Player Matchup

Poseidon
Poseidon
Brickmouse
Poseidon
Level 102
God Stats
3W - 1L
1,719 SR
Queue Stats
31W - 74L
1,331 Elo+
Party 2
Neith
Neith
HatFM
Neith
Level 17
God Stats
2W - 11L
1,226 SR
Queue Stats
8W - 19L
1,300 Elo+
Party 2
Sylvanus
Sylvanus
Puzzles0
Sylvanus
Level 63
God Stats
7W - 21L
1,260 SR
Queue Stats
31W - 74L
1,313 Elo+
Party 2
Chaac
Chaac
TheRenomorph
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
1,358 Elo+
Party 2
Fenrir
Fenrir
zmb8088
Fenrir
Level 111
God Stats
9W - 20L
1,389 SR
Queue Stats
108W - 160L
1,396 Elo+
Party 2
Team Averages
Level 64
1,419 SR
1,340 Elo+

VS

Team Averages
Level 113
1,560 SR
1,547 Elo+
Chiron
Chiron
Astro970
Chiron
Level 140
God Stats
1W - 2L
1,630 SR
Queue Stats
102W - 95L
1,628 Elo+
Party 1
Izanami
Izanami
ChosenMon
Izanami
Level 45
God Stats
2W - 4L
1,515 SR
Queue Stats
6W - 10L
1,434 Elo+
Party 1
Agni
Agni
TRUEthatguy
Agni
Level 147
God Stats
1W - 0L
1,625 SR
Queue Stats
152W - 134L
1,661 Elo+
Party 1
Jormungandr
Jormungandr
Zombek98
Jormungandr
Level 127
God Stats
1W - 0L
1,753 SR
Queue Stats
42W - 42L
1,609 Elo+
Party 1
Set
Set
m0j0machine
Set
Level 107
God Stats
1W - 1L
1,274 SR
Queue Stats
388W - 527L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brickmouse
Poseidon
17
5 / 6 / 3
11,059
503
12,357
15,098
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
HatFM
Neith
16
1 / 4 / 2
9,921
451
5,624
10,995
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Puzzles0
Sylvanus
15
1 / 2 / 3
9,616
437
3,711
13,121
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 9 / 2
8,942
406
5,495
24,078
13,923
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
zmb8088
Fenrir
20
4 / 4 / 4
12,347
561
7,680
16,754
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Astro970
Chiron
20
16 / 3 / 1
15,389
700
22,245
24,266
15,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
ChosenMon
Izanami
19
1 / 1 / 3
13,431
611
6,581
10,330
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 6
13,778
626
18,422
9,773
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Zombek98
Jormungandr
17
2 / 1 / 8
12,438
565
7,903
18,340
23,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
1 / 4 / 11
12,506
568
5,120
16,001
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
11
Kills
25
25
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
Astro970
Chiron
16
3
1
5.5
L
Poseidon
Brickmouse
Poseidon
5
6
3
1.08
W
Izanami
ChosenMon
Izanami
1
1
3
2.5
L
Neith
HatFM
Neith
1
4
2
0.5
L
Sylvanus
Puzzles0
Sylvanus
1
2
3
1.25
W
5
2
6
4
L
0
9
2
0.11
W
Jormungandr
Zombek98
Jormungandr
2
1
8
6
W
1
4
11
1.63
L
Fenrir
zmb8088
Fenrir
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
60,271
80,046
Taken
78,710
39,748
Mitigated
54,639
17,126
Healing
31,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Astro970
Chiron
22,245
11,104
861
11,193
24,266
15,070
3,324
6,325
17,833
0
115,390
L
Poseidon
Brickmouse
Poseidon
12,357
1,455
147
1,263
15,098
4,249
0
7,712
7,000
63,897
0
W
Izanami
ChosenMon
Izanami
6,581
2,921
448
4,218
10,330
3,735
7,954
961
9,369
0
110,924
L
Neith
HatFM
Neith
5,624
1,712
0
1,904
10,995
3,072
581
1,306
9,636
0
70,929
L
Sylvanus
Puzzles0
Sylvanus
3,711
882
1,131
4,410
13,121
9,917
98
6,829
6,078
24,373
0
W
18,422
792
158
3,680
9,773
4,060
2,211
1,965
7,808
111,695
0
L
5,495
1,079
0
2,673
24,078
13,923
0
5,259
17,729
0
46,754
W
Jormungandr
Zombek98
Jormungandr
7,903
649
1,197
6,054
18,340
23,973
1,389
2,568
15,772
43,802
0
W
5,120
1,875
0
4,137
16,001
7,801
2,027
5,483
10,518
0
88,917
L
Fenrir
zmb8088
Fenrir
7,680
1,535
0
5,598
16,754
8,587
0
4,984
11,234
0
79,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
67,542
552
Minions Killed
711
0
Camps Cleared
0
1,890,088
Distance Traveled
2,106,377
32
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,389
700
149
7
0
384,042
3
L
Poseidon
11,059
503
138
6
0
392,540
5
W
Izanami
13,431
611
197
9
0
395,266
10
L
Neith
9,921
451
133
6
0
368,659
8
L
Sylvanus
9,616
437
49
2
0
362,761
8
W
Agni
13,778
626
186
8
0
428,119
5
L
Chaac
8,942
406
79
4
0
338,367
2
W
Jormungandr
12,438
565
57
3
0
431,888
11
W
Set
12,506
568
122
6
0
467,062
12
L
Fenrir
12,347
561
153
7
0
427,761
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role