8
3
0.19
L
0
5
4
0.4
W
Artemis
1
4
7
1.13
W
8
2
9
6.25
L
6
3
2
2.33
W
1
1
12
7
L
Thanatos
xForeverJDUB
Thanatos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,411
Damage
34,279
51,306
Taken
72,697
30,143
Mitigated
46,306
19,153
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,297
844
0
4,372
17,158
12,874
438
8,250
8,908
1,508
58,999
W
Poseidon
Blaze 0083
Poseidon
16,511
2,290
0
421
7,266
2,447
0
2,560
4,616
74,323
0
W
13,188
5,794
230
7,194
12,678
9,009
3,477
1,458
10,871
91,606
11,184
L
Baron Samedi
II-CBREEZY-II
Baron Samedi
5,188
706
699
1,492
12,313
5,331
210
6,971
5,342
36,602
0
L
5,213
97
0
1,507
17,116
17,440
363
7,800
9,316
21,539
0
W
Artemis
7,723
3,312
0
2,274
8,890
2,747
2,104
722
8,075
0
60,114
W
12,252
3,445
0
4,796
11,004
3,898
375
2,459
8,430
0
50,844
L
11,201
3,497
0
2,253
11,870
4,306
2,690
4,490
7,380
0
58,137
W
5,737
2,207
278
3,960
11,468
12,042
232
3,494
7,709
25,014
0
L
Thanatos
xForeverJDUB
Thanatos
2,380
302
0
7,622
14,240
6,355
0
6,490
7,750
0
54,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
45,362
528
Minions Killed
427
0
Camps Cleared
0
1,912,310
Distance Traveled
1,678,196
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,181
536
115
6
0
338,388
1
W
Poseidon
11,328
596
146
8
0
416,201
1
W
Sol
12,343
650
177
9
0
336,795
1
L
Baron Samedi
8,031
423
70
4
0
280,843
5
L
Ares
7,920
417
24
1
0
348,198
0
W
Artemis
8,692
457
106
6
0
359,043
5
W
Bastet
10,620
559
70
4
0
422,699
0
L
Skadi
9,830
517
108
6
0
357,041
5
W
Atlas
9,447
497
29
2
0
377,572
2
L
Thanatos
9,400
495
110
6
0
353,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role