Player Matchup

Fenrir
Fenrir
Dimess7
Fenrir
Level 17
God Stats
0W - 1L
1,472 SR
Queue Stats
1W - 9L
1,260 Elo+
Party 1
Ra
Ra
JammerPro51
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ninjajamen7
Kumbhakarna
Level 76
God Stats
4W - 1L
1,459 SR
Queue Stats
31W - 42L
1,417 Elo+
Party 1
Team Averages
Level 33
1,477 SR
1,392 Elo+

VS

Team Averages
Level 86
1,504 SR
1,569 Elo+
Sobek
Sobek
BertDaMerk
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 27L
1,748 Elo+
Solo
Fenrir
Fenrir
Klossified
Fenrir
Level 29
God Stats
11W - 13L
1,421 SR
Queue Stats
45W - 50L
1,461 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ProVade
Ah Muzen Cab
Level 105
God Stats
22W - 15L
1,590 SR
Queue Stats
183W - 207L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dimess7
Fenrir
10
2 / 7 / 0
7,431
676
5,361
10,784
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 8 / 2
6,760
615
5,668
7,677
2,502
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
ninjajamen7
Kumbhakarna
9
0 / 6 / 1
6,932
630
3,311
15,577
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 1 / 17
8,178
743
6,128
12,204
11,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Klossified
Fenrir
13
10 / 1 / 10
9,614
874
8,570
9,642
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
ProVade
Ah Muzen Cab
14
9 / 1 / 11
9,746
886
15,405
5,838
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
21
21
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
17
10.5
L
Fenrir
Dimess7
Fenrir
2
7
0
0.29
L
0
8
2
0.13
W
Fenrir
Klossified
Fenrir
10
1
10
15
W
Ah Muzen Cab
ProVade
Ah Muzen Cab
9
1
11
14.5
L
Kumbhakarna
ninjajamen7
Kumbhakarna
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,340
Damage
30,103
34,038
Taken
27,684
17,006
Mitigated
20,685
4,197
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,128
539
0
4,937
12,204
11,805
56
2,718
9,205
17,734
0
L
Fenrir
Dimess7
Fenrir
5,361
470
0
856
10,784
4,652
0
2,592
7,233
0
13,355
L
5,668
747
303
61
7,677
2,502
0
982
6,287
17,119
0
W
Fenrir
Klossified
Fenrir
8,570
1,855
0
2,588
9,642
5,971
775
3,376
6,020
0
24,990
W
Ah Muzen Cab
ProVade
Ah Muzen Cab
15,405
6,729
1,309
3,228
5,838
2,909
2,061
3,358
2,444
0
44,855
L
Kumbhakarna
ninjajamen7
Kumbhakarna
3,311
156
160
2,817
15,577
9,852
0
2,188
12,210
10,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,123
Gold Earned
27,538
67
Minions Killed
118
2
Camps Cleared
5
536,991
Distance Traveled
624,192
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,178
743
22
2
0
218,350
5
L
Fenrir
7,431
676
23
2
0
203,710
2
L
Ra
6,760
615
29
3
0
152,590
0
W
Fenrir
9,614
874
29
3
3
222,175
3
W
Ah Muzen Cab
9,746
886
67
6
2
183,667
0
L
Kumbhakarna
6,932
630
15
1
2
180,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role