Player Matchup

Cu Chulainn
Cu Chulainn
Benny10k
Cu Chulainn
Level 18
God Stats
12W - 18L
1,415 SR
Queue Stats
21W - 28L
1,390 Elo+
Party 4
Athena
Athena
Lobsters4Hands
Athena
Level 43
God Stats
3W - 3L
1,548 SR
Queue Stats
104W - 98L
1,468 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Potatothe
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
thetokingbeezle
Cliodhna
Level 142
God Stats
7W - 4L
1,589 SR
Queue Stats
24W - 28L
1,405 Elo+
Party 1
Merlin
Merlin
veggieslayer154
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,246 Elo+
Party 1
Team Averages
Level 47
1,510 SR
1,375 Elo+

VS

Team Averages
Level 61
1,516 SR
1,467 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Swoonis
Anhur
Level 127
God Stats
14W - 19L
1,490 SR
Queue Stats
278W - 291L
1,479 Elo+
Party 3
Susano
Susano
UchihaDexop
Susano
Level 46
God Stats
2W - 2L
1,618 SR
Queue Stats
30W - 29L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
bobimo
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 177L
1,406 Elo+
Solo
Cliodhna
Cliodhna
vvsdamn
Cliodhna
Level 29
God Stats
2W - 2L
1,473 SR
Queue Stats
28W - 34L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Benny10k
Cu Chulainn
14
0 / 6 / 0
8,502
425
6,664
16,439
14,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 4
8,817
441
6,565
17,133
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Potatothe
Ah Muzen Cab
14
0 / 10 / 3
8,566
428
6,659
16,543
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
17
6 / 5 / 1
10,368
518
17,603
18,612
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 1
7,927
396
5,888
12,174
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
7 / 0 / 12
10,498
525
7,933
13,750
14,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Swoonis
Anhur
18
8 / 2 / 4
11,743
587
12,481
13,299
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
19
11 / 0 / 4
12,236
612
20,931
14,974
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
bobimo
Baron Samedi
17
3 / 1 / 9
10,701
535
11,735
14,297
7,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
vvsdamn
Cliodhna
13
1 / 4 / 3
9,087
454
7,881
12,549
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
30
30
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
0
12
13
L
Cu Chulainn
Benny10k
Cu Chulainn
0
6
0
0
L
1
2
4
1.5
L
Ah Muzen Cab
Potatothe
Ah Muzen Cab
0
10
3
0.15
W
Anhur
Swoonis
Anhur
8
2
4
5
W
Susano
11
0
4
13
W
Baron Samedi
bobimo
Baron Samedi
3
1
9
7.5
L
Cliodhna
6
5
1
1.3
L
0
7
1
0.07
W
Cliodhna
vvsdamn
Cliodhna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,379
Damage
60,961
80,901
Taken
68,869
44,622
Mitigated
42,320
15,225
Healing
31,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,933
2,261
3,488
4,384
13,750
14,319
552
4,512
9,238
27,071
8,269
L
Cu Chulainn
Benny10k
Cu Chulainn
6,664
499
0
2,410
16,439
14,777
584
2,283
13,426
8,831
45,414
L
6,565
2,076
448
2,990
17,133
15,225
300
5,660
11,152
30,339
0
L
Ah Muzen Cab
Potatothe
Ah Muzen Cab
6,659
2,185
0
3,512
16,543
3,546
1,613
4,282
12,105
0
51,593
W
Anhur
Swoonis
Anhur
12,481
5,109
0
5,852
13,299
4,835
806
1,461
11,838
0
88,981
W
Susano
20,931
6,714
82
5,561
14,974
10,907
1,457
2,370
12,604
0
79,724
W
Baron Samedi
bobimo
Baron Samedi
11,735
979
1,208
6,288
14,297
7,951
693
3,853
10,444
82,099
0
L
Cliodhna
17,603
3,788
0
5,532
18,612
7,319
0
1,815
16,437
0
83,793
L
5,888
219
0
333
12,174
3,755
295
4,249
7,478
42,763
0
W
Cliodhna
vvsdamn
Cliodhna
7,881
1,400
0
4,700
12,549
4,308
478
2,247
10,302
0
46,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
54,265
467
Minions Killed
573
0
Camps Cleared
0
1,847,937
Distance Traveled
1,812,759
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,498
525
76
4
0
367,555
3
L
Cu Chulainn
8,502
425
97
5
0
345,763
3
L
Athena
8,817
441
49
2
0
428,855
5
L
Ah Muzen Cab
8,566
428
101
5
0
355,829
0
W
Anhur
11,743
587
134
7
0
376,250
5
W
Susano
12,236
612
137
7
0
385,452
1
W
Baron Samedi
10,701
535
145
7
0
348,611
6
L
Cliodhna
10,368
518
132
7
0
426,668
6
L
Merlin
7,927
396
88
4
0
290,822
0
W
Cliodhna
9,087
454
81
4
0
334,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role