Player Matchup

Nu Wa
Nu Wa
ARCAN8x
Nu Wa
Level 65
God Stats
8W - 4L
1,372 SR
Queue Stats
26W - 40L
1,253 Elo+
Party 2
Atlas
Atlas
Bonkersmuffin
Atlas
Level 64
God Stats
2W - 4L
1,327 SR
Queue Stats
77W - 90L
1,327 Elo+
Party 2
Hun Batz
Hun Batz
Jeremy0063
Hun Batz
Level 49
God Stats
3W - 4L
1,359 SR
Queue Stats
17W - 22L
1,258 Elo+
Party 2
Team Averages
Level 59
1,353 SR
1,279 Elo+

VS

Team Averages
Level 69
1,473 SR
1,478 Elo+
Gilgamesh
Gilgamesh
SomeRandomHoboLA
Gilgamesh
Level 45
God Stats
1W - 2L
1,190 SR
Queue Stats
127W - 121L
1,471 Elo+
Party 1
Tiamat
Tiamat
Sub999
Tiamat
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,531 Elo+
Solo
Heimdallr
Heimdallr
latkovan
Heimdallr
Level 109
God Stats
1W - 0L
1,728 SR
Queue Stats
149W - 148L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ARCAN8x
Nu Wa
14
5 / 9 / 5
10,792
675
11,819
13,311
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 9 / 7
9,773
611
12,071
23,041
16,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Jeremy0063
Hun Batz
15
5 / 9 / 8
11,903
744
7,424
15,277
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
13 / 3 / 12
13,089
818
19,513
17,738
14,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Sub999
Tiamat
16
6 / 4 / 15
11,728
733
14,648
14,142
8,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
latkovan
Heimdallr
15
8 / 7 / 16
12,408
776
11,742
15,409
5,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
13
Kills
27
27
Deaths
14
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ARCAN8x
Nu Wa
5
9
5
0.83
L
3
9
7
0.72
L
Hun Batz
Jeremy0063
Hun Batz
5
9
8
1
W
Gilgamesh
13
3
12
6.33
W
Tiamat
Sub999
Tiamat
6
4
15
3.38
W
Heimdallr
latkovan
Heimdallr
8
7
16
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,314
Damage
45,903
51,629
Taken
47,289
24,978
Mitigated
29,265
6,023
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ARCAN8x
Nu Wa
11,819
1,826
310
639
13,311
3,720
0
4,132
8,804
31,454
0
L
12,071
3,809
189
4,885
23,041
16,225
0
7,282
15,118
27,779
0
L
Hun Batz
Jeremy0063
Hun Batz
7,424
864
0
0
15,277
5,033
0
5,628
9,183
0
25,476
W
Gilgamesh
19,513
4,951
620
3,260
17,738
14,900
1,817
7,833
9,597
7,902
37,316
W
Tiamat
Sub999
Tiamat
14,648
1,412
1,285
4,855
14,142
8,986
493
6,334
7,525
37,745
0
W
Heimdallr
latkovan
Heimdallr
11,742
3,923
0
1,762
15,409
5,379
1,421
9,757
5,288
0
44,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
37,225
130
Minions Killed
174
5
Camps Cleared
9
828,619
Distance Traveled
916,889
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,792
675
53
3
3
289,345
1
L
Atlas
9,773
611
38
2
2
241,569
0
L
Hun Batz
11,903
744
39
2
0
297,705
0
W
Gilgamesh
13,089
818
56
4
4
344,135
3
W
Tiamat
11,728
733
54
3
2
315,073
1
W
Heimdallr
12,408
776
64
4
3
257,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role