Player Matchup

Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
RedFro2383
Neith
Level 16
God Stats
3W - 11L
1,255 SR
Queue Stats
5W - 25L
1,177 Elo+
Party 1
Gilgamesh
Gilgamesh
realMrPockets
Gilgamesh
Level 109
God Stats
2W - 2L
1,521 SR
Queue Stats
8W - 30L
1,225 Elo+
Party 1
Team Averages
Level 71
1,425 SR
1,300 Elo+

VS

Team Averages
Level 54
1,525 SR
1,529 Elo+
Da Ji
Da Ji
HEROTENSEY
Da Ji
Level 54
God Stats
14W - 16L
1,576 SR
Queue Stats
252W - 275L
1,481 Elo+
Party 2
Hachiman
Hachiman
NefaSay
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,633 Elo+
Party 2
Agni
Agni
Tethius
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 9 / 3
9,222
709
5,386
11,605
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
11
0 / 10 / 5
7,887
607
3,830
11,495
2,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
realMrPockets
Gilgamesh
13
5 / 7 / 2
10,273
790
8,639
16,788
12,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
9 / 3 / 14
10,248
788
9,593
12,011
4,726
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
NefaSay
Hachiman
15
12 / 3 / 10
11,126
856
14,326
9,992
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Tethius
Agni
14
5 / 2 / 18
10,193
784
10,467
12,178
4,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
8
Kills
26
26
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
9
3
0.5
W
Da Ji
9
3
14
5.33
W
Hachiman
NefaSay
Hachiman
12
3
10
5.67
L
Neith
0
10
5
0.25
W
Agni
Tethius
Agni
5
2
18
7
L
Gilgamesh
realMrPockets
Gilgamesh
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,855
Damage
34,386
39,888
Taken
34,181
18,395
Mitigated
12,682
3,408
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,386
172
0
1,092
11,605
3,061
0
3,290
8,315
23,390
0
W
Da Ji
9,593
2,751
0
1,835
12,011
4,726
862
2,684
8,999
0
25,217
W
Hachiman
NefaSay
Hachiman
14,326
8,406
0
1,212
9,992
3,546
1,446
2,866
6,670
0
34,414
L
Neith
3,830
1,551
0
469
11,495
2,967
0
4,053
7,442
0
14,907
W
Agni
Tethius
Agni
10,467
780
63
3,791
12,178
4,410
799
2,362
9,703
39,711
0
L
Gilgamesh
realMrPockets
Gilgamesh
8,639
1,593
0
1,847
16,788
12,367
0
3,461
13,327
4,491
15,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
31,567
76
Minions Killed
122
2
Camps Cleared
8
580,828
Distance Traveled
678,128
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,222
709
26
2
1
187,850
5
W
Da Ji
10,248
788
24
2
3
229,957
1
W
Hachiman
11,126
856
40
3
1
221,132
4
L
Neith
7,887
607
29
2
1
184,872
1
W
Agni
10,193
784
58
4
4
227,039
2
L
Gilgamesh
10,273
790
21
2
0
208,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role