Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AndreiFisio
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,419 Elo+
Party 2
Terra
Terra
Chicorino3
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,327 Elo+
Solo
Chiron
Chiron
PastelDFlango1
Chiron
Level 154
God Stats
7W - 5L
1,530 SR
Queue Stats
260W - 266L
1,508 Elo+
Party 1
Artio
Artio
iMathHzeus
Artio
Level 25
God Stats
1W - 2L
1,174 SR
Queue Stats
21W - 18L
1,508 Elo+
Party 1
Team Averages
Level 87
1,441 SR
1,453 Elo+

VS

Team Averages
Level 127
1,507 SR
1,514 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Adan08
Ao Kuang
Level 23
God Stats
1W - 1L
1,720 SR
Queue Stats
68W - 35L
1,643 Elo+
Solo
Hercules
Hercules
Zerowell
Hercules
Level 144
God Stats
2W - 1L
1,314 SR
Queue Stats
17W - 24L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 1 / 4
5,564
1,113
4,815
6,209
5,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
AndreiFisio
Izanami
10
0 / 0 / 6
5,353
1,071
4,001
1,783
924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
9
1 / 0 / 4
5,628
1,126
644
3,609
2,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 3
6,018
1,204
8,743
2,570
1,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
9
0 / 1 / 6
5,121
1,024
2,254
6,119
6,304
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 1
5,862
1,172
3,593
2,734
1,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
 
Mercury
9
0 / 2 / 2
5,096
1,019
1,480
3,984
1,587
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
7
0 / 1 / 0
4,684
937
3,681
1,526
445
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Adan08
Ao Kuang
9
1 / 2 / 1
5,109
1,022
2,990
8,637
2,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Zerowell
Hercules
9
0 / 1 / 2
5,049
1,010
2,156
5,387
3,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
6
Kills
2
2
Deaths
6
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
4
4
L
Ra
 
Ra
1
0
1
1.5
L
Mercury
 
Mercury
0
2
2
0.5
L
Janus
 
Janus
0
1
0
0
L
Ao Kuang
Adan08
Ao Kuang
1
2
1
0.75
W
Izanami
AndreiFisio
Izanami
0
0
6
3
W
Terra
1
0
4
3
W
3
0
3
4.5
L
Hercules
Zerowell
Hercules
0
1
2
1
W
Artio
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,457
Damage
13,900
20,290
Taken
22,268
16,322
Mitigated
9,413
8,676
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,815
226
500
332
6,209
5,299
0
2,926
3,283
12,192
0
L
Ra
 
Ra
3,593
295
3,249
1,833
2,734
1,125
0
861
1,873
17,100
0
L
Mercury
 
Mercury
1,480
551
165
523
3,984
1,587
0
1,590
2,394
0
4,647
L
Janus
 
Janus
3,681
33
268
248
1,526
445
0
283
1,243
6,457
0
L
Ao Kuang
Adan08
Ao Kuang
2,990
393
46
3,341
8,637
2,744
0
3,233
5,404
4,540
0
W
Izanami
AndreiFisio
Izanami
4,001
2,643
502
76
1,783
924
0
1,049
734
0
11,311
W
Terra
644
120
1,870
1,316
3,609
2,478
0
2,736
873
744
0
W
8,743
3,626
1,411
1,220
2,570
1,317
250
1,111
1,459
0
16,862
L
Hercules
Zerowell
Hercules
2,156
163
298
1,907
5,387
3,512
0
1,746
3,641
2,196
2,949
W
Artio
2,254
631
509
940
6,119
6,304
87
3,237
2,882
3,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
25,800
54
Minions Killed
59
0
Camps Cleared
0
550,964
Distance Traveled
531,767
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,564
1,113
11
2
0
107,759
1
L
Ra
5,862
1,172
28
6
0
122,778
1
L
Mercury
5,096
1,019
11
2
0
110,655
0
L
Janus
4,684
937
6
1
0
82,337
0
L
Ao Kuang
5,109
1,022
5
1
0
105,147
0
W
Izanami
5,353
1,071
17
3
0
99,880
0
W
Terra
5,628
1,126
0
0
0
111,044
0
W
Chiron
6,018
1,204
21
4
0
116,841
2
L
Hercules
5,049
1,010
9
2
0
110,850
1
W
Artio
5,121
1,024
5
1
0
115,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role