Player Matchup

Chaac
Chaac
Bronze IV
 
Chaac
Bronze IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
Drownsetship
Chang'e
Gold V
Level 66
God Stats
1W - 1L
1,956 SR
Queue Stats
13W - 12L
1,601 MMR
Party 1
Geb
Geb
Gold IV
GoodTimeAnt
Geb
Gold IV
Level 64
God Stats
5W - 4L
1,696 SR
Queue Stats
141W - 144L
1,432 MMR
Solo
Skadi
Skadi
Gold II
RedMouse12
Skadi
Gold II
Level 126
God Stats
25W - 13L
1,767 SR
Queue Stats
36W - 33L
1,511 MMR
Solo
Cliodhna
Cliodhna
Silver I
noodah
Cliodhna
Silver I
Level 81
God Stats
0W - 1L
1,795 SR
Queue Stats
18W - 16L
1,479 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,743 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,569 SR
1,485 MMR
Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
AleXandroX
Ne Zha
Bronze III
Level 129
God Stats
1W - 0L
1,701 SR
Queue Stats
7W - 6L
1,409 MMR
Solo
Poseidon
Poseidon
Gold II
Hilezkor
Poseidon
Gold II
Level 160
God Stats
33W - 26L
1,597 SR
Queue Stats
1,110W - 1,104L
1,527 MMR
Solo
Hun Batz
Hun Batz
Gold IV
RazielMex
Hun Batz
Gold IV
Level 159
God Stats
3W - 3L
1,538 SR
Queue Stats
76W - 78L
1,465 MMR
Solo
Artio
Artio
Gold III
widzar
Artio
Gold III
Level 160
God Stats
3W - 2L
1,507 SR
Queue Stats
306W - 314L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 2 / 2
7,743
553
8,421
12,468
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Drownsetship
Chang'e
11
1 / 3 / 1
6,813
487
4,175
7,601
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 3
6,285
449
2,694
14,305
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
14
1 / 3 / 1
7,689
549
6,804
8,086
1,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
noodah
Cliodhna
11
2 / 5 / 3
6,867
491
5,110
11,073
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Ah Muzen CabXbalanqueTiamatSet

VS

Bans
SolOdinMorgan Le FayMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 1 / 3
9,160
654
6,327
7,317
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
AleXandroX
Ne Zha
11
0 / 2 / 7
6,902
493
3,907
10,813
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Hilezkor
Poseidon
15
7 / 1 / 4
8,853
632
13,382
8,674
2,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
RazielMex
Hun Batz
15
6 / 0 / 6
8,788
628
7,407
6,717
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
widzar
Artio
14
2 / 2 / 2
7,829
559
7,477
13,897
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
18
18
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
2
1
W
Izanami
 
Izanami
3
1
3
4.5
W
Ne Zha
AleXandroX
Ne Zha
0
2
7
1.75
L
Chang'e
Drownsetship
Chang'e
1
3
1
0.5
L
1
5
3
0.5
W
Poseidon
Hilezkor
Poseidon
7
1
4
9
W
Hun Batz
RazielMex
Hun Batz
6
0
6
9
L
Skadi
1
3
1
0.5
L
Cliodhna
noodah
Cliodhna
2
5
3
0.7
W
Artio
widzar
Artio
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,204
Damage
38,500
53,533
Taken
47,418
22,859
Mitigated
24,125
17,044
Healing
19,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,421
1,585
0
5,933
12,468
7,277
512
6,404
5,330
1,285
47,502
W
Izanami
 
Izanami
6,327
4,588
0
3,096
7,317
2,339
1,616
281
7,036
0
78,478
W
Ne Zha
AleXandroX
Ne Zha
3,907
223
17
1,952
10,813
6,727
142
1,689
9,012
0
25,431
L
Chang'e
Drownsetship
Chang'e
4,175
558
1,376
2,163
7,601
2,069
252
2,479
5,032
36,644
0
L
2,694
365
323
2,675
14,305
8,467
0
5,439
8,821
13,230
0
W
Poseidon
Hilezkor
Poseidon
13,382
1,725
0
3,427
8,674
2,685
364
3,061
5,568
60,024
0
W
Hun Batz
RazielMex
Hun Batz
7,407
1,802
0
3,006
6,717
2,237
0
939
5,712
0
58,828
L
Skadi
6,804
3,600
0
1,408
8,086
1,888
0
1,155
6,931
0
61,734
L
Cliodhna
noodah
Cliodhna
5,110
628
0
3,166
11,073
3,158
0
4,443
6,492
0
37,115
W
Artio
widzar
Artio
7,477
563
535
7,024
13,897
10,137
0
1,466
11,696
46,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
41,532
397
Minions Killed
498
0
Camps Cleared
0
1,364,910
Distance Traveled
1,385,851
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,743
553
112
8
0
273,691
3
W
Izanami
9,160
654
157
11
0
253,252
2
W
Ne Zha
6,902
493
43
3
0
256,680
2
L
Chang'e
6,813
487
84
6
0
275,036
1
L
Geb
6,285
449
23
2
0
267,810
8
W
Poseidon
8,853
632
103
7
0
282,288
8
W
Hun Batz
8,788
628
109
8
0
319,383
5
L
Skadi
7,689
549
108
8
0
252,363
7
L
Cliodhna
6,867
491
70
5
0
296,010
5
W
Artio
7,829
559
86
6
0
274,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role