Player Matchup

Hun Batz
Hun Batz
Platinum V
Big weird kid
Hun Batz
Platinum V
Level 156
God Stats
15W - 13L
1,623 SR
Queue Stats
604W - 593L
1,692 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
OGitsChance
Heimdallr
Platinum IV
Level 128
God Stats
5W - 8L
1,614 SR
Queue Stats
85W - 78L
1,748 MMR
Solo
Achilles
Achilles
Gold II
Overlooked912
Achilles
Gold II
Level 148
God Stats
7W - 3L
1,636 SR
Queue Stats
101W - 95L
1,632 MMR
Party 1
Sol
Sol
Platinum III
UltraBigfoot
Sol
Platinum III
Level 157
God Stats
17W - 9L
1,731 SR
Queue Stats
323W - 309L
1,862 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
spNetoO
Kuzenbo
Gold I
Level 109
God Stats
14W - 9L
1,637 SR
Queue Stats
163W - 159L
1,672 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,648 SR
1,721 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,582 SR
1,722 MMR
Guan Yu
Guan Yu
Platinum V
Lonewolf3115
Guan Yu
Platinum V
Level 106
God Stats
2W - 6L
1,344 SR
Queue Stats
530W - 519L
1,753 MMR
Solo
Olorun
Olorun
Platinum V
killmaster32
Olorun
Platinum V
Level 116
God Stats
15W - 5L
1,791 SR
Queue Stats
517W - 513L
1,698 MMR
Solo
Vulcan
Vulcan
Platinum V
ll 2NiCE ll
Vulcan
Platinum V
Level 158
God Stats
6W - 7L
1,581 SR
Queue Stats
356W - 350L
1,755 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
slumbrosmars
Tsukuyomi
Platinum III
Level 158
God Stats
27W - 20L
1,619 SR
Queue Stats
398W - 384L
1,732 MMR
Solo
Kali
Kali
Gold II
xSk4d1x
Kali
Gold II
Level 109
God Stats
2W - 1L
1,575 SR
Queue Stats
39W - 39L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Big weird kid
Hun Batz
20
6 / 7 / 4
16,152
557
16,110
24,907
10,457
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
OGitsChance
Heimdallr
20
10 / 2 / 7
16,876
582
29,282
26,153
11,243
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Overlooked912
Achilles
20
5 / 0 / 9
15,428
532
21,639
24,964
31,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
9 / 7 / 8
15,691
541
25,398
25,908
10,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
spNetoO
Kuzenbo
19
1 / 3 / 14
14,920
514
19,542
37,820
61,931
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
GilgameshOdin

VS

Bans
ArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lonewolf3115
Guan Yu
20
1 / 2 / 7
12,912
445
11,678
28,389
30,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
20
3 / 10 / 1
12,905
445
18,319
33,401
10,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
20
2 / 8 / 9
13,501
466
24,837
20,765
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
slumbrosmars
Tsukuyomi
20
10 / 3 / 4
13,876
478
26,868
23,631
19,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
xSk4d1x
Kali
20
3 / 8 / 6
14,332
494
11,025
33,071
14,150
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
31
Kills
19
19
Deaths
31
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Big weird kid
Hun Batz
6
7
4
1.14
L
Guan Yu
Lonewolf3115
Guan Yu
1
2
7
2.25
W
Heimdallr
OGitsChance
Heimdallr
10
2
7
6.75
W
Achilles
Overlooked912
Achilles
5
0
9
9.5
W
9
7
8
1.86
L
Olorun
3
10
1
0.35
L
Vulcan
2
8
9
0.81
L
Tsukuyomi
slumbrosmars
Tsukuyomi
10
3
4
4
W
Kuzenbo
spNetoO
Kuzenbo
1
3
14
2.67
L
Kali
xSk4d1x
Kali
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,971
Damage
92,727
139,752
Taken
139,257
125,262
Mitigated
82,148
52,870
Healing
47,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Big weird kid
Hun Batz
16,110
3,196
0
5,824
24,907
10,457
8,948
5,818
18,772
0
134,731
L
Guan Yu
Lonewolf3115
Guan Yu
11,678
222
1,423
8,772
28,389
30,744
0
10,898
16,428
0
71,983
W
Heimdallr
OGitsChance
Heimdallr
29,282
15,742
0
13,221
26,153
11,243
3,976
11,787
14,315
0
156,975
W
Achilles
Overlooked912
Achilles
21,639
5,161
0
8,197
24,964
31,062
1,155
6,318
17,807
14,552
62,923
W
25,398
9,033
0
12,717
25,908
10,569
4,464
8,392
17,418
129,781
11,827
L
Olorun
18,319
9,101
989
12,863
33,401
10,461
982
8,528
24,665
108,129
0
L
Vulcan
24,837
9,785
1,031
5,964
20,765
7,388
800
7,674
12,796
114,548
0
L
Tsukuyomi
slumbrosmars
Tsukuyomi
26,868
6,181
258
5,851
23,631
19,405
0
8,465
14,952
0
81,093
W
Kuzenbo
spNetoO
Kuzenbo
19,542
4,406
1,411
11,500
37,820
61,931
448
13,086
24,437
64,462
0
L
Kali
xSk4d1x
Kali
11,025
5,979
0
10,270
33,071
14,150
0
11,434
21,297
0
107,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,067
Gold Earned
67,526
741
Minions Killed
713
0
Camps Cleared
0
2,817,018
Distance Traveled
2,854,521
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,152
557
197
7
0
554,313
2
L
Guan Yu
12,912
445
147
5
0
626,639
5
W
Heimdallr
16,876
582
204
7
0
541,158
8
W
Achilles
15,428
532
106
4
0
609,701
14
W
Sol
15,691
541
174
6
0
527,786
3
L
Olorun
12,905
445
163
6
0
536,454
5
L
Vulcan
13,501
466
149
5
0
519,458
4
L
Tsukuyomi
13,876
478
99
3
0
585,493
2
W
Kuzenbo
14,920
514
60
2
0
584,060
9
L
Kali
14,332
494
155
5
0
586,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role