Player Matchup

Mulan
Mulan
Neverending3345
Mulan
Level 107
God Stats
14W - 10L
1,682 SR
Queue Stats
41W - 44L
1,525 Elo+
Solo
Discordia
Discordia
StingTaker
Discordia
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,525 Elo+
Solo
Bacchus
Bacchus
sladef27
Bacchus
Level 127
God Stats
3W - 2L
1,465 SR
Queue Stats
76W - 76L
1,479 Elo+
Solo
Da Ji
Da Ji
wholelottared
Da Ji
Level 117
God Stats
1W - 1L
1,485 SR
Queue Stats
33W - 23L
1,503 Elo+
Solo
Medusa
Medusa
xXxMOISTFISHxXx
Medusa
Level 69
God Stats
2W - 3L
1,458 SR
Queue Stats
203W - 202L
1,492 Elo+
Solo
Team Averages
Level 99
1,518 SR
1,505 Elo+

VS

Team Averages
Level 101
1,516 SR
1,473 Elo+
Janus
Janus
Gandalf9876
Janus
Level 102
God Stats
0W - 1L
1,271 SR
Queue Stats
49W - 52L
1,451 Elo+
Party 1
Ymir
Ymir
KalaBlack
Ymir
Level 114
God Stats
5W - 4L
1,614 SR
Queue Stats
50W - 48L
1,473 Elo+
Party 1
Sol
Sol
KaliCleri
Sol
Level 119
God Stats
32W - 28L
1,523 SR
Queue Stats
618W - 672L
1,454 Elo+
Solo
Awilix
Awilix
Robbyoli
Awilix
Level 60
God Stats
8W - 12L
1,450 SR
Queue Stats
210W - 227L
1,429 Elo+
Solo
Chaac
Chaac
elpisaperros69
Chaac
Level 108
God Stats
5W - 3L
1,723 SR
Queue Stats
301W - 290L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,082
553
4,523
8,427
4,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
StingTaker
Discordia
12
1 / 0 / 1
6,669
606
1,974
2,100
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
sladef27
Bacchus
9
0 / 0 / 4
5,766
524
3,668
5,544
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 2
6,681
607
4,020
5,173
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 3
5,613
510
4,076
4,089
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,693
427
1,605
2,841
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
7
0 / 3 / 0
4,839
440
1,156
8,468
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 1 / 0
5,095
463
2,258
5,313
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Robbyoli
Awilix
12
0 / 0 / 1
5,990
545
1,510
5,316
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 0
6,180
562
5,455
9,052
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
2
2
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ymir
0
3
0
0
L
0
1
0
0
W
1
2
1
0.75
L
Awilix
Robbyoli
Awilix
0
0
1
0.5
W
Discordia
StingTaker
Discordia
1
0
1
1.5
L
2
2
0
1
W
Bacchus
sladef27
Bacchus
0
0
4
2
W
5
0
2
6
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,261
Damage
11,984
25,333
Taken
30,990
12,211
Mitigated
15,110
9,072
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,605
0
0
0
2,841
655
0
771
1,820
20,270
0
L
Ymir
1,156
80
192
1,989
8,468
4,566
0
2,096
6,310
13,968
0
L
2,258
679
0
2,356
5,313
1,521
0
1,723
3,546
23,199
3,486
W
4,523
1,692
0
2,779
8,427
4,312
143
1,097
6,938
0
25,859
L
Awilix
Robbyoli
Awilix
1,510
704
0
2,945
5,316
1,508
0
652
4,620
0
41,433
W
Discordia
StingTaker
Discordia
1,974
0
0
824
2,100
583
126
537
1,563
40,012
0
L
5,455
1,151
0
4,049
9,052
6,860
391
0
8,603
3,139
27,920
W
Bacchus
sladef27
Bacchus
3,668
316
0
1,395
5,544
4,238
29
1,485
4,059
16,260
0
W
4,020
888
0
1,830
5,173
1,798
352
714
4,459
0
29,159
W
4,076
1,796
0
2,244
4,089
1,280
0
2,102
1,987
0
42,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
26,797
309
Minions Killed
309
0
Camps Cleared
0
1,121,358
Distance Traveled
1,032,796
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,693
427
40
4
0
192,672
5
L
Ymir
4,839
440
23
2
0
188,578
2
L
Sol
5,095
463
67
6
0
186,174
5
W
Mulan
6,082
553
64
6
0
210,733
4
L
Awilix
5,990
545
96
9
0
264,638
3
W
Discordia
6,669
606
86
8
0
232,685
1
L
Chaac
6,180
562
83
8
0
200,734
3
W
Bacchus
5,766
524
20
2
0
217,045
3
W
Da Ji
6,681
607
59
5
0
245,283
3
W
Medusa
5,613
510
80
7
0
215,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role