Player Matchup

Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BarbzWlad
Hou Yi
Level 109
God Stats
5W - 6L
1,553 SR
Queue Stats
30W - 25L
1,582 Elo+
Party 4
Merlin
Merlin
CommanderPoptart
Merlin
Level 109
God Stats
8W - 6L
1,542 SR
Queue Stats
111W - 94L
1,549 Elo+
Party 1
Ganesha
Ganesha
EchoTime
Ganesha
Level 123
God Stats
15W - 5L
1,628 SR
Queue Stats
95W - 64L
1,643 Elo+
Party 1
Odin
Odin
Irall
Odin
Level 121
God Stats
27W - 13L
1,725 SR
Queue Stats
91W - 85L
1,619 Elo+
Party 4
Team Averages
Level 106
1,590 SR
1,579 Elo+

VS

Team Averages
Level 46
1,414 SR
1,521 Elo+
Zeus
Zeus
Acevolts
Zeus
Level 29
God Stats
1W - 4L
1,424 SR
Queue Stats
87W - 85L
1,543 Elo+
Party 3
Khepri
Khepri
Hampsterpig
Khepri
Level 53
God Stats
5W - 8L
1,234 SR
Queue Stats
193W - 185L
1,540 Elo+
Party 3
Neith
Neith
HaqueEye
Neith
Level 8
God Stats
11W - 14L
1,512 SR
Queue Stats
14W - 17L
1,488 Elo+
Party 3
Rama
Rama
SpaceGutz
Rama
Level 59
God Stats
15W - 24L
1,428 SR
Queue Stats
306W - 316L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
ahnders
Sun Wukong
Level 82
God Stats
41W - 50L
1,473 SR
Queue Stats
254W - 258L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 1 / 13
10,326
1,033
8,578
14,880
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
BarbzWlad
Hou Yi
16
1 / 0 / 15
9,310
931
8,552
4,267
1,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
10 / 0 / 12
11,457
1,146
25,253
4,769
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
EchoTime
Ganesha
17
0 / 0 / 22
10,929
1,093
9,564
12,181
16,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Irall
Odin
17
8 / 0 / 13
10,889
1,089
11,870
8,269
8,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

300

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 7 / 0
8,886
889
12,190
11,507
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
15
0 / 6 / 1
9,469
947
4,346
20,474
23,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
HaqueEye
Neith
14
0 / 3 / 1
8,257
826
5,233
8,863
3,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
15
0 / 3 / 1
8,699
870
7,764
13,205
5,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ahnders
Sun Wukong
14
0 / 3 / 1
8,201
820
9,559
13,302
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
5
22
Kills
1
1
Deaths
22
75
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
13
9.5
L
Zeus
1
7
0
0.14
W
Hou Yi
BarbzWlad
Hou Yi
1
0
15
8.5
W
10
0
12
16
W
Ganesha
EchoTime
Ganesha
0
0
22
11
L
Khepri
0
6
1
0.08
L
Neith
HaqueEye
Neith
0
3
1
0.17
W
Odin
Irall
Odin
8
0
13
14.5
L
Rama
0
3
1
0.17
L
Sun Wukong
ahnders
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,817
Damage
39,092
44,366
Taken
67,351
44,339
Mitigated
46,726
9,873
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,578
446
716
1,695
14,880
14,897
0
5,104
9,406
21,478
0
L
Zeus
12,190
1,386
0
463
11,507
4,777
0
6,644
4,719
44,388
0
W
Hou Yi
BarbzWlad
Hou Yi
8,552
3,545
0
1,302
4,267
1,769
0
2,458
1,776
0
22,275
W
25,253
621
0
150
4,769
2,369
0
1,796
2,792
49,215
0
W
Ganesha
EchoTime
Ganesha
9,564
893
1,170
4,840
12,181
16,367
0
4,175
7,783
29,379
0
L
Khepri
4,346
331
0
1,537
20,474
23,766
0
14,373
5,557
20,278
0
L
Neith
HaqueEye
Neith
5,233
1,450
0
262
8,863
3,780
0
4,036
4,680
0
13,600
W
Odin
Irall
Odin
11,870
1,322
0
0
8,269
8,937
0
3,563
4,589
2,645
17,318
L
Rama
7,764
7,217
0
1,543
13,205
5,729
0
8,907
4,103
0
25,358
L
Sun Wukong
ahnders
Sun Wukong
9,559
602
0
1,540
13,302
8,674
0
9,206
3,736
1,406
16,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
43,512
202
Minions Killed
182
4
Camps Cleared
4
1,035,789
Distance Traveled
848,314
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,326
1,033
46
5
0
191,629
0
L
Zeus
8,886
889
81
8
1
170,036
0
W
Hou Yi
9,310
931
50
5
2
191,934
0
W
Merlin
11,457
1,146
74
7
0
208,563
0
W
Ganesha
10,929
1,093
0
0
0
213,073
1
L
Khepri
9,469
947
23
2
0
185,296
0
L
Neith
8,257
826
13
1
0
148,717
0
W
Odin
10,889
1,089
32
3
2
230,590
0
L
Rama
8,699
870
44
4
1
170,554
0
L
Sun Wukong
8,201
820
21
2
2
173,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role