Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PropaneStove
Heimdallr
Level 103
God Stats
2W - 4L
1,448 SR
Queue Stats
429W - 474L
1,517 Elo+
Party 1
Loki
Loki
rianmyers
Loki
Level 29
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 10L
1,336 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xoBunnyyy
Morgan Le Fay
Level 48
God Stats
23W - 22L
1,488 SR
Queue Stats
94W - 97L
1,454 Elo+
Party 1
Team Averages
Level 63
1,475 SR
1,462 Elo+

VS

Team Averages
Level 64
1,537 SR
1,498 Elo+
Yemoja
Yemoja
BigMrMiller
Yemoja
Level 34
God Stats
22W - 19L
1,554 SR
Queue Stats
40W - 31L
1,519 Elo+
Party 4
Sol
Sol
CatDogMouse
Sol
Level 33
God Stats
5W - 2L
1,766 SR
Queue Stats
58W - 49L
1,563 Elo+
Party 3
Cernunnos
Cernunnos
Richard_0703
Cernunnos
Level 88
God Stats
1W - 0L
1,280 SR
Queue Stats
74W - 66L
1,483 Elo+
Party 3
Ravana
Ravana
Skyfysh
Ravana
Level 40
God Stats
31W - 25L
1,588 SR
Queue Stats
71W - 64L
1,501 Elo+
Party 4
Skadi
Skadi
kafaya1
Skadi
Level 126
God Stats
21W - 17L
1,498 SR
Queue Stats
1,334W - 1,457L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 1 / 0
5,469
547
2,679
5,878
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
 
Horus
8
0 / 2 / 2
5,219
522
1,773
8,102
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
PropaneStove
Heimdallr
9
3 / 4 / 1
5,615
562
5,945
6,848
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
9
0 / 3 / 1
5,125
513
1,554
6,300
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
xoBunnyyy
Morgan Le Fay
1
0 / 0 / 0
3,425
343
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 0 / 5
5,754
575
2,733
3,208
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 2
6,071
607
5,550
5,562
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Richard_0703
Cernunnos
11
1 / 0 / 1
6,278
628
3,803
6,897
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ravana
Skyfysh
Ravana
10
3 / 1 / 5
6,059
606
3,380
4,254
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
kafaya1
Skadi
9
0 / 2 / 2
5,048
505
2,261
4,328
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
10
10
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
L
Horus
 
Horus
0
2
2
0.5
W
Yemoja
2
0
5
4.5
W
4
1
2
5
L
Heimdallr
PropaneStove
Heimdallr
3
4
1
0.88
W
Cernunnos
Richard_0703
Cernunnos
1
0
1
1.5
W
Ravana
Skyfysh
Ravana
3
1
5
5.5
W
Skadi
kafaya1
Skadi
0
2
2
0.5
L
Loki
0
3
1
0.17
L
Morgan Le Fay
xoBunnyyy
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,951
Damage
17,727
27,128
Taken
24,249
14,002
Mitigated
8,332
7,166
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,679
839
0
1,897
5,878
3,843
0
334
5,544
22,940
0
L
Horus
 
Horus
1,773
945
424
2,504
8,102
5,701
0
3,229
4,873
0
12,165
W
Yemoja
2,733
503
1,210
1,348
3,208
1,597
175
149
3,059
11,858
0
W
5,550
2,606
409
2,003
5,562
2,044
1,902
79
5,446
26,286
4,149
L
Heimdallr
PropaneStove
Heimdallr
5,945
1,918
0
975
6,848
2,690
0
2,177
4,671
0
25,945
W
Cernunnos
Richard_0703
Cernunnos
3,803
1,170
0
2,620
6,897
2,695
180
2,146
4,483
0
35,553
W
Ravana
Skyfysh
Ravana
3,380
823
0
1,414
4,254
1,385
42
0
4,254
0
28,478
W
Skadi
kafaya1
Skadi
2,261
1,156
0
1,213
4,328
611
147
0
4,328
0
25,626
L
Loki
1,554
479
0
1,366
6,300
1,768
0
1,869
4,431
0
23,288
L
Morgan Le Fay
xoBunnyyy
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,853
Gold Earned
29,210
163
Minions Killed
284
0
Camps Cleared
0
762,706
Distance Traveled
993,786
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,469
547
47
5
0
180,528
0
L
Horus
5,219
522
17
2
0
200,304
3
W
Yemoja
5,754
575
23
2
0
212,945
4
W
Sol
6,071
607
58
6
0
191,701
3
L
Heimdallr
5,615
562
42
4
0
184,042
5
W
Cernunnos
6,278
628
85
9
0
175,298
3
W
Ravana
6,059
606
65
7
0
218,222
1
W
Skadi
5,048
505
53
5
0
195,620
5
L
Loki
5,125
513
57
6
0
197,832
0
L
Morgan Le Fay
3,425
343
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role