Player Matchup

Ravana
Ravana
Gold V
BrutasWick
Ravana
Gold V
Level 105
God Stats
5W - 3L
1,786 SR
Queue Stats
130W - 136L
1,397 MMR
Party 3
Cerberus
Cerberus
Gold III
DINO-0609
Cerberus
Gold III
Level 107
God Stats
2W - 3L
1,581 SR
Queue Stats
145W - 143L
1,719 MMR
Party 3
Hou Yi
Hou Yi
Platinum IV
Lyitning
Hou Yi
Platinum IV
Level 108
God Stats
6W - 8L
1,581 SR
Queue Stats
220W - 211L
1,514 MMR
Solo
Scylla
Scylla
Gold V
Odi Wan Kanoaty
Scylla
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,582 MMR
Party 2
Guan Yu
Guan Yu
Gold V
buckyrocs
Guan Yu
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,489 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,590 SR
1,540 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,462 SR
1,542 MMR
Nike
Nike
Bronze III
Amosthekiller
Nike
Bronze III
Level 123
God Stats
1W - 0L
1,289 SR
Queue Stats
3W - 4L
1,506 MMR
Solo
Yemoja
Yemoja
Gold III
CptGrizzly01
Yemoja
Gold III
Level 125
God Stats
1W - 3L
1,222 SR
Queue Stats
196W - 208L
1,510 MMR
Solo
Arachne
Arachne
Gold III
FaintALot
Arachne
Gold III
Level 129
God Stats
3W - 2L
1,567 SR
Queue Stats
119W - 123L
1,602 MMR
Party 1
The Morrigan
The Morrigan
Gold I
KingLeoDes
The Morrigan
Gold I
Level 160
God Stats
12W - 10L
1,548 SR
Queue Stats
775W - 764L
1,543 MMR
Solo
Danzaburou
Danzaburou
Gold IV
PatCarryALot
Danzaburou
Gold IV
Level 125
God Stats
5W - 1L
1,686 SR
Queue Stats
28W - 25L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BrutasWick
Ravana
20
6 / 8 / 8
13,516
483
10,099
20,514
13,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
DINO-0609
Cerberus
15
3 / 5 / 14
11,962
427
12,554
33,674
43,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Lyitning
Hou Yi
20
10 / 2 / 7
15,807
565
23,064
22,557
9,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 7 / 7
13,291
475
14,156
18,611
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
buckyrocs
Guan Yu
18
3 / 6 / 6
12,182
435
10,392
26,682
26,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
LokiAchillesBastetCliodhna

VS

Bans
GebPoseidonMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 11
14,843
530
24,625
24,760
21,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
18
3 / 3 / 16
12,102
432
14,592
18,203
18,382
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
FaintALot
Arachne
20
9 / 11 / 11
15,104
539
25,574
34,794
11,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
KingLeoDes
The Morrigan
20
5 / 6 / 14
15,810
565
19,832
12,217
3,543
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
PatCarryALot
Danzaburou
20
4 / 4 / 12
14,754
527
16,599
17,416
4,634
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
92
27
Kills
28
28
Deaths
27
42
Assists
64
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
L
Ravana
BrutasWick
Ravana
6
8
8
1.25
W
Yemoja
3
3
16
3.67
L
Cerberus
DINO-0609
Cerberus
3
5
14
2
W
Arachne
FaintALot
Arachne
9
11
11
1.32
W
The Morrigan
KingLeoDes
The Morrigan
5
6
14
2
L
Hou Yi
Lyitning
Hou Yi
10
2
7
6.75
L
5
7
7
1.21
W
Danzaburou
PatCarryALot
Danzaburou
4
4
12
2.5
L
Guan Yu
buckyrocs
Guan Yu
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,265
Damage
101,222
122,038
Taken
107,390
98,217
Mitigated
59,940
29,546
Healing
37,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,625
3,556
0
4,630
24,760
21,833
1,820
4,871
19,685
14,901
97,518
L
Ravana
BrutasWick
Ravana
10,099
2,377
0
1,207
20,514
13,269
0
7,856
12,339
0
112,975
W
Yemoja
14,592
3,310
4,382
6,213
18,203
18,382
453
6,679
11,318
56,500
0
L
Cerberus
DINO-0609
Cerberus
12,554
297
1,182
7,068
33,674
43,296
0
9,219
23,715
41,650
0
W
Arachne
FaintALot
Arachne
25,574
18,036
0
14,078
34,794
11,548
917
9,693
23,643
0
116,938
W
The Morrigan
KingLeoDes
The Morrigan
19,832
2,584
580
1,560
12,217
3,543
501
3,161
8,116
126,963
8,000
L
Hou Yi
Lyitning
Hou Yi
23,064
14,954
0
8,607
22,557
9,783
2,505
7,589
14,827
0
132,068
L
14,156
55
215
2,848
18,611
5,235
126
4,262
14,084
79,496
0
W
Danzaburou
PatCarryALot
Danzaburou
16,599
7,663
0
6,475
17,416
4,634
2,176
4,391
12,965
0
117,246
L
Guan Yu
buckyrocs
Guan Yu
10,392
546
3,131
5,288
26,682
26,634
971
8,221
17,560
11,740
58,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,758
Gold Earned
72,613
671
Minions Killed
739
0
Camps Cleared
0
2,590,085
Distance Traveled
2,593,874
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,843
530
174
6
0
528,349
4
L
Ravana
13,516
483
133
5
0
541,567
1
W
Yemoja
12,102
432
67
2
0
492,291
2
L
Cerberus
11,962
427
60
2
0
475,997
1
W
Arachne
15,104
539
143
5
0
520,628
1
W
The Morrigan
15,810
565
213
8
0
519,310
2
L
Hou Yi
15,807
565
213
8
0
508,325
5
L
Scylla
13,291
475
145
5
0
496,488
10
W
Danzaburou
14,754
527
142
5
0
533,296
1
L
Guan Yu
12,182
435
120
4
0
567,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role