Player Matchup

Achilles
Achilles
Crash4751
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Party 3
Cernunnos
Cernunnos
GDubstheGamer
Cernunnos
Level 109
God Stats
9W - 5L
1,704 SR
Queue Stats
337W - 300L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
TealKois
Zhong Kui
Level 159
God Stats
2W - 4L
1,433 SR
Queue Stats
351W - 334L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
VampyPuppy
Nu Wa
Level 160
God Stats
6W - 7L
1,513 SR
Queue Stats
584W - 524L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
chrοnic
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,468 Elo+
Party 3
Team Averages
Level 120
1,530 SR
1,511 Elo+

VS

Team Averages
Level 138
1,573 SR
1,572 Elo+
Cu Chulainn
Cu Chulainn
BxRizzled
Cu Chulainn
Level 158
God Stats
5W - 7L
1,486 SR
Queue Stats
144W - 137L
1,573 Elo+
Party 2
Eset
Eset
EmilyLove
Eset
Level 103
God Stats
6W - 1L
1,815 SR
Queue Stats
116W - 117L
1,582 Elo+
Solo
Hachiman
Hachiman
LegendxKINGPIN
Hachiman
Level 125
God Stats
2W - 0L
1,597 SR
Queue Stats
48W - 48L
1,586 Elo+
Party 2
Osiris
Osiris
TheIronSwan89
Osiris
Level 148
God Stats
2W - 2L
1,461 SR
Queue Stats
127W - 130L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
lfarns
Ah Puch
Level 154
God Stats
1W - 0L
1,505 SR
Queue Stats
105W - 114L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crash4751
Achilles
18
5 / 4 / 9
11,071
791
8,329
16,815
17,944
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
GDubstheGamer
Cernunnos
18
5 / 7 / 12
10,939
781
12,868
17,882
7,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
TealKois
Zhong Kui
17
6 / 6 / 11
10,270
734
13,817
15,918
11,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
18
6 / 5 / 12
10,746
768
17,853
13,014
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Hou Yi
chrοnic
Hou Yi
17
2 / 5 / 11
9,966
712
13,299
15,447
7,153
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BxRizzled
Cu Chulainn
19
8 / 5 / 12
12,227
873
14,629
24,568
22,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
20
10 / 4 / 11
12,216
873
17,597
13,571
5,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Hachiman
16
4 / 6 / 11
10,057
718
12,090
11,572
4,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 6 / 16
10,642
760
7,297
16,386
16,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
lfarns
Ah Puch
18
3 / 3 / 15
10,905
779
21,116
11,955
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
92
24
Kills
27
27
Deaths
24
55
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BxRizzled
Cu Chulainn
8
5
12
2.8
L
Achilles
Crash4751
Achilles
5
4
9
2.38
W
Eset
10
4
11
3.88
L
Cernunnos
GDubstheGamer
Cernunnos
5
7
12
1.57
W
Hachiman
4
6
11
1.58
L
Zhong Kui
TealKois
Zhong Kui
6
6
11
1.92
W
2
6
16
1.67
L
Nu Wa
6
5
12
2.4
L
Hou Yi
chrοnic
Hou Yi
2
5
11
1.5
W
Ah Puch
lfarns
Ah Puch
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,166
Damage
72,729
79,076
Taken
78,052
49,492
Mitigated
54,170
22,566
Healing
23,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BxRizzled
Cu Chulainn
14,629
1,491
2,398
6,142
24,568
22,831
219
8,891
15,205
10,780
34,779
L
Achilles
Crash4751
Achilles
8,329
1,057
1,290
2,836
16,815
17,944
430
9,250
7,565
0
14,477
W
Eset
17,597
936
2,228
3,786
13,571
5,613
1,151
4,420
8,918
37,224
0
L
Cernunnos
GDubstheGamer
Cernunnos
12,868
4,859
1,077
2,435
17,882
7,820
1,723
11,936
5,946
0
25,301
W
Hachiman
12,090
3,314
1,564
1,026
11,572
4,228
1,475
5,761
5,591
0
24,527
L
Zhong Kui
TealKois
Zhong Kui
13,817
1,524
1,709
3,370
15,918
11,128
683
8,084
7,834
18,673
0
W
7,297
942
1,270
1,161
16,386
16,513
1,521
6,524
9,456
0
14,294
L
Nu Wa
17,853
2,010
1,287
1,498
13,014
5,447
1,456
6,830
6,184
37,511
0
L
Hou Yi
chrοnic
Hou Yi
13,299
7,930
3,057
4,007
15,447
7,153
1,167
6,530
8,917
0
28,339
W
Ah Puch
lfarns
Ah Puch
21,116
367
1,812
2,537
11,955
4,985
842
4,609
7,212
37,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
56,047
161
Minions Killed
169
0
Camps Cleared
0
1,141,087
Distance Traveled
1,247,127
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,227
873
40
3
0
247,281
0
L
Achilles
11,071
791
22
2
0
264,497
0
W
Eset
12,216
873
51
4
0
257,594
1
L
Cernunnos
10,939
781
36
3
0
227,144
1
W
Hachiman
10,057
718
21
2
0
230,857
0
L
Zhong Kui
10,270
734
13
1
0
190,552
0
W
Osiris
10,642
760
17
1
0
247,462
0
L
Nu Wa
10,746
768
47
3
0
225,653
0
L
Hou Yi
9,966
712
43
3
0
233,241
3
W
Ah Puch
10,905
779
40
3
0
263,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role