Player Matchup

Nox
Nox
AnGrY DAwG23
Nox
Level 39
God Stats
10W - 2L
1,616 SR
Queue Stats
28W - 20L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
Devenson1023
Gilgamesh
Level 121
God Stats
7W - 5L
1,542 SR
Queue Stats
477W - 498L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
GaySquirrels69
Danzaburou
Level 106
God Stats
1W - 0L
1,692 SR
Queue Stats
51W - 27L
1,641 Elo+
Party 2
Artio
Artio
ImmortalLife
Artio
Level 138
God Stats
1W - 1L
1,310 SR
Queue Stats
32W - 15L
1,668 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bigB_3417
Ah Muzen Cab
Level 101
God Stats
3W - 0L
1,629 SR
Queue Stats
146W - 146L
1,508 Elo+
Party 3
Team Averages
Level 101
1,558 SR
1,582 Elo+

VS

Team Averages
Level 92
1,597 SR
1,449 Elo+
Amaterasu
Amaterasu
Angelfire635
Amaterasu
Level 143
God Stats
2W - 3L
1,725 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
Aonyx
Guan Yu
Level 157
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
CookieCrumblez34
Sol
Level 28
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 3L
1,343 Elo+
Party 1
Ymir
Ymir
LightExorcist_
Ymir
Level 104
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
zippythepotato
Geb
Level 28
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 21
10,835
833
13,196
9,640
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Devenson1023
Gilgamesh
16
6 / 1 / 15
11,086
853
19,668
14,544
13,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
GaySquirrels69
Danzaburou
19
12 / 1 / 12
13,464
1,036
31,587
12,276
4,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 3 / 21
11,058
851
14,174
21,302
25,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
bigB_3417
Ah Muzen Cab
17
9 / 3 / 15
11,674
898
23,699
10,235
3,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Angelfire635
Amaterasu
15
5 / 6 / 4
10,737
826
12,445
20,147
16,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Aonyx
Guan Yu
15
3 / 11 / 5
10,079
775
14,155
32,976
32,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
0 / 1 / 2
8,644
665
7,985
18,161
11,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 7 / 5
9,689
745
6,903
29,191
32,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 12 / 1
7,590
584
5,240
18,483
21,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
36
Kills
11
12
Deaths
37
84
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
4
21
3.63
L
Amaterasu
Angelfire635
Amaterasu
5
6
4
1.17
L
Guan Yu
Aonyx
Guan Yu
3
11
5
0.5
L
0
1
2
1
W
Gilgamesh
Devenson1023
Gilgamesh
6
1
15
13.5
W
Danzaburou
GaySquirrels69
Danzaburou
12
1
12
18
W
5
3
21
5.17
L
3
7
5
0.79
W
Ah Muzen Cab
bigB_3417
Ah Muzen Cab
9
3
15
5.5
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,324
Damage
46,728
67,997
Taken
118,958
51,355
Mitigated
114,252
25,373
Healing
31,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,196
1,780
0
1,482
9,640
3,945
684
4,335
5,141
25,725
0
L
Amaterasu
Angelfire635
Amaterasu
12,445
5,509
0
3,419
20,147
16,464
0
6,693
12,750
238
19,998
L
Guan Yu
Aonyx
Guan Yu
14,155
3,897
3,608
10,985
32,976
32,711
30
8,003
24,241
0
29,647
L
7,985
2,352
2,438
5,974
18,161
11,088
1,125
3,359
14,535
34,356
0
W
Gilgamesh
Devenson1023
Gilgamesh
19,668
3,143
0
1,217
14,544
13,306
360
3,751
10,498
7,345
27,505
W
Danzaburou
GaySquirrels69
Danzaburou
31,587
16,462
0
5,565
12,276
4,592
5,554
4,678
7,441
0
74,502
W
14,174
1,580
5,954
8,786
21,302
25,657
374
5,171
15,517
20,958
0
L
6,903
794
1,108
4,097
29,191
32,151
0
6,580
22,067
18,141
0
W
Ah Muzen Cab
bigB_3417
Ah Muzen Cab
23,699
5,887
0
2,369
10,235
3,855
554
3,039
7,066
0
50,331
L
5,240
850
0
49
18,483
21,838
560
4,269
13,877
26,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,117
Gold Earned
46,739
250
Minions Killed
220
10
Camps Cleared
6
1,270,200
Distance Traveled
1,083,278
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,835
833
46
4
3
235,149
0
L
Amaterasu
10,737
826
25
2
0
233,517
2
L
Guan Yu
10,079
775
45
3
5
214,178
2
L
Sol
8,644
665
84
6
1
217,688
0
W
Gilgamesh
11,086
853
36
3
2
269,273
3
W
Danzaburou
13,464
1,036
112
9
5
241,284
3
W
Artio
11,058
851
11
1
0
267,659
1
L
Ymir
9,689
745
32
2
0
199,988
2
W
Ah Muzen Cab
11,674
898
45
3
0
256,835
1
L
Geb
7,590
584
34
3
0
217,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role