Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bulivyf
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 65L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
DJGounder
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,414 Elo+
Solo
Rama
Rama
EffectedLynx
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,496 Elo+
Party 1
Ganesha
Ganesha
Fullforce1
Ganesha
Level 26
God Stats
4W - 1L
1,765 SR
Queue Stats
43W - 31L
1,536 Elo+
Party 1
Chang'e
Chang'e
LordBeanyBaby
Chang'e
Level 126
God Stats
1W - 1L
1,647 SR
Queue Stats
92W - 71L
1,508 Elo+
Party 1
Team Averages
Level 55
1,582 SR
1,493 Elo+

VS

Team Averages
Level 54
1,533 SR
1,454 Elo+
Gilgamesh
Gilgamesh
DavidPapaya
Gilgamesh
Level 69
God Stats
0W - 1L
1,199 SR
Queue Stats
130W - 103L
1,544 Elo+
Party 2
Loki
Loki
Javi-ht123
Loki
Level 89
God Stats
7W - 4L
1,522 SR
Queue Stats
153W - 124L
1,492 Elo+
Party 2
Tiamat
Tiamat
PoloClass101
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,246 Elo+
Solo
Cthulhu
Cthulhu
camilo13carvajal
Cthulhu
Level 71
God Stats
6W - 3L
1,718 SR
Queue Stats
124W - 92L
1,500 Elo+
Party 2
Chang'e
Chang'e
sebasg2310
Chang'e
Level 27
God Stats
1W - 1L
1,723 SR
Queue Stats
20W - 19L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bulivyf
Ah Muzen Cab
20
4 / 7 / 6
12,788
673
27,346
23,394
12,440
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
DJGounder
Sun Wukong
20
5 / 6 / 9
13,759
724
24,120
41,043
41,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 6 / 5
11,357
598
12,109
16,539
7,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
Fullforce1
Ganesha
20
0 / 3 / 17
12,369
651
12,947
28,841
38,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
20
8 / 6 / 10
13,919
733
29,879
29,105
20,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DavidPapaya
Gilgamesh
20
10 / 3 / 15
13,237
697
29,499
30,247
32,757
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 3 / 13
12,614
664
10,867
15,209
13,578
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
19
3 / 4 / 12
11,963
630
25,350
18,947
14,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 3 / 22
12,517
659
28,878
25,333
33,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
sebasg2310
Chang'e
20
8 / 6 / 13
13,054
687
27,057
30,565
12,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
103
19
Kills
28
28
Deaths
19
47
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bulivyf
Ah Muzen Cab
4
7
6
1
W
Sun Wukong
DJGounder
Sun Wukong
5
6
9
1.58
L
Gilgamesh
DavidPapaya
Gilgamesh
10
3
15
5.83
W
2
6
5
0.75
W
Ganesha
Fullforce1
Ganesha
0
3
17
2.83
L
6
3
13
4.17
W
Chang'e
8
6
10
2.17
L
Tiamat
3
4
12
2.25
L
1
3
22
4
L
Chang'e
sebasg2310
Chang'e
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,401
Damage
121,651
138,922
Taken
120,301
120,948
Mitigated
105,957
59,649
Healing
70,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bulivyf
Ah Muzen Cab
27,346
7,372
1,439
3,476
23,394
12,440
2,420
13,179
9,557
0
54,303
W
Sun Wukong
DJGounder
Sun Wukong
24,120
3,352
2,705
11,544
41,043
41,594
1,126
19,558
19,335
17,162
44,621
L
Gilgamesh
DavidPapaya
Gilgamesh
29,499
7,861
3,337
6,156
30,247
32,757
882
13,524
16,723
0
37,006
W
12,109
5,610
372
290
16,539
7,840
338
10,423
5,236
0
22,950
W
Ganesha
Fullforce1
Ganesha
12,947
1,322
2,508
2,280
28,841
38,658
667
17,198
9,419
20,758
0
L
10,867
879
2,001
4,136
15,209
13,578
233
7,103
8,106
0
25,409
W
Chang'e
29,879
3,338
21,356
13,679
29,105
20,416
683
18,306
9,411
53,807
0
L
Tiamat
25,350
1,374
2,237
6,536
18,947
14,002
747
7,723
11,224
52,983
0
L
28,878
1,449
8,123
5,718
25,333
33,125
712
10,356
14,977
43,500
0
L
Chang'e
sebasg2310
Chang'e
27,057
2,139
18,342
13,868
30,565
12,495
656
11,481
19,084
50,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,192
Gold Earned
63,385
206
Minions Killed
229
0
Camps Cleared
0
1,686,087
Distance Traveled
1,836,257
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,788
673
63
3
0
328,837
0
W
Sun Wukong
13,759
724
75
4
0
350,904
1
L
Gilgamesh
13,237
697
19
1
0
383,025
0
W
Rama
11,357
598
11
1
0
293,231
0
W
Ganesha
12,369
651
0
0
0
373,372
6
L
Loki
12,614
664
28
1
0
400,288
1
W
Chang'e
13,919
733
57
3
0
339,743
0
L
Tiamat
11,963
630
71
4
0
345,976
0
L
Cthulhu
12,517
659
50
3
0
362,359
0
L
Chang'e
13,054
687
61
3
0
344,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role