Player Matchup

Ra
Ra
BroccoliToots00
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,401 Elo+
Party 2
Olorun
Olorun
Grizzy3Tears
Olorun
Level 117
God Stats
2W - 0L
1,780 SR
Queue Stats
33W - 38L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
Rozni
Kukulkan
Level 69
God Stats
7W - 4L
1,600 SR
Queue Stats
43W - 45L
1,392 Elo+
Party 2
Team Averages
Level 66
1,627 SR
1,442 Elo+

VS

Team Averages
Level 41
1,271 SR
1,378 Elo+
Cthulhu
Cthulhu
AchluoPh0bia
Cthulhu
Level 38
God Stats
0W - 5L
1,103 SR
Queue Stats
27W - 65L
1,168 Elo+
Solo
Scylla
Scylla
ElYopeBot16
Scylla
Level 69
God Stats
0W - 5L
1,253 SR
Queue Stats
198W - 310L
1,451 Elo+
Party 1
Bellona
Bellona
baby_bum69
Bellona
Level 17
God Stats
1W - 2L
1,458 SR
Queue Stats
34W - 20L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
9,868
759
10,951
11,149
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
10 / 2 / 6
10,735
826
20,676
10,385
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Rozni
Kukulkan
13
1 / 3 / 12
9,021
694
10,530
13,506
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AchluoPh0bia
Cthulhu
11
2 / 6 / 5
8,609
662
10,156
22,727
13,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
12
2 / 4 / 3
8,564
659
9,886
9,563
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
baby_bum69
Bellona
11
3 / 7 / 3
8,367
644
8,616
18,972
19,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
7
7
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AchluoPh0bia
Cthulhu
2
6
5
0.75
W
6
2
9
5.25
L
Scylla
2
4
3
0.88
W
Olorun
10
2
6
6.5
W
Kukulkan
Rozni
Kukulkan
1
3
12
2.33
L
Bellona
baby_bum69
Bellona
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,157
Damage
28,658
35,040
Taken
51,262
14,141
Mitigated
38,538
19,238
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AchluoPh0bia
Cthulhu
10,156
418
49
4,743
22,727
13,588
28
18,401
3,982
28,633
0
W
10,951
1,293
3,151
5,169
11,149
4,612
516
5,195
5,454
34,533
0
L
Scylla
9,886
232
115
2,344
9,563
5,865
0
7,766
1,701
31,430
0
W
Olorun
20,676
13,408
1,235
4,050
10,385
4,395
1,988
5,709
4,169
44,868
0
W
Kukulkan
Rozni
Kukulkan
10,530
2,182
550
5,083
13,506
5,134
465
8,586
4,384
31,890
0
L
Bellona
baby_bum69
Bellona
8,616
1,072
102
3,529
18,972
19,085
49
15,971
2,705
0
15,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,624
Gold Earned
25,540
168
Minions Killed
118
7
Camps Cleared
4
745,566
Distance Traveled
716,663
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,609
662
56
4
0
238,975
0
W
Ra
9,868
759
56
4
0
284,368
2
L
Scylla
8,564
659
42
3
3
230,292
5
W
Olorun
10,735
826
51
4
6
228,174
2
W
Kukulkan
9,021
694
61
5
1
233,024
1
L
Bellona
8,367
644
20
2
1
247,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role