Player Matchup

Cernunnos
Cernunnos
SoothingSquid18
Cernunnos
Level 121
God Stats
11W - 5L
1,606 SR
Queue Stats
66W - 81L
1,545 Elo+
Party 2
He Bo
He Bo
ThanosShlong
He Bo
Level 127
God Stats
0W - 2L
1,700 SR
Queue Stats
66W - 68L
1,567 Elo+
Party 2
Agni
Agni
XLPeoplesChamp
Agni
Level 64
God Stats
0W - 3L
1,609 SR
Queue Stats
69W - 79L
1,561 Elo+
Party 2
Khepri
Khepri
jundguy
Khepri
Level 54
God Stats
1W - 1L
1,764 SR
Queue Stats
48W - 50L
1,566 Elo+
Party 2
Erlang Shen
Erlang Shen
killlometer
Erlang Shen
Level 112
God Stats
1W - 3L
1,538 SR
Queue Stats
70W - 69L
1,571 Elo+
Party 2
Team Averages
Level 96
1,643 SR
1,562 Elo+

VS

Team Averages
Level 121
1,627 SR
1,604 Elo+
Sylvanus
Sylvanus
BustedNyoDaD
Sylvanus
Level 144
God Stats
4W - 2L
1,603 SR
Queue Stats
293W - 293L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
EvanIsSaltyAF
Gilgamesh
Level 115
God Stats
8W - 5L
1,647 SR
Queue Stats
258W - 241L
1,608 Elo+
Solo
Ne Zha
Ne Zha
Kenactric
Ne Zha
Level 83
God Stats
8W - 7L
1,564 SR
Queue Stats
385W - 349L
1,615 Elo+
Solo
Apollo
Apollo
OsamaBinLackinn
Apollo
Level 134
God Stats
15W - 9L
1,645 SR
Queue Stats
329W - 300L
1,567 Elo+
Party 1
Ra
Ra
Whossurprise
Ra
Level 128
God Stats
4W - 1L
1,676 SR
Queue Stats
416W - 358L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SoothingSquid18
Cernunnos
13
2 / 5 / 2
7,690
481
8,483
10,720
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 4
8,053
503
8,538
9,285
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,692
481
3,932
6,273
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
jundguy
Khepri
10
0 / 5 / 2
6,490
406
2,095
10,819
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
killlometer
Erlang Shen
12
2 / 3 / 1
7,884
493
9,986
17,014
10,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BustedNyoDaD
Sylvanus
14
3 / 2 / 7
8,667
542
8,083
12,727
13,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
EvanIsSaltyAF
Gilgamesh
13
2 / 2 / 13
8,842
553
9,554
13,298
11,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Kenactric
Ne Zha
15
4 / 2 / 6
9,337
584
4,088
10,997
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
9 / 2 / 5
10,220
639
13,454
12,315
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 6
8,919
557
5,792
6,517
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
20
20
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BustedNyoDaD
Sylvanus
3
2
7
3.25
W
Gilgamesh
EvanIsSaltyAF
Gilgamesh
2
2
13
4.25
W
Ne Zha
Kenactric
Ne Zha
4
2
6
3.5
W
9
2
5
5.75
L
Cernunnos
SoothingSquid18
Cernunnos
2
5
2
0.6
L
2
4
4
1
W
2
0
6
5
L
2
3
0
0.67
L
Khepri
jundguy
Khepri
0
5
2
0.2
L
Erlang Shen
killlometer
Erlang Shen
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
40,971
54,111
Taken
55,854
24,615
Mitigated
35,871
15,956
Healing
25,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BustedNyoDaD
Sylvanus
8,083
2,157
1,333
5,672
12,727
13,777
442
2,987
9,700
43,095
0
W
Gilgamesh
EvanIsSaltyAF
Gilgamesh
9,554
2,037
2,403
4,270
13,298
11,175
87
5,783
7,381
2,212
26,336
W
Ne Zha
Kenactric
Ne Zha
4,088
1,966
0
1,186
10,997
4,315
0
3,758
7,169
0
69,958
W
13,454
8,166
0
5,021
12,315
4,074
701
3,732
8,579
0
71,018
L
Cernunnos
SoothingSquid18
Cernunnos
8,483
2,922
0
3,194
10,720
2,350
0
764
9,872
0
52,776
L
8,538
706
0
3,518
9,285
1,702
0
742
8,418
57,210
0
W
5,792
333
2,459
2,811
6,517
2,530
335
3,462
3,003
64,910
0
L
3,932
232
0
765
6,273
2,031
0
1,862
4,288
40,916
0
L
Khepri
jundguy
Khepri
2,095
510
105
1,162
10,819
7,650
0
3,413
7,177
14,649
0
L
Erlang Shen
killlometer
Erlang Shen
9,986
2,834
483
6,729
17,014
10,882
636
6,333
9,736
10,635
38,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
45,985
423
Minions Killed
469
0
Camps Cleared
0
1,489,994
Distance Traveled
1,592,458
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,667
542
78
5
0
285,409
4
W
Gilgamesh
8,842
553
27
2
0
310,821
3
W
Ne Zha
9,337
584
116
7
0
357,942
3
W
Apollo
10,220
639
102
6
0
319,378
6
L
Cernunnos
7,690
481
92
6
0
270,805
8
L
He Bo
8,053
503
96
6
0
295,085
3
W
Ra
8,919
557
146
9
0
318,908
7
L
Agni
7,692
481
104
7
0
301,481
6
L
Khepri
6,490
406
25
2
0
301,339
4
L
Erlang Shen
7,884
493
106
7
0
321,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role