Player Matchup

He Bo
He Bo
LarryXXLarry69
He Bo
Level 42
God Stats
5W - 2L
1,658 SR
Queue Stats
158W - 101L
1,632 Elo+
Party 1
Bastet
Bastet
LarryXXLarryXX
Bastet
Level 140
God Stats
3W - 2L
1,648 SR
Queue Stats
247W - 170L
1,649 Elo+
Party 1
Ullr
Ullr
xXLarryLarryXx
Ullr
Level 85
God Stats
2W - 2L
1,658 SR
Queue Stats
11W - 2L
1,913 Elo+
Party 1
Team Averages
Level 89
1,655 SR
1,731 Elo+

VS

Team Averages
Level 72
1,777 SR
1,643 Elo+
Ne Zha
Ne Zha
G1OOKCORONA
Ne Zha
Level 24
God Stats
3W - 1L
1,572 SR
Queue Stats
20W - 5L
1,803 Elo+
Party 2
Chronos
Chronos
Jexams
Chronos
Level 33
God Stats
2W - 0L
1,925 SR
Queue Stats
4W - 4L
1,478 Elo+
Party 2
Bastet
Bastet
Scotty
Bastet
Level 160
God Stats
1W - 0L
1,833 SR
Queue Stats
3W - 2L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 9
9,685
646
12,478
14,318
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 9 / 8
10,366
691
12,373
20,752
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 4 / 7
11,103
740
12,239
16,352
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 7 / 9
10,921
728
16,725
20,885
16,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Jexams
Chronos
16
3 / 3 / 14
11,450
763
6,226
11,590
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Scotty
Bastet
16
10 / 3 / 7
12,243
816
23,220
16,805
5,338
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
13
Kills
18
18
Deaths
13
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
7
9
1.36
W
Chronos
Jexams
Chronos
3
3
14
3.33
L
3
5
9
1.5
L
4
9
8
0.89
W
Bastet
Scotty
Bastet
10
3
7
4.5
L
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,090
Damage
46,171
51,422
Taken
49,280
17,338
Mitigated
25,473
5,768
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,725
4,107
0
6,075
20,885
16,515
465
5,740
14,254
0
44,730
W
Chronos
Jexams
Chronos
6,226
1,151
0
3,140
11,590
3,620
1,336
2,809
8,477
35,403
0
L
12,478
729
154
1,207
14,318
3,463
0
1,007
12,970
31,110
0
L
12,373
2,053
0
2,746
20,752
8,869
0
3,156
17,228
0
26,186
W
Bastet
Scotty
Bastet
23,220
4,119
0
4,177
16,805
5,338
1,516
3,674
12,617
0
56,007
L
12,239
4,998
0
1,661
16,352
5,006
0
2,309
13,541
0
46,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
34,614
173
Minions Killed
192
5
Camps Cleared
8
765,911
Distance Traveled
888,603
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,921
728
55
4
1
269,429
2
W
Chronos
11,450
763
65
4
1
293,812
1
L
He Bo
9,685
646
43
3
3
235,866
6
L
Bastet
10,366
691
35
2
1
261,096
5
W
Bastet
12,243
816
72
5
6
325,362
1
L
Ullr
11,103
740
95
6
1
268,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role