Player Matchup

Cu Chulainn
Cu Chulainn
Call_XX7
Cu Chulainn
Level 67
God Stats
2W - 8L
1,405 SR
Queue Stats
53W - 87L
1,250 Elo+
Solo
Zhong Kui
Zhong Kui
DEMONICPHOENIXyt
Zhong Kui
Level 67
God Stats
4W - 12L
1,408 SR
Queue Stats
147W - 186L
1,300 Elo+
Party 2
Charybdis
Charybdis
RedEclipseTop
Charybdis
Level 55
God Stats
5W - 15L
1,381 SR
Queue Stats
108W - 145L
1,305 Elo+
Party 2
Bacchus
Bacchus
SmileyBehemoth
Bacchus
Level 65
God Stats
9W - 9L
1,491 SR
Queue Stats
163W - 207L
1,305 Elo+
Party 2
Thanatos
Thanatos
grapejuice77201
Thanatos
Level 110
God Stats
1W - 2L
1,116 SR
Queue Stats
58W - 71L
1,378 Elo+
Solo
Team Averages
Level 73
1,360 SR
1,307 Elo+

VS

Team Averages
Level 35
1,358 SR
1,265 Elo+
Ravana
Ravana
KeysIQ
Ravana
Level 34
God Stats
1W - 4L
1,194 SR
Queue Stats
59W - 92L
1,220 Elo+
Party 1
Ganesha
Ganesha
MrCookie2922
Ganesha
Level 31
God Stats
2W - 1L
1,821 SR
Queue Stats
41W - 37L
1,307 Elo+
Party 3
Neith
Neith
SAMUEL WK88
Neith
Level 43
God Stats
3W - 4L
1,416 SR
Queue Stats
69W - 71L
1,310 Elo+
Party 3
Chaac
Chaac
SelloutTime-_-
Chaac
Level 43
God Stats
4W - 11L
1,186 SR
Queue Stats
58W - 87L
1,245 Elo+
Party 1
Anubis
Anubis
bakitheking575
Anubis
Level 24
God Stats
0W - 3L
1,175 SR
Queue Stats
31W - 57L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Call_XX7
Cu Chulainn
20
8 / 2 / 4
14,507
558
10,278
22,110
16,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
20
15 / 0 / 6
15,761
606
23,208
17,036
14,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
RedEclipseTop
Charybdis
19
3 / 4 / 12
13,828
532
16,883
18,566
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 2 / 20
12,586
484
8,858
26,379
26,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
19
4 / 2 / 10
13,001
500
6,626
23,396
9,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KeysIQ
Ravana
16
0 / 7 / 3
9,828
378
7,984
16,865
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
MrCookie2922
Ganesha
13
0 / 7 / 2
8,485
326
5,695
14,741
11,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 9 / 2
10,895
419
17,340
20,648
8,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 4 / 0
10,921
420
20,207
23,436
22,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 7 / 1
8,643
332
3,554
12,716
4,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
34
Kills
10
10
Deaths
34
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Call_XX7
Cu Chulainn
8
2
4
5
W
Zhong Kui
15
0
6
18
L
Ravana
KeysIQ
Ravana
0
7
3
0.21
L
Ganesha
MrCookie2922
Ganesha
0
7
2
0.14
W
Charybdis
RedEclipseTop
Charybdis
3
4
12
2.25
L
4
9
2
0.56
L
6
4
0
1.5
W
4
2
20
7
L
0
7
1
0.07
W
Thanatos
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,853
Damage
54,780
107,487
Taken
88,406
72,548
Mitigated
54,623
62,268
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Call_XX7
Cu Chulainn
10,278
2,382
0
4,611
22,110
16,263
1,924
1,200
20,910
10,095
87,728
W
Zhong Kui
23,208
3,107
458
13,544
17,036
14,101
3,013
2,033
15,003
114,920
0
L
Ravana
KeysIQ
Ravana
7,984
1,880
0
4,704
16,865
7,132
403
4,265
12,600
0
67,035
L
Ganesha
MrCookie2922
Ganesha
5,695
630
442
1,409
14,741
11,585
0
5,366
9,375
28,919
0
W
Charybdis
RedEclipseTop
Charybdis
16,883
7,751
0
6,216
18,566
6,587
5,315
3,488
15,078
0
120,664
L
17,340
6,565
0
2,796
20,648
8,887
465
7,349
13,299
0
84,191
L
20,207
3,006
0
3,913
23,436
22,414
379
8,309
15,127
1,022
79,155
W
8,858
648
1,813
15,373
26,379
26,471
1,512
4,200
22,179
24,457
0
L
3,554
291
0
2,737
12,716
4,605
0
7,987
4,729
30,788
0
W
Thanatos
6,626
1,602
0
20,253
23,396
9,126
380
961
22,435
0
81,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,683
Gold Earned
48,772
617
Minions Killed
461
0
Camps Cleared
0
2,414,198
Distance Traveled
1,973,751
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,507
558
165
6
0
469,575
8
W
Zhong Kui
15,761
606
176
7
0
509,949
1
L
Ravana
9,828
378
118
5
0
441,764
3
L
Ganesha
8,485
326
20
1
0
299,321
5
W
Charybdis
13,828
532
152
6
0
431,231
3
L
Neith
10,895
419
150
6
0
395,238
0
L
Chaac
10,921
420
105
4
0
456,300
0
W
Bacchus
12,586
484
22
1
0
511,542
0
L
Anubis
8,643
332
68
3
0
381,128
1
W
Thanatos
13,001
500
102
4
0
491,901
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role