Player Matchup

Aphrodite
Aphrodite
DeAtH_MaKeR_1887
Aphrodite
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 67L
1,391 Elo+
Party 1
Izanami
Izanami
EasyCoSmoken
Izanami
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,529 Elo+
Party 1
Artemis
Artemis
LukaCrosseria
Artemis
Level 101
God Stats
7W - 1L
1,729 SR
Queue Stats
96W - 84L
1,482 Elo+
Party 2
Janus
Janus
Phoenix1301
Janus
Level 125
God Stats
1W - 3L
1,137 SR
Queue Stats
228W - 255L
1,357 Elo+
Party 2
Chaac
Chaac
vDnA_VENOMv
Chaac
Level 118
God Stats
3W - 0L
1,789 SR
Queue Stats
14W - 23L
1,351 Elo+
Party 1
Team Averages
Level 105
1,531 SR
1,422 Elo+

VS

Team Averages
Level 120
1,453 SR
1,469 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
GoDzPR_GOL2
Athena
Level 148
God Stats
1W - 2L
1,467 SR
Queue Stats
46W - 37L
1,488 Elo+
Party 4
Danzaburou
Danzaburou
ThiccLuigi7144
Danzaburou
Level 79
God Stats
0W - 3L
1,390 SR
Queue Stats
116W - 118L
1,442 Elo+
Party 3
Chaac
Chaac
Zach Attack 090
Chaac
Level 87
God Stats
0W - 2L
1,214 SR
Queue Stats
239W - 224L
1,475 Elo+
Party 3
Thor
Thor
chenilletueuse1
Thor
Level 156
God Stats
4W - 3L
1,696 SR
Queue Stats
513W - 514L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
19
4 / 4 / 18
11,983
749
15,499
21,436
15,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
EasyCoSmoken
Izanami
17
1 / 6 / 21
10,926
683
14,852
15,607
5,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
19
7 / 4 / 17
11,883
743
32,114
16,963
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 6 / 13
13,021
814
25,742
15,690
5,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
12 / 5 / 17
13,811
863
25,124
29,063
39,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 8 / 11
10,858
679
11,515
20,437
7,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
20
4 / 5 / 13
12,734
796
8,908
40,691
39,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
ThiccLuigi7144
Danzaburou
17
2 / 7 / 9
11,284
705
13,730
18,123
7,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 5 / 12
12,406
775
28,878
28,613
35,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 7 / 9
12,548
784
20,908
20,313
10,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
78
31
Kills
24
25
Deaths
32
86
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
8
11
0.94
W
Aphrodite
4
4
18
3.25
W
Izanami
EasyCoSmoken
Izanami
1
6
21
1.92
L
Athena
4
5
13
2.1
W
Artemis
7
4
17
3.88
W
7
6
13
2.25
L
Danzaburou
ThiccLuigi7144
Danzaburou
2
7
9
0.93
L
8
5
12
2.8
L
8
7
9
1.79
W
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,331
Damage
83,939
98,759
Taken
128,177
73,579
Mitigated
99,995
49,733
Healing
61,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,515
670
13,761
7,728
20,437
7,469
343
4,661
15,776
18,886
0
W
Aphrodite
15,499
2,104
11,797
10,529
21,436
15,452
320
4,958
16,478
25,645
0
W
Izanami
EasyCoSmoken
Izanami
14,852
7,384
1,134
2,225
15,607
5,444
992
3,560
12,047
0
25,615
L
Athena
8,908
2,112
1,827
15,064
40,691
39,059
566
14,124
26,567
17,048
0
W
Artemis
32,114
14,111
1,675
4,878
16,963
7,699
2,504
3,595
13,368
0
52,040
W
25,742
1,035
3,615
1,870
15,690
5,337
1,424
2,757
12,933
52,648
0
L
Danzaburou
ThiccLuigi7144
Danzaburou
13,730
4,923
2,132
2,685
18,123
7,282
41
6,333
11,790
0
37,241
L
28,878
3,571
1,394
11,728
28,613
35,511
583
12,900
15,713
900
46,869
L
20,908
2,527
1,975
2,978
20,313
10,674
1,926
3,223
17,090
0
36,981
W
25,124
4,306
3,127
8,883
29,063
39,647
282
6,453
22,610
0
41,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,624
Gold Earned
59,830
168
Minions Killed
158
0
Camps Cleared
0
1,461,144
Distance Traveled
1,388,887
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,858
679
15
1
0
289,315
0
W
Aphrodite
11,983
749
22
1
0
300,315
0
W
Izanami
10,926
683
21
1
0
277,359
0
L
Athena
12,734
796
12
1
0
295,285
2
W
Artemis
11,883
743
36
2
0
283,526
0
W
Janus
13,021
814
65
4
0
298,397
0
L
Danzaburou
11,284
705
52
3
0
265,478
0
L
Chaac
12,406
775
45
3
0
276,196
0
L
Thor
12,548
784
34
2
0
262,613
0
W
Chaac
13,811
863
24
2
0
301,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role