Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JoeyAkuter
Zhong Kui
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 10L
985 Elo+
Party 1
Sun Wukong
Sun Wukong
chiliboi3
Sun Wukong
Level 63
God Stats
0W - 3L
1,509 SR
Queue Stats
36W - 43L
1,406 Elo+
Party 1
Team Averages
Level 47
1,503 SR
1,297 Elo+

VS

Team Averages
Level 80
1,730 SR
1,583 Elo+
Hera
Hera
ChineseKobe
Hera
Level 84
God Stats
5W - 1L
1,823 SR
Queue Stats
43W - 38L
1,501 Elo+
Party 2
Ganesha
Ganesha
DezzNuts
Ganesha
Level 18
God Stats
6W - 3L
1,826 SR
Queue Stats
41W - 35L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
extravirgin
Guan Yu
Level 139
God Stats
5W - 5L
1,540 SR
Queue Stats
65W - 45L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 7 / 0
7,241
603
6,837
13,650
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
JoeyAkuter
Zhong Kui
10
1 / 11 / 0
7,061
588
5,146
13,949
5,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
chiliboi3
Sun Wukong
11
0 / 6 / 2
7,204
600
6,671
13,796
6,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 13
9,167
764
10,916
4,066
1,434
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DezzNuts
Ganesha
13
0 / 2 / 23
9,663
805
6,423
14,196
17,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
extravirgin
Guan Yu
15
18 / 0 / 5
10,777
898
18,747
15,535
20,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
2
Kills
24
24
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
0
0.14
W
6
0
13
12.5
W
Ganesha
DezzNuts
Ganesha
0
2
23
5.75
L
Zhong Kui
JoeyAkuter
Zhong Kui
1
11
0
0.09
L
Sun Wukong
chiliboi3
Sun Wukong
0
6
2
0.17
W
Guan Yu
extravirgin
Guan Yu
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,654
Damage
36,086
41,395
Taken
33,797
15,098
Mitigated
39,372
5,009
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,837
2,097
0
2,846
13,650
3,700
0
5,085
8,209
26,069
3,096
W
10,916
1,995
0
0
4,066
1,434
1,414
776
3,290
38,621
0
W
Ganesha
DezzNuts
Ganesha
6,423
350
1,067
2,735
14,196
17,911
286
5,159
9,037
16,423
0
L
Zhong Kui
JoeyAkuter
Zhong Kui
5,146
1,525
0
907
13,949
5,155
0
6,580
7,049
12,678
0
L
Sun Wukong
chiliboi3
Sun Wukong
6,671
849
0
1,256
13,796
6,243
0
6,063
7,223
0
22,984
W
Guan Yu
extravirgin
Guan Yu
18,747
3,520
3,505
9,668
15,535
20,027
654
5,885
9,650
0
40,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,506
Gold Earned
29,607
105
Minions Killed
135
3
Camps Cleared
7
539,691
Distance Traveled
661,077
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,241
603
46
4
3
183,744
0
W
Hera
9,167
764
77
6
1
179,000
0
W
Ganesha
9,663
805
3
0
0
241,205
3
L
Zhong Kui
7,061
588
10
1
0
131,864
0
L
Sun Wukong
7,204
600
49
4
0
224,083
3
W
Guan Yu
10,777
898
55
5
6
240,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role