Player Matchup

Geb
Geb
Platinum IV
MeliodasX99
Geb
Platinum IV
Level 129
God Stats
1W - 0L
1,814 SR
Queue Stats
67W - 54L
1,607 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
RayCharger
Baron Samedi
Platinum V
Level 158
God Stats
5W - 2L
1,673 SR
Queue Stats
152W - 152L
1,718 MMR
Party 1
Medusa
Medusa
Gold III
Stevpotten43
Medusa
Gold III
Level 106
God Stats
7W - 13L
1,459 SR
Queue Stats
236W - 286L
1,466 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,649 SR
1,597 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,560 SR
1,282 MMR
Agni
Agni
Gold IV
Atori420
Agni
Gold IV
Level 117
God Stats
2W - 2L
1,851 SR
Queue Stats
30W - 25L
1,598 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Kronyk
Ah Muzen Cab
Bronze IV
Level 105
God Stats
1W - 5L
1,298 SR
Queue Stats
11W - 37L
624 MMR
Solo
Hercules
Hercules
Gold IV
Matias2003
Hercules
Gold IV
Level 146
God Stats
0W - 2L
1,530 SR
Queue Stats
29W - 24L
1,625 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
13,037
724
12,980
20,533
24,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
RayCharger
Baron Samedi
15
6 / 8 / 9
12,623
701
15,709
20,017
7,601
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
17
9 / 1 / 8
13,445
747
12,299
15,756
6,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AresMulanAchillesBastet

VS

Bans
ThothAphroditeChaacAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 4 / 6
12,007
667
22,853
11,308
3,698
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Kronyk
Ah Muzen Cab
14
2 / 7 / 7
10,852
603
9,556
13,855
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Matias2003
Hercules
14
4 / 9 / 6
11,367
632
12,628
31,242
30,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
18
Kills
10
10
Deaths
20
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
4
4
6
1.75
L
Ah Muzen Cab
Kronyk
Ah Muzen Cab
2
7
7
0.79
L
Hercules
Matias2003
Hercules
4
9
6
0.78
W
3
1
12
9
W
Baron Samedi
RayCharger
Baron Samedi
6
8
9
1.31
W
Medusa
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,988
Damage
45,037
56,306
Taken
56,405
38,662
Mitigated
39,254
20,514
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
22,853
724
0
0
11,308
3,698
0
6,157
5,151
63,748
0
L
Ah Muzen Cab
Kronyk
Ah Muzen Cab
9,556
2,585
0
3,191
13,855
5,247
1,956
7,256
6,599
0
34,956
L
Hercules
Matias2003
Hercules
12,628
2,245
342
13,420
31,242
30,309
514
15,795
15,447
0
26,365
W
12,980
1,750
1,256
7,200
20,533
24,935
531
7,194
12,330
33,266
0
W
Baron Samedi
RayCharger
Baron Samedi
15,709
1,695
1,175
4,458
20,017
7,601
1,011
10,187
9,218
39,920
0
W
Medusa
12,299
4,412
998
5,427
15,756
6,126
1,432
5,748
9,383
0
67,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,105
Gold Earned
34,226
231
Minions Killed
159
8
Camps Cleared
4
990,125
Distance Traveled
899,433
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,007
667
70
4
2
318,960
3
L
Ah Muzen Cab
10,852
603
63
4
0
264,629
0
L
Hercules
11,367
632
26
1
2
315,844
2
W
Geb
13,037
724
48
3
1
354,653
1
W
Baron Samedi
12,623
701
79
4
3
265,427
2
W
Medusa
13,445
747
104
6
4
370,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role