Player Matchup

Osiris
Osiris
Crackxlitoss
Osiris
Level 29
God Stats
4W - 4L
1,603 SR
Queue Stats
29W - 33L
1,451 Elo+
Party 1
Tyr
Tyr
Dumpy23
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,633 Elo+
Party 3
Nike
Nike
LDvSnagz
Nike
Level 141
God Stats
7W - 4L
1,658 SR
Queue Stats
475W - 501L
1,401 Elo+
Party 3
Ne Zha
Ne Zha
foreverwar3917
Ne Zha
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 84L
1,431 Elo+
Party 1
Hera
Hera
xMama Prodigy
Hera
Level 13
God Stats
1W - 4L
1,282 SR
Queue Stats
2W - 6L
1,079 Elo+
Party 3
Team Averages
Level 53
1,509 SR
1,399 Elo+

VS

Team Averages
Level 63
1,480 SR
1,506 Elo+
Sol
Sol
BassScorpion382
Sol
Level 44
God Stats
15W - 9L
1,605 SR
Queue Stats
142W - 136L
1,457 Elo+
Party 2
Apollo
Apollo
DaSquidgy
Apollo
Level 33
God Stats
22W - 26L
1,473 SR
Queue Stats
35W - 32L
1,471 Elo+
Party 4
Ne Zha
Ne Zha
Fidel1964
Ne Zha
Level 86
God Stats
3W - 9L
1,297 SR
Queue Stats
309W - 282L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
Nerd445
Hou Yi
Level 67
God Stats
11W - 6L
1,656 SR
Queue Stats
41W - 39L
1,458 Elo+
Party 4
Zhong Kui
Zhong Kui
RaZe Pillowy
Zhong Kui
Level 87
God Stats
1W - 2L
1,368 SR
Queue Stats
171W - 142L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 2 / 4
7,095
443
5,083
10,533
5,537
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
8
1 / 1 / 1
5,633
352
1,610
5,023
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
14
4 / 3 / 3
8,378
524
10,656
12,137
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 7 / 1
8,381
524
8,616
13,844
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 9 / 3
7,344
459
6,052
8,827
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 6
9,022
564
8,201
11,486
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
DaSquidgy
Apollo
12
1 / 3 / 5
7,489
468
3,391
6,945
1,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Fidel1964
Ne Zha
15
4 / 3 / 8
9,206
575
8,413
11,607
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Nerd445
Hou Yi
12
3 / 2 / 3
7,525
470
3,147
9,221
2,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RaZe Pillowy
Zhong Kui
16
7 / 2 / 0
9,669
604
11,287
11,211
10,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
14
Kills
21
22
Deaths
14
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
Osiris
0
2
4
1
W
Apollo
DaSquidgy
Apollo
1
3
5
1.17
L
Tyr
1
1
1
1.5
W
Ne Zha
Fidel1964
Ne Zha
4
3
8
2.67
L
Nike
4
3
3
1.83
W
Hou Yi
Nerd445
Hou Yi
3
2
3
2.25
W
Zhong Kui
RaZe Pillowy
Zhong Kui
7
2
0
3.5
L
7
7
1
1.07
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,017
Damage
34,439
50,364
Taken
50,470
23,529
Mitigated
22,538
11,511
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,201
2,778
0
4,168
11,486
4,009
1,320
4,089
6,672
40,013
3,999
L
Osiris
5,083
1,698
0
500
10,533
5,537
0
6,647
3,886
330
29,800
W
Apollo
DaSquidgy
Apollo
3,391
1,849
0
2,305
6,945
1,868
1,635
731
5,822
0
35,771
L
Tyr
1,610
189
0
2,849
5,023
3,128
0
512
4,511
0
7,344
W
Ne Zha
Fidel1964
Ne Zha
8,413
4,617
0
5,932
11,607
4,237
0
678
10,774
0
50,598
L
Nike
10,656
1,574
339
1,948
12,137
7,163
0
2,838
9,299
4,729
40,317
W
Hou Yi
Nerd445
Hou Yi
3,147
1,181
0
2,710
9,221
2,400
1,607
785
8,236
0
37,772
W
Zhong Kui
RaZe Pillowy
Zhong Kui
11,287
1,991
0
3,940
11,211
10,024
1,137
589
10,582
63,610
0
L
8,616
3,292
0
5,125
13,844
4,618
0
2,860
10,984
0
45,514
L
6,052
2,116
0
750
8,827
3,083
160
6,025
2,802
28,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
42,911
264
Minions Killed
434
0
Camps Cleared
0
1,379,125
Distance Traveled
1,462,225
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,022
564
75
5
0
294,825
2
L
Osiris
7,095
443
61
4
0
312,279
1
W
Apollo
7,489
468
66
4
0
292,260
4
L
Tyr
5,633
352
14
1
0
177,437
0
W
Ne Zha
9,206
575
102
6
0
333,726
6
L
Nike
8,378
524
72
5
0
330,724
1
W
Hou Yi
7,525
470
67
4
0
293,781
3
W
Zhong Kui
9,669
604
124
8
0
247,633
4
L
Ne Zha
8,381
524
79
5
0
293,270
0
L
Hera
7,344
459
38
2
0
265,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role