Player Matchup

Nemesis
Nemesis
Beastmode43va
Nemesis
Level 68
God Stats
2W - 1L
1,570 SR
Queue Stats
96W - 132L
1,446 Elo+
Party 1
Ra
Ra
Ocdavep
Ra
Level 128
God Stats
16W - 11L
1,614 SR
Queue Stats
348W - 332L
1,549 Elo+
Party 1
Chaac
Chaac
mortokingkirmort
Chaac
Level 100
God Stats
9W - 1L
1,872 SR
Queue Stats
138W - 166L
1,394 Elo+
Solo
Team Averages
Level 99
1,685 SR
1,463 Elo+

VS

Team Averages
Level 68
1,487 SR
1,463 Elo+
Sol
Sol
ElPrezGoinIn
Sol
Level 85
God Stats
1W - 2L
1,594 SR
Queue Stats
243W - 183L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Sam-EnarveQC
Cthulhu
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Solo
Hou Yi
Hou Yi
dokurai69
Hou Yi
Level 48
God Stats
2W - 6L
1,365 SR
Queue Stats
106W - 102L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
3 / 0 / 2
5,452
1,090
3,136
3,282
1,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 0 / 4
5,065
1,013
2,216
2,358
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 4
4,762
952
3,751
4,684
2,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,941
788
2,103
3,776
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Sam-EnarveQC
Cthulhu
5
0 / 2 / 0
3,967
793
1,156
3,823
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
dokurai69
Hou Yi
7
0 / 3 / 0
3,962
792
1,463
3,784
1,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
0
2
4
L
0
1
0
0
W
2
0
4
4
L
Cthulhu
Sam-EnarveQC
Cthulhu
0
2
0
0
L
Hou Yi
dokurai69
Hou Yi
0
3
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,103
Damage
4,722
10,324
Taken
11,383
4,813
Mitigated
3,671
4,839
Healing
1,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,136
1,319
150
1,522
3,282
1,425
448
1,089
2,193
0
9,186
L
2,103
947
0
639
3,776
836
0
496
3,140
9,464
0
W
2,216
58
272
880
2,358
766
406
1,115
1,243
17,232
0
L
Cthulhu
Sam-EnarveQC
Cthulhu
1,156
84
0
791
3,823
1,643
0
789
2,949
7,140
0
L
Hou Yi
dokurai69
Hou Yi
1,463
612
0
125
3,784
1,192
0
1,087
2,564
0
4,686
W
3,751
406
208
1,807
4,684
2,622
186
1,439
3,245
0
10,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,279
Gold Earned
11,870
69
Minions Killed
42
6
Camps Cleared
0
394,074
Distance Traveled
266,664
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,452
1,090
14
3
3
130,458
1
L
Sol
3,941
788
15
3
0
105,526
2
W
Ra
5,065
1,013
38
8
0
135,140
1
L
Cthulhu
3,967
793
13
3
0
69,266
0
L
Hou Yi
3,962
792
14
3
0
91,872
1
W
Chaac
4,762
952
17
3
3
128,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role