Player Matchup

Cerberus
Cerberus
WhiffAlot
Cerberus
Level 144
God Stats
4W - 2L
1,617 SR
Queue Stats
11W - 8L
1,513 Elo+
Party 1
Anubis
Anubis
eggbeter
Anubis
Level 22
God Stats
9W - 0L
2,095 SR
Queue Stats
34W - 8L
1,796 Elo+
Party 1
Fenrir
Fenrir
swaggydime509
Fenrir
Level 66
God Stats
43W - 19L
1,775 SR
Queue Stats
250W - 140L
1,638 Elo+
Party 1
Team Averages
Level 77
1,829 SR
1,649 Elo+

VS

Team Averages
Level 76
1,545 SR
1,555 Elo+
Geb
Geb
CornBerserker
Geb
Level 18
God Stats
2W - 2L
1,517 SR
Queue Stats
13W - 12L
1,499 Elo+
Party 2
Merlin
Merlin
PrettiPlush
Merlin
Level 99
God Stats
37W - 21L
1,590 SR
Queue Stats
288W - 288L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
redox885set
Sylvanus
Level 110
God Stats
6W - 8L
1,527 SR
Queue Stats
223W - 227L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
WhiffAlot
Cerberus
12
4 / 1 / 8
9,442
726
6,615
14,095
10,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
eggbeter
Anubis
13
2 / 4 / 10
9,080
698
9,336
11,323
5,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 5
9,997
769
10,682
14,934
10,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
9,327
717
5,034
8,585
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
13
3 / 6 / 3
9,170
705
11,094
9,395
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
redox885set
Sylvanus
12
1 / 4 / 5
8,832
679
8,514
13,956
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
7
7
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Merlin
3
6
3
0.75
W
Cerberus
WhiffAlot
Cerberus
4
1
8
8
W
Anubis
eggbeter
Anubis
2
4
10
1.75
L
Sylvanus
redox885set
Sylvanus
1
4
5
0.88
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,633
Damage
24,642
40,352
Taken
31,936
26,080
Mitigated
23,706
14,798
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,034
865
0
257
8,585
5,316
0
5,029
3,556
10,402
0
L
Merlin
11,094
560
0
500
9,395
3,856
0
4,170
5,225
45,437
0
W
Cerberus
WhiffAlot
Cerberus
6,615
228
648
4,764
14,095
10,244
410
7,711
6,384
23,580
0
W
Anubis
eggbeter
Anubis
9,336
970
304
4,335
11,323
5,410
584
8,244
3,079
40,360
0
L
Sylvanus
redox885set
Sylvanus
8,514
1,605
1,950
4,353
13,956
14,534
0
6,956
7,000
18,945
0
W
10,682
3,235
508
4,239
14,934
10,426
1,635
9,378
5,556
0
37,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
27,329
162
Minions Killed
117
6
Camps Cleared
6
696,987
Distance Traveled
649,457
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,327
717
11
1
0
219,248
1
L
Merlin
9,170
705
77
6
6
218,316
6
W
Cerberus
9,442
726
46
4
1
245,189
0
W
Anubis
9,080
698
63
5
1
207,218
1
L
Sylvanus
8,832
679
29
2
0
211,893
0
W
Fenrir
9,997
769
53
4
4
244,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role