Player Matchup

Medusa
Medusa
DOGBIRDFISHCAT
Medusa
Level 86
God Stats
8W - 10L
1,431 SR
Queue Stats
10W - 17L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
GooberMcGav
Kukulkan
Level 58
God Stats
9W - 11L
1,423 SR
Queue Stats
9W - 11L
1,356 Elo+
Party 2
Khepri
Khepri
SirStaypuft
Khepri
Level 84
God Stats
9W - 15L
1,386 SR
Queue Stats
9W - 17L
1,290 Elo+
Party 2
Fenrir
Fenrir
cuatrocientos
Fenrir
Level 115
God Stats
3W - 3L
1,631 SR
Queue Stats
29W - 31L
1,429 Elo+
Solo
Achilles
Achilles
igivethathorse
Achilles
Level 115
God Stats
5W - 8L
1,460 SR
Queue Stats
9W - 12L
1,355 Elo+
Party 2
Team Averages
Level 92
1,466 SR
1,348 Elo+

VS

Team Averages
Level 127
1,535 SR
1,452 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DevilsHokage
Chiron
Level 140
God Stats
6W - 5L
1,567 SR
Queue Stats
50W - 59L
1,423 Elo+
Party 1
Xing Tian
Xing Tian
GhostlyBunion
Xing Tian
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 165L
1,444 Elo+
Solo
Da Ji
Da Ji
Senor Funny
Da Ji
Level 133
God Stats
2W - 4L
1,524 SR
Queue Stats
58W - 70L
1,383 Elo+
Solo
Hel
Hel
SmiteSofty
Hel
Level 86
God Stats
16W - 17L
1,583 SR
Queue Stats
275W - 298L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,390
799
10,721
11,408
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
GooberMcGav
Kukulkan
16
1 / 1 / 4
8,725
671
6,194
6,793
2,815
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
15
0 / 0 / 8
9,176
706
6,550
8,291
8,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 1 / 5
9,938
764
8,598
6,260
3,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
17
3 / 0 / 7
9,434
726
7,108
8,378
9,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 4 / 1
8,370
644
4,825
11,775
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
16
0 / 1 / 0
8,235
633
6,986
11,796
4,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
GhostlyBunion
Xing Tian
16
1 / 2 / 0
8,909
685
6,108
11,908
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 1
7,874
606
7,251
7,256
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 3
8,146
627
8,049
6,628
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
13
Kills
4
4
Deaths
13
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
1
0.63
W
5
2
3
3.25
L
Chiron
0
1
0
0
L
Xing Tian
GhostlyBunion
Xing Tian
1
2
0
0.5
W
Kukulkan
GooberMcGav
Kukulkan
1
1
4
3
L
1
3
1
0.5
W
Khepri
0
0
8
4
L
0
3
3
0.5
W
4
1
5
6.5
W
Achilles
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
33,219
41,130
Taken
49,363
28,302
Mitigated
30,196
8,232
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,825
1,391
134
1,773
11,775
7,670
0
2,629
9,146
0
19,649
W
10,721
5,446
0
2,522
11,408
4,326
0
3,916
7,492
0
48,525
L
Chiron
6,986
1,016
275
2,170
11,796
4,413
0
3,129
8,667
0
42,575
L
Xing Tian
GhostlyBunion
Xing Tian
6,108
287
0
1,340
11,908
11,549
1
4,286
7,622
29,824
0
W
Kukulkan
GooberMcGav
Kukulkan
6,194
175
19
1,053
6,793
2,815
413
1,503
5,290
40,070
0
L
7,251
1,357
0
250
7,256
3,889
0
1,575
5,681
0
19,786
W
Khepri
6,550
155
0
3,232
8,291
8,196
194
3,776
4,515
20,056
0
L
8,049
147
4,017
2,757
6,628
2,675
0
3,121
3,507
31,733
0
W
8,598
1,998
0
817
6,260
3,946
607
2,225
4,035
0
30,829
W
Achilles
7,108
1,183
0
589
8,378
9,019
869
2,821
5,557
3,673
26,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,663
Gold Earned
41,534
337
Minions Killed
302
9
Camps Cleared
6
1,337,765
Distance Traveled
1,224,019
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,370
644
37
3
0
232,499
0
W
Medusa
10,390
799
103
8
2
247,813
3
L
Chiron
8,235
633
90
7
1
268,270
2
L
Xing Tian
8,909
685
56
4
3
253,595
4
W
Kukulkan
8,725
671
87
7
3
260,848
1
L
Da Ji
7,874
606
35
3
0
219,341
0
W
Khepri
9,176
706
36
3
0
288,104
3
L
Hel
8,146
627
84
6
2
250,314
1
W
Fenrir
9,938
764
57
4
3
260,949
3
W
Achilles
9,434
726
54
4
1
280,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role