Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Dominicdp99
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,372 Elo+
Solo
Persephone
Persephone
Salavon
Persephone
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,662 Elo+
Solo
Neith
Neith
WickdResolution
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,304 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,468 Elo+

VS

Team Averages
Level 57
1,360 SR
1,404 Elo+
Gilgamesh
Gilgamesh
KING-_-_24-7_365
Gilgamesh
Level 94
God Stats
0W - 3L
1,034 SR
Queue Stats
147W - 171L
1,427 Elo+
Solo
Hel
Hel
darc1456
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pocketballoon5
Morgan Le Fay
Level 79
God Stats
1W - 3L
1,495 SR
Queue Stats
257W - 298L
1,392 Elo+
Solo
Jing Wei
Jing Wei
psykeus
Jing Wei
Level 67
God Stats
2W - 4L
1,272 SR
Queue Stats
81W - 94L
1,359 Elo+
Party 2
Hun Batz
Hun Batz
yoesty96
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
12 / 1 / 20
11,628
969
24,815
20,951
17,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
17
2 / 0 / 23
10,074
840
3,670
7,425
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
18
8 / 3 / 18
11,246
937
10,390
14,246
17,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Salavon
Persephone
15
2 / 4 / 20
9,604
800
9,927
10,127
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
15 / 2 / 13
11,518
960
21,627
12,219
5,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
4 / 9 / 3
10,250
854
13,740
20,793
11,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 11 / 0
7,140
595
4,943
15,529
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
pocketballoon5
Morgan Le Fay
18
3 / 4 / 4
9,397
783
19,477
12,631
5,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
psykeus
Jing Wei
12
0 / 8 / 4
7,399
617
4,845
13,752
4,687
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
yoesty96
Hun Batz
15
2 / 7 / 6
9,111
759
8,125
13,312
5,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
27
39
Kills
10
10
Deaths
39
94
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
1
20
22
W
Yemoja
 
Yemoja
2
0
23
13.5
W
Khepri
8
3
18
5.67
L
Gilgamesh
4
9
3
0.61
W
Persephone
Salavon
Persephone
2
4
20
3
W
15
2
13
10.75
L
1
11
0
0.09
L
Morgan Le Fay
pocketballoon5
Morgan Le Fay
3
4
4
1.25
L
Jing Wei
psykeus
Jing Wei
0
8
4
0.25
L
Hun Batz
yoesty96
Hun Batz
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,429
Damage
51,130
64,968
Taken
76,017
48,904
Mitigated
32,605
41,440
Healing
17,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
24,815
2,770
1,922
9,450
20,951
17,089
1,540
9,183
11,768
44,989
0
W
Yemoja
 
Yemoja
3,670
1,372
19,161
4,011
7,425
4,066
614
2,363
5,062
11,066
0
W
Khepri
10,390
601
1,246
1,301
14,246
17,966
218
5,620
8,626
21,884
0
L
Gilgamesh
13,740
2,387
938
2,152
20,793
11,643
0
11,502
9,291
4,420
19,823
W
Persephone
Salavon
Persephone
9,927
624
1,452
1,270
10,127
4,246
529
3,158
6,965
23,403
0
W
21,627
9,743
0
1,627
12,219
5,537
2,877
6,153
6,066
0
35,893
L
4,943
658
1,441
2,697
15,529
5,846
0
11,631
3,898
11,077
0
L
Morgan Le Fay
pocketballoon5
Morgan Le Fay
19,477
1,342
1,222
3,074
12,631
5,278
0
8,473
4,158
36,735
0
L
Jing Wei
psykeus
Jing Wei
4,845
2,617
1,189
1,249
13,752
4,687
0
8,524
5,228
0
12,019
L
Hun Batz
yoesty96
Hun Batz
8,125
301
1,657
1,390
13,312
5,151
0
8,672
4,640
0
19,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,070
Gold Earned
43,297
133
Minions Killed
120
0
Camps Cleared
0
1,140,033
Distance Traveled
1,023,449
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,628
969
52
4
0
232,634
0
W
Yemoja
10,074
840
11
1
0
232,079
0
W
Khepri
11,246
937
19
2
0
239,484
0
L
Gilgamesh
10,250
854
25
2
0
190,011
0
W
Persephone
9,604
800
23
2
0
219,957
0
W
Neith
11,518
960
28
2
0
215,879
0
L
Hel
7,140
595
10
1
0
185,866
0
L
Morgan Le Fay
9,397
783
48
4
0
219,133
0
L
Jing Wei
7,399
617
12
1
0
200,507
1
L
Hun Batz
9,111
759
25
2
0
227,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role