Player Matchup

Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Nithian
Camazotz
Level 107
God Stats
2W - 0L
1,689 SR
Queue Stats
9W - 9L
1,501 Elo+
Party 2
Merlin
Merlin
Reinerus
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,599 Elo+
Party 2
Mulan
Mulan
StayPewPewNu
Mulan
Level 69
God Stats
11W - 3L
1,808 SR
Queue Stats
286W - 255L
1,553 Elo+
Solo
Izanami
Izanami
iiaM4ftTall
Izanami
Level 83
God Stats
12W - 5L
1,583 SR
Queue Stats
22W - 13L
1,612 Elo+
Party 2
Team Averages
Level 98
1,616 SR
1,553 Elo+

VS

Team Averages
Level 82
1,595 SR
1,473 Elo+
Cernunnos
Cernunnos
MasterLexxus
Cernunnos
Level 88
God Stats
25W - 21L
1,499 SR
Queue Stats
344W - 462L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
Un gars gras
Kuzenbo
Level 64
God Stats
0W - 1L
1,274 SR
Queue Stats
144W - 148L
1,497 Elo+
Party 3
Chaac
Chaac
akakushkush
Chaac
Level 56
God Stats
7W - 12L
1,484 SR
Queue Stats
141W - 198L
1,428 Elo+
Party 1
Poseidon
Poseidon
humblewafflee
Poseidon
Level 122
God Stats
3W - 1L
1,886 SR
Queue Stats
773W - 865L
1,447 Elo+
Party 1
Set
Set
vrmjeanti
Set
Level 82
God Stats
2W - 1L
1,834 SR
Queue Stats
325W - 329L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 0 / 2
6,909
628
6,060
8,675
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Nithian
Camazotz
12
8 / 1 / 2
7,353
668
7,624
10,171
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Reinerus
Merlin
11
2 / 2 / 7
6,953
632
5,582
4,368
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
3 / 0 / 6
6,767
615
4,824
6,181
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
iiaM4ftTall
Izanami
11
3 / 3 / 4
6,408
583
5,980
6,596
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MasterLexxus
Cernunnos
9
1 / 3 / 1
5,501
500
5,992
7,325
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
Un gars gras
Kuzenbo
8
0 / 4 / 3
5,357
487
3,931
9,577
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,282
571
5,480
9,654
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
humblewafflee
Poseidon
10
1 / 6 / 1
6,309
574
4,977
5,722
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 3 / 1
6,661
606
2,579
7,585
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
6
6
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
2
3
L
Cernunnos
MasterLexxus
Cernunnos
1
3
1
0.5
W
Camazotz
Nithian
Camazotz
8
1
2
9
W
Merlin
Reinerus
Merlin
2
2
7
2.75
W
3
0
6
6
L
Kuzenbo
Un gars gras
Kuzenbo
0
4
3
0.38
L
1
2
0
0.5
L
Poseidon
humblewafflee
Poseidon
1
6
1
0.25
W
Izanami
iiaM4ftTall
Izanami
3
3
4
1.67
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
22,959
35,991
Taken
39,863
16,065
Mitigated
16,178
15,945
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,060
1,595
282
5,935
8,675
7,022
0
1,602
6,331
37,680
0
L
Cernunnos
MasterLexxus
Cernunnos
5,992
2,810
0
1,564
7,325
1,219
0
254
7,049
0
29,273
W
Camazotz
Nithian
Camazotz
7,624
1,949
0
6,382
10,171
3,072
0
2,905
7,065
0
38,579
W
Merlin
Reinerus
Merlin
5,582
625
0
250
4,368
1,286
0
1,679
2,490
40,309
0
W
4,824
800
0
1,906
6,181
3,107
0
1,144
5,036
270
21,133
L
Kuzenbo
Un gars gras
Kuzenbo
3,931
1,150
274
1,763
9,577
6,766
0
2,918
6,419
11,178
0
L
5,480
1,771
0
4,781
9,654
4,520
0
4,690
4,260
0
38,786
L
Poseidon
humblewafflee
Poseidon
4,977
944
0
260
5,722
1,168
0
850
4,794
33,767
0
W
Izanami
iiaM4ftTall
Izanami
5,980
3,519
0
1,190
6,596
1,578
868
1,229
5,333
0
37,464
L
2,579
1,696
0
2,389
7,585
2,505
0
1,810
5,637
0
35,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
30,110
365
Minions Killed
312
0
Camps Cleared
0
1,174,774
Distance Traveled
1,117,638
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,909
628
85
8
0
233,773
1
L
Cernunnos
5,501
500
58
5
0
209,153
4
W
Camazotz
7,353
668
72
7
0
264,220
1
W
Merlin
6,953
632
95
9
0
224,409
2
W
Mulan
6,767
615
36
3
0
242,604
3
L
Kuzenbo
5,357
487
14
1
0
220,550
4
L
Chaac
6,282
571
86
8
0
235,531
2
L
Poseidon
6,309
574
72
7
0
221,102
2
W
Izanami
6,408
583
77
7
0
209,768
5
L
Set
6,661
606
82
7
0
231,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role