Player Matchup

Agni
Agni
 
Agni
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DancyKicks
Medusa
Level 108
God Stats
2W - 3L
1,320 SR
Queue Stats
143W - 139L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
Tylerwayne72
Jormungandr
Level 125
God Stats
2W - 1L
1,686 SR
Queue Stats
105W - 120L
1,466 Elo+
Solo
Charybdis
Charybdis
gemmai247
Charybdis
Level 72
God Stats
3W - 6L
1,299 SR
Queue Stats
619W - 639L
1,476 Elo+
Solo
Team Averages
Level 100
1,461 SR
1,493 Elo+

VS

Team Averages
Level 60
1,470 SR
1,430 Elo+
Kukulkan
Kukulkan
BLAZEu2DEATH
Kukulkan
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
13W - 13L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
CHIEF RED CORN1
Baron Samedi
Level 104
God Stats
12W - 12L
1,611 SR
Queue Stats
110W - 98L
1,465 Elo+
Solo
Cthulhu
Cthulhu
KnightSniper8
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
The Burb 01
Cernunnos
Level 45
God Stats
0W - 1L
1,173 SR
Queue Stats
10W - 10L
1,488 Elo+
Solo
Bastet
Bastet
smokineverday
Bastet
Level 122
God Stats
6W - 5L
1,567 SR
Queue Stats
31W - 31L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
10 / 1 / 15
16,310
1,165
29,045
12,412
3,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Gilgamesh
 
Gilgamesh
20
5 / 4 / 17
14,720
1,051
16,726
24,968
23,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
DancyKicks
Medusa
20
3 / 5 / 16
14,029
1,002
14,388
17,585
6,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Tylerwayne72
Jormungandr
20
5 / 9 / 19
14,278
1,020
21,537
35,720
40,473
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
gemmai247
Charybdis
20
6 / 6 / 16
14,617
1,044
23,451
19,498
6,668
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLAZEu2DEATH
Kukulkan
20
5 / 6 / 16
14,631
1,045
14,914
22,843
18,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
CHIEF RED CORN1
Baron Samedi
20
5 / 3 / 17
15,021
1,073
29,829
20,390
10,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
18
0 / 4 / 8
11,197
800
5,166
11,963
6,045
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
The Burb 01
Cernunnos
20
9 / 6 / 15
15,718
1,123
28,837
27,030
11,726
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 10 / 15
13,990
999
24,648
27,120
10,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
96
29
Kills
25
25
Deaths
29
83
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
1
15
17.5
W
Gilgamesh
 
Gilgamesh
5
4
17
3.38
L
Kukulkan
BLAZEu2DEATH
Kukulkan
5
6
16
2.17
L
Baron Samedi
CHIEF RED CORN1
Baron Samedi
5
3
17
4.5
W
Medusa
DancyKicks
Medusa
3
5
16
2.2
L
Cthulhu
0
4
8
1
L
Cernunnos
The Burb 01
Cernunnos
9
6
15
2.75
W
Jormungandr
Tylerwayne72
Jormungandr
5
9
19
1.61
W
Charybdis
gemmai247
Charybdis
6
6
16
2.33
L
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,147
Damage
103,394
110,183
Taken
109,346
80,884
Mitigated
57,796
10,558
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
29,045
772
542
2,452
12,412
3,868
0
4,441
7,971
56,466
0
W
Gilgamesh
 
Gilgamesh
16,726
3,630
1,809
1,406
24,968
23,423
0
13,944
11,024
1,746
33,284
L
Kukulkan
BLAZEu2DEATH
Kukulkan
14,914
2,938
0
1,935
22,843
18,497
0
11,236
11,607
50,122
0
L
Baron Samedi
CHIEF RED CORN1
Baron Samedi
29,829
2,294
3,241
4,904
20,390
10,736
0
11,641
8,749
47,823
0
W
Medusa
DancyKicks
Medusa
14,388
5,905
0
677
17,585
6,452
0
7,874
9,711
0
37,608
L
Cthulhu
5,166
506
247
265
11,963
6,045
0
3,829
8,134
13,213
0
L
Cernunnos
The Burb 01
Cernunnos
28,837
18,502
0
3,710
27,030
11,726
0
14,523
12,507
0
75,843
W
Jormungandr
Tylerwayne72
Jormungandr
21,537
5,153
346
1,618
35,720
40,473
0
13,629
22,091
54,319
0
W
Charybdis
gemmai247
Charybdis
23,451
13,557
996
712
19,498
6,668
0
10,021
9,477
0
55,009
L
24,648
3,880
333
3,573
27,120
10,792
0
10,298
16,822
0
31,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,954
Gold Earned
70,557
323
Minions Killed
284
10
Camps Cleared
3
1,341,306
Distance Traveled
1,214,592
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,310
1,165
58
4
4
292,535
0
W
Gilgamesh
14,720
1,051
51
4
1
291,340
2
L
Kukulkan
14,631
1,045
107
8
1
233,267
0
L
Baron Samedi
15,021
1,073
39
3
1
275,104
0
W
Medusa
14,029
1,002
72
5
4
266,560
1
L
Cthulhu
11,197
800
13
1
0
136,658
3
L
Cernunnos
15,718
1,123
112
8
1
265,900
1
W
Jormungandr
14,278
1,020
56
4
0
238,434
0
W
Charybdis
14,617
1,044
86
6
1
252,437
0
L
Bastet
13,990
999
13
1
0
303,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role