Player Matchup

Kukulkan
Kukulkan
ArcanePitbull22
Kukulkan
Level 50
God Stats
3W - 4L
1,341 SR
Queue Stats
40W - 59L
1,320 Elo+
Party 1
Chaac
Chaac
ClutchFknNixon
Chaac
Level 79
God Stats
1W - 2L
1,580 SR
Queue Stats
76W - 115L
1,325 Elo+
Party 1
Artemis
Artemis
JacknDaniels363
Artemis
Level 16
God Stats
3W - 2L
1,658 SR
Queue Stats
3W - 6L
1,319 Elo+
Party 1
Team Averages
Level 48
1,526 SR
1,321 Elo+

VS

Team Averages
Level 64
1,415 SR
1,270 Elo+
Pele
Pele
BlazinTree660
Pele
Level 18
God Stats
2W - 1L
1,488 SR
Queue Stats
2W - 3L
1,153 Elo+
Party 2
Ra
Ra
DRE-DUB46
Ra
Level 109
God Stats
1W - 1L
1,238 SR
Queue Stats
85W - 106L
1,421 Elo+
Solo
Chaac
Chaac
JokerToker420
Chaac
Level 65
God Stats
13W - 9L
1,518 SR
Queue Stats
96W - 176L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 2 / 0
7,558
630
8,744
6,238
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 2
7,904
659
6,415
10,801
4,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 3
6,898
575
5,142
7,565
2,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
7,429
619
4,141
7,021
2,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 0 / 8
9,207
767
4,847
6,113
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 7
9,165
764
11,676
12,073
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
14
14
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
2
0
1.5
W
1
3
6
1.33
L
1
5
2
0.4
W
6
0
8
10
L
0
7
3
0.21
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,301
Damage
20,664
24,604
Taken
25,207
8,334
Mitigated
15,685
4,343
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,744
983
250
1,088
6,238
2,004
0
2,394
3,716
30,401
0
W
4,141
1,123
656
858
7,021
2,326
303
2,417
4,604
0
14,047
L
6,415
1,974
253
2,752
10,801
4,122
0
1,641
8,805
0
22,370
W
4,847
258
1,846
1,709
6,113
3,449
549
2,449
3,664
35,980
0
L
5,142
2,585
0
0
7,565
2,208
0
1,577
5,747
0
10,507
W
11,676
1,922
606
5,387
12,073
9,910
282
4,541
7,532
0
32,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,360
Gold Earned
25,801
111
Minions Killed
156
3
Camps Cleared
7
541,123
Distance Traveled
693,976
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,558
630
50
4
0
200,636
0
W
Pele
7,429
619
22
2
1
207,389
0
L
Chaac
7,904
659
45
4
2
186,162
2
W
Ra
9,207
767
89
7
2
243,668
2
L
Artemis
6,898
575
16
1
1
154,325
0
W
Chaac
9,165
764
45
4
4
242,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role