Player Matchup

Atlas
Atlas
ARSV504
Atlas
Level 83
God Stats
2W - 0L
1,724 SR
Queue Stats
28W - 16L
1,527 Elo+
Solo
Bellona
Bellona
EmsSanity
Bellona
Level 62
God Stats
2W - 3L
1,373 SR
Queue Stats
47W - 73L
1,255 Elo+
Solo
Anubis
Anubis
HasMask
Anubis
Level 37
God Stats
5W - 6L
1,357 SR
Queue Stats
20W - 36L
1,243 Elo+
Solo
Arachne
Arachne
Linius
Arachne
Level 113
God Stats
161W - 144L
1,553 SR
Queue Stats
369W - 426L
1,447 Elo+
Solo
Rama
Rama
Thefireguy294
Rama
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,415 Elo+
Solo
Team Averages
Level 81
1,501 SR
1,377 Elo+

VS

Team Averages
Level 72
1,455 SR
1,239 Elo+
Olorun
Olorun
InverseGPS
Olorun
Level 12
God Stats
5W - 11L
1,398 SR
Queue Stats
5W - 17L
1,177 Elo+
Party 1
Amaterasu
Amaterasu
Nakaruma
Amaterasu
Level 154
God Stats
8W - 4L
1,617 SR
Queue Stats
224W - 286L
1,304 Elo+
Solo
Cerberus
Cerberus
TGmoonz
Cerberus
Level 57
God Stats
1W - 5L
1,486 SR
Queue Stats
20W - 40L
1,258 Elo+
Solo
Bakasura
Bakasura
TheHugeHunter
Bakasura
Level 50
God Stats
0W - 3L
1,281 SR
Queue Stats
6W - 25L
1,100 Elo+
Party 1
Anhur
Anhur
duecybilago
Anhur
Level 86
God Stats
3W - 2L
1,494 SR
Queue Stats
214W - 260L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ARSV504
Atlas
17
2 / 5 / 10
11,852
494
14,087
30,045
24,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
EmsSanity
Bellona
18
2 / 5 / 5
12,127
505
9,124
16,096
12,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
HasMask
Anubis
18
5 / 4 / 7
13,057
544
12,162
14,950
7,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Linius
Arachne
20
13 / 6 / 5
14,774
616
23,323
24,461
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 6 / 3
13,464
561
18,668
20,664
6,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
InverseGPS
Olorun
19
6 / 6 / 3
12,752
531
14,250
21,709
13,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Nakaruma
Amaterasu
20
4 / 5 / 1
13,570
565
11,326
20,261
18,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
TGmoonz
Cerberus
19
3 / 5 / 11
12,647
527
13,388
31,628
38,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
TheHugeHunter
Bakasura
19
5 / 7 / 4
13,028
543
12,550
18,722
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 9 / 4
12,330
514
17,738
21,618
7,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
32
Kills
25
26
Deaths
32
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
ARSV504
Atlas
2
5
10
1.4
W
Bellona
EmsSanity
Bellona
2
5
5
0.9
W
Anubis
HasMask
Anubis
5
4
7
2.13
L
Olorun
InverseGPS
Olorun
6
6
3
1.25
W
Arachne
Linius
Arachne
13
6
5
2.58
L
Amaterasu
Nakaruma
Amaterasu
4
5
1
0.9
L
Cerberus
TGmoonz
Cerberus
3
5
11
1.7
L
Bakasura
TheHugeHunter
Bakasura
5
7
4
1
W
10
6
3
1.92
L
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,364
Damage
69,252
106,216
Taken
113,938
61,293
Mitigated
85,927
39,368
Healing
37,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ARSV504
Atlas
14,087
5,123
0
9,231
30,045
24,063
277
10,328
19,430
50,937
0
W
Bellona
EmsSanity
Bellona
9,124
1,874
0
4,969
16,096
12,469
1,691
2,954
11,957
0
60,538
W
Anubis
HasMask
Anubis
12,162
1,360
0
5,451
14,950
7,497
1,176
6,142
8,353
78,383
0
L
Olorun
InverseGPS
Olorun
14,250
7,439
431
8,480
21,709
13,680
1,667
8,861
12,848
84,535
0
W
Arachne
Linius
Arachne
23,323
18,640
0
12,685
24,461
10,328
4,413
6,681
17,266
0
91,436
L
Amaterasu
Nakaruma
Amaterasu
11,326
4,773
0
7,872
20,261
18,298
1,864
0
20,261
0
97,008
L
Cerberus
TGmoonz
Cerberus
13,388
1,400
39
10,418
31,628
38,454
288
7,442
24,186
58,598
0
L
Bakasura
TheHugeHunter
Bakasura
12,550
7,456
0
6,158
18,722
8,171
1,168
4,006
14,716
0
87,243
W
18,668
15,643
0
7,032
20,664
6,936
8,805
5,307
15,357
0
83,063
L
17,738
10,928
0
4,154
21,618
7,324
1,840
5,999
15,619
0
73,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,274
Gold Earned
64,327
565
Minions Killed
694
0
Camps Cleared
0
1,934,532
Distance Traveled
2,080,600
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,852
494
66
3
0
407,540
1
W
Bellona
12,127
505
115
5
0
413,288
6
W
Anubis
13,057
544
142
6
0
378,295
12
L
Olorun
12,752
531
131
5
0
396,710
8
W
Arachne
14,774
616
112
5
0
362,683
4
L
Amaterasu
13,570
565
178
7
0
383,573
4
L
Cerberus
12,647
527
127
5
0
454,175
0
L
Bakasura
13,028
543
143
6
0
456,928
5
W
Rama
13,464
561
130
5
0
372,726
0
L
Anhur
12,330
514
115
5
0
389,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role