Player Matchup

Bacchus
Bacchus
HomeGrownIndoor
Bacchus
Level 104
God Stats
6W - 7L
1,439 SR
Queue Stats
197W - 183L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
JayeBeeh
Baron Samedi
Level 127
God Stats
18W - 12L
1,610 SR
Queue Stats
253W - 247L
1,466 Elo+
Party 1
Neith
Neith
Kittyhits
Neith
Level 3
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 78
1,426 SR
1,472 Elo+

VS

Team Averages
Level 65
1,375 SR
1,366 Elo+
Loki
Loki
ColoredBoy88
Loki
Level 46
God Stats
1W - 3L
1,127 SR
Queue Stats
24W - 37L
1,303 Elo+
Party 2
Chaac
Chaac
TheLildancnpeen
Chaac
Level 83
God Stats
5W - 4L
1,522 SR
Queue Stats
70W - 82L
1,394 Elo+
Party 2
Zeus
Zeus
bobo9913
Zeus
Level 66
God Stats
4W - 3L
1,476 SR
Queue Stats
69W - 69L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
8,800
587
5,579
16,463
17,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JayeBeeh
Baron Samedi
13
4 / 5 / 4
9,464
631
7,952
14,475
5,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Kittyhits
Neith
13
4 / 5 / 3
9,463
631
3,703
8,523
2,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 8
9,507
634
5,423
7,447
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 4 / 12
9,953
664
9,063
13,592
15,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
17
12 / 0 / 2
12,052
803
18,517
4,195
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
14
14
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
L
1
4
6
1
L
Baron Samedi
JayeBeeh
Baron Samedi
4
5
4
1.2
L
Neith
Kittyhits
Neith
4
5
3
1.1
W
1
4
12
1.75
W
Zeus
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,234
Damage
33,003
39,461
Taken
25,234
26,560
Mitigated
20,270
8,822
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,423
1,033
0
754
7,447
3,179
253
5,007
2,440
0
26,340
L
5,579
604
0
1,349
16,463
17,907
0
7,716
7,913
16,921
0
L
Baron Samedi
JayeBeeh
Baron Samedi
7,952
667
1,592
5,532
14,475
5,746
112
6,397
7,550
38,399
0
L
Neith
Kittyhits
Neith
3,703
1,471
0
349
8,523
2,907
0
3,723
4,351
0
13,550
W
9,063
1,000
0
2,430
13,592
15,520
558
6,606
6,986
0
29,503
W
Zeus
18,517
778
0
1,203
4,195
1,571
1,416
3,118
1,077
60,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
31,512
127
Minions Killed
162
6
Camps Cleared
7
733,784
Distance Traveled
818,606
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,507
634
27
2
4
254,132
0
L
Bacchus
8,800
587
22
1
1
270,863
2
L
Baron Samedi
9,464
631
66
4
4
237,625
2
L
Neith
9,463
631
39
3
1
225,296
0
W
Chaac
9,953
664
34
2
0
274,913
4
W
Zeus
12,052
803
101
7
3
289,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role