Player Matchup

Thanatos
Thanatos
G4-gaming-YT
Thanatos
Level 147
God Stats
1W - 2L
1,410 SR
Queue Stats
372W - 325L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
KavemanDH89
Cthulhu
Level 58
God Stats
1W - 1L
1,647 SR
Queue Stats
7W - 8L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
rdstende72
Aphrodite
Level 106
God Stats
11W - 7L
1,602 SR
Queue Stats
76W - 66L
1,495 Elo+
Party 2
Team Averages
Level 104
1,553 SR
1,520 Elo+

VS

Team Averages
Level 98
1,610 SR
1,475 Elo+
Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AcoPolo-_-
Ra
Level 87
God Stats
2W - 0L
1,850 SR
Queue Stats
59W - 55L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
DnD_King8th
Cthulhu
Level 59
God Stats
33W - 29L
1,478 SR
Queue Stats
49W - 54L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
G4-gaming-YT
Thanatos
12
3 / 4 / 2
8,936
687
5,211
9,145
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
KavemanDH89
Cthulhu
10
0 / 6 / 3
7,536
580
4,460
13,996
7,437
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
rdstende72
Aphrodite
11
2 / 5 / 2
8,407
647
4,014
8,290
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
7 / 1 / 8
9,830
756
10,272
7,412
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 1 / 10
9,195
707
7,522
7,031
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
DnD_King8th
Cthulhu
13
4 / 3 / 9
9,062
697
9,243
12,711
10,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
15
15
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
1
8
11
W
4
1
10
9
W
Cthulhu
DnD_King8th
Cthulhu
4
3
9
2.83
L
Thanatos
G4-gaming-YT
Thanatos
3
4
2
1
L
Cthulhu
KavemanDH89
Cthulhu
0
6
3
0.25
L
Aphrodite
rdstende72
Aphrodite
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,685
Damage
27,037
31,431
Taken
27,154
13,549
Mitigated
17,145
10,315
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,272
695
0
1,770
7,412
3,424
368
2,624
4,628
0
23,542
W
7,522
431
2,330
3,280
7,031
3,383
957
2,670
4,313
36,794
0
W
Cthulhu
DnD_King8th
Cthulhu
9,243
166
171
1,387
12,711
10,338
674
3,528
8,911
23,727
0
L
Thanatos
G4-gaming-YT
Thanatos
5,211
1,433
0
4,107
9,145
3,075
0
5,289
3,435
0
20,330
L
Cthulhu
KavemanDH89
Cthulhu
4,460
138
0
909
13,996
7,437
0
7,417
5,927
18,232
0
L
Aphrodite
rdstende72
Aphrodite
4,014
136
1,995
3,304
8,290
3,037
0
3,727
4,092
20,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,879
Gold Earned
28,087
105
Minions Killed
128
3
Camps Cleared
9
677,253
Distance Traveled
800,607
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,830
756
32
2
6
281,106
6
W
Ra
9,195
707
61
5
2
267,570
4
W
Cthulhu
9,062
697
35
3
1
251,931
3
L
Thanatos
8,936
687
31
2
3
237,513
1
L
Cthulhu
7,536
580
33
3
0
206,503
0
L
Aphrodite
8,407
647
41
3
0
233,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role