Player Matchup

Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Ezirbel
Hercules
Level 87
God Stats
1W - 5L
1,223 SR
Queue Stats
387W - 397L
1,527 Elo+
Party 3
Da Ji
Da Ji
NukaBoi3428
Da Ji
Level 29
God Stats
18W - 18L
1,609 SR
Queue Stats
72W - 55L
1,640 Elo+
Party 1
Charybdis
Charybdis
SenorChoch
Charybdis
Level 33
God Stats
3W - 1L
1,872 SR
Queue Stats
99W - 97L
1,538 Elo+
Party 3
Horus
Horus
kuunlagoon
Horus
Level 66
God Stats
4W - 4L
1,509 SR
Queue Stats
218W - 226L
1,549 Elo+
Party 3
Team Averages
Level 66
1,543 SR
1,551 Elo+

VS

Team Averages
Level 50
1,528 SR
1,536 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
IDontBuyBoots
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 2
Scylla
Scylla
Tifffany
Scylla
Level 145
God Stats
17W - 12L
1,555 SR
Queue Stats
246W - 255L
1,538 Elo+
Party 2
Poseidon
Poseidon
Yoinkies
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,777 Elo+
Party 2
Hades
Hades
soggydobby
Hades
Level 48
God Stats
6W - 4L
1,585 SR
Queue Stats
61W - 54L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 5 / 0
5,851
532
1,165
6,422
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Ezirbel
Hercules
12
2 / 1 / 0
6,519
593
5,385
7,872
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
3 / 4 / 0
6,139
558
4,947
8,078
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
SenorChoch
Charybdis
11
2 / 1 / 0
6,469
588
4,657
6,021
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
8
0 / 3 / 2
5,529
503
1,465
7,475
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 2 / 2
5,838
531
3,282
4,953
1,544
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
IDontBuyBoots
Jormungandr
10
1 / 0 / 5
5,724
520
3,966
7,774
4,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Tifffany
Scylla
11
5 / 2 / 2
6,794
618
6,247
4,571
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Yoinkies
Poseidon
13
6 / 1 / 2
7,278
662
5,007
4,816
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
11
2 / 2 / 2
6,406
582
4,491
6,463
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
7
Kills
14
14
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
0
0
W
Hou Yi
 
Hou Yi
0
2
2
0.5
L
Hercules
Ezirbel
Hercules
2
1
0
2
W
Jormungandr
IDontBuyBoots
Jormungandr
1
0
5
3.5
L
3
4
0
0.75
L
Charybdis
SenorChoch
Charybdis
2
1
0
2
W
Scylla
Tifffany
Scylla
5
2
2
3
W
Poseidon
Yoinkies
Poseidon
6
1
2
7
L
Horus
0
3
2
0.33
W
Hades
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
22,993
35,868
Taken
28,577
18,000
Mitigated
11,213
12,521
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,165
0
0
638
6,422
2,095
0
4,923
1,499
33,332
0
W
Hou Yi
 
Hou Yi
3,282
1,421
0
1,270
4,953
1,544
0
92
4,861
0
38,484
L
Hercules
Ezirbel
Hercules
5,385
1,916
19
4,077
7,872
6,194
0
3,441
4,072
0
38,967
W
Jormungandr
IDontBuyBoots
Jormungandr
3,966
1,580
149
2,272
7,774
4,485
0
677
6,986
19,923
0
L
4,947
1,049
0
2,022
8,078
2,702
0
5,526
2,432
0
26,105
L
Charybdis
SenorChoch
Charybdis
4,657
2,107
0
3,030
6,021
1,647
0
2,043
3,936
0
45,106
W
Scylla
Tifffany
Scylla
6,247
382
0
1,498
4,571
955
580
470
3,971
36,965
0
W
Poseidon
Yoinkies
Poseidon
5,007
1,057
0
3,242
4,816
1,081
0
0
4,740
49,016
0
L
Horus
1,465
912
293
2,442
7,475
5,362
0
3,179
4,218
0
12,061
W
Hades
4,491
565
38
2,722
6,463
3,148
0
0
6,184
32,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
32,040
339
Minions Killed
369
0
Camps Cleared
0
1,118,890
Distance Traveled
1,149,216
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,851
532
87
8
0
226,591
3
W
Hou Yi
5,838
531
66
6
0
205,587
3
L
Hercules
6,519
593
80
7
0
240,645
3
W
Jormungandr
5,724
520
47
4
0
229,773
7
L
Da Ji
6,139
558
52
5
0
255,367
0
L
Charybdis
6,469
588
99
9
0
192,184
2
W
Scylla
6,794
618
79
7
0
228,453
4
W
Poseidon
7,278
662
101
9
0
278,508
4
L
Horus
5,529
503
21
2
0
204,103
1
W
Hades
6,406
582
76
7
0
206,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role