Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
MysteriouSIN
Artio
Level 127
God Stats
2W - 2L
1,496 SR
Queue Stats
147W - 239L
1,353 Elo+
Party 1
Anubis
Anubis
NotoriousDOGE
Anubis
Level 53
God Stats
145W - 171L
1,457 SR
Queue Stats
153W - 198L
1,401 Elo+
Solo
Team Averages
Level 113
1,484 SR
1,418 Elo+

VS

Team Averages
Level 94
1,501 SR
1,430 Elo+
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HEADINTHECLOUDDS
Anubis
Level 86
God Stats
43W - 48L
1,514 SR
Queue Stats
424W - 534L
1,414 Elo+
Solo
Ymir
Ymir
crookkyler
Ymir
Level 87
God Stats
0W - 1L
1,488 SR
Queue Stats
242W - 298L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
7 / 0 / 1
7,237
724
3,049
3,557
2,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 0 / 8
6,192
619
1,234
4,215
3,341
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 7
6,718
672
7,169
2,822
1,010
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 7 / 0
5,465
547
187
6,001
1,099
12
0 / 0 / 0
6,181
618
3,887
2,117
803
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,945
595
2,391
7,497
3,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
1
7.5
L
Anhur
 
Anhur
0
7
0
0
L
0
0
0
0
W
0
0
8
4
W
1
0
7
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,452
Damage
6,465
10,594
Taken
15,615
6,866
Mitigated
5,131
4,432
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,049
345
0
2,356
3,557
2,515
0
1,747
1,675
0
12,301
L
Anhur
 
Anhur
187
187
0
0
6,001
1,099
0
2,536
3,465
0
1,523
L
3,887
367
0
1,402
2,117
803
0
1,639
478
30,321
0
W
1,234
279
0
509
4,215
3,341
0
2,924
1,052
7,137
0
W
7,169
914
0
1,567
2,822
1,010
0
1,942
843
31,547
0
L
2,391
0
52
721
7,497
3,229
0
4,612
2,885
13,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,147
Gold Earned
17,591
96
Minions Killed
102
4
Camps Cleared
5
502,737
Distance Traveled
414,870
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,237
724
23
2
1
167,816
0
L
Anhur
5,465
547
4
0
0
93,465
0
L
Anubis
6,181
618
62
6
5
158,354
1
W
Artio
6,192
619
11
1
0
170,886
2
W
Anubis
6,718
672
62
6
3
164,035
3
L
Ymir
5,945
595
36
4
0
163,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role