Player Matchup

Horus
Horus
SoothingSquid18
Horus
Level 121
God Stats
1W - 1L
1,475 SR
Queue Stats
66W - 81L
1,564 Elo+
Party 2
Susano
Susano
ThanosShlong
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,587 Elo+
Party 2
Agni
Agni
XLPeoplesChamp
Agni
Level 64
God Stats
0W - 3L
1,713 SR
Queue Stats
69W - 79L
1,581 Elo+
Party 2
Chronos
Chronos
jundguy
Chronos
Level 54
God Stats
0W - 1L
1,350 SR
Queue Stats
48W - 50L
1,587 Elo+
Party 2
Chiron
Chiron
killlometer
Chiron
Level 112
God Stats
1W - 2L
1,606 SR
Queue Stats
70W - 69L
1,591 Elo+
Party 2
Team Averages
Level 96
1,529 SR
1,582 Elo+

VS

Team Averages
Level 137
1,636 SR
1,611 Elo+
Loki
Loki
Buba2533
Loki
Level 159
God Stats
4W - 4L
1,574 SR
Queue Stats
413W - 379L
1,621 Elo+
Party 1
Osiris
Osiris
FrankLaDouché
Osiris
Level 157
God Stats
3W - 3L
1,534 SR
Queue Stats
50W - 40L
1,611 Elo+
Solo
Sylvanus
Sylvanus
HeroeHayabusa
Sylvanus
Level 158
God Stats
4W - 1L
1,757 SR
Queue Stats
197W - 173L
1,564 Elo+
Party 1
Thoth
Thoth
ImChequer
Thoth
Level 147
God Stats
6W - 2L
1,770 SR
Queue Stats
128W - 109L
1,633 Elo+
Party 1
Skadi
Skadi
whatevrwoks
Skadi
Level 64
God Stats
5W - 4L
1,543 SR
Queue Stats
59W - 37L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,970
497
1,449
9,104
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
9
0 / 3 / 0
5,285
529
4,662
9,021
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 6 / 0
4,726
473
1,884
6,164
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
jundguy
Chronos
9
0 / 3 / 2
5,578
558
602
5,198
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
10
1 / 1 / 0
5,893
589
3,717
7,148
2,124
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
9 / 2 / 2
7,311
731
5,796
6,512
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,442
644
5,524
6,187
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
HeroeHayabusa
Sylvanus
9
2 / 0 / 7
5,850
585
4,284
6,601
4,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
ImChequer
Thoth
11
4 / 0 / 7
6,605
661
7,718
3,700
1,127
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 3
5,599
560
1,873
3,623
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
16
16
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
9
2
2
5
W
1
1
0
1
W
Sylvanus
HeroeHayabusa
Sylvanus
2
0
7
5.5
W
Thoth
ImChequer
Thoth
4
0
7
7.5
L
0
3
2
0.33
L
Susano
0
3
0
0
L
1
6
0
0.17
L
Chronos
jundguy
Chronos
0
3
2
0.33
L
Chiron
1
1
0
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,314
Damage
25,195
36,635
Taken
26,623
13,289
Mitigated
12,299
14,395
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,796
1,984
0
3,063
6,512
1,986
0
134
6,348
0
38,785
W
5,524
876
0
1,496
6,187
3,778
0
0
6,187
0
38,755
W
Sylvanus
HeroeHayabusa
Sylvanus
4,284
1,968
2,289
3,477
6,601
4,481
101
882
5,581
15,478
0
W
Thoth
ImChequer
Thoth
7,718
515
0
830
3,700
1,127
945
826
2,708
40,863
0
L
1,449
925
1,556
3,061
9,104
5,229
0
3,747
5,357
0
7,724
L
Susano
4,662
948
0
3,663
9,021
2,723
0
2,131
6,890
0
31,815
L
1,884
33
0
600
6,164
1,975
0
4,725
1,439
17,421
0
L
Chronos
jundguy
Chronos
602
460
0
1,312
5,198
1,238
0
1,399
3,799
31,241
0
L
Chiron
3,717
1,867
65
4,138
7,148
2,124
184
0
7,148
0
34,054
W
1,873
543
0
866
3,623
927
0
464
3,159
0
36,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
31,807
276
Minions Killed
334
0
Camps Cleared
0
991,086
Distance Traveled
1,033,538
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,311
731
79
8
0
238,452
1
W
Osiris
6,442
644
88
9
0
210,921
1
W
Sylvanus
5,850
585
12
1
0
190,510
1
W
Thoth
6,605
661
84
8
0
207,670
6
L
Horus
4,970
497
15
2
0
209,743
5
L
Susano
5,285
529
65
7
0
200,587
3
L
Agni
4,726
473
40
4
0
193,659
6
L
Chronos
5,578
558
85
9
0
188,851
2
L
Chiron
5,893
589
71
7
0
198,246
5
W
Skadi
5,599
560
71
7
0
185,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role