Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
PochySN
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,462 Elo+
Party 2
Khepri
Khepri
Yautja Celtic 1
Khepri
Level 122
God Stats
9W - 1L
1,711 SR
Queue Stats
317W - 285L
1,501 Elo+
Party 2
Neith
Neith
horacio2000
Neith
Level 64
God Stats
2W - 1L
1,482 SR
Queue Stats
16W - 16L
1,425 Elo+
Party 2
Poseidon
Poseidon
lChiquis F
Poseidon
Level 67
God Stats
1W - 3L
1,168 SR
Queue Stats
289W - 317L
1,391 Elo+
Solo
Team Averages
Level 71
1,472 SR
1,456 Elo+

VS

Team Averages
Level 86
1,361 SR
1,404 Elo+
Baron Samedi
Baron Samedi
OCS FallenAngel
Baron Samedi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,324 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pok3rin
Cu Chulainn
Level 60
God Stats
0W - 1L
1,214 SR
Queue Stats
28W - 29L
1,403 Elo+
Solo
Thanatos
Thanatos
President Apoc
Thanatos
Level 108
God Stats
11W - 15L
1,334 SR
Queue Stats
54W - 57L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
ThexBakedxGhost6
Nu Wa
Level 85
God Stats
0W - 1L
1,357 SR
Queue Stats
92W - 92L
1,477 Elo+
Party 1
Medusa
Medusa
VitorRibeiro050
Medusa
Level 124
God Stats
11W - 18L
1,398 SR
Queue Stats
322W - 368L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
8 / 2 / 1
9,912
583
12,512
11,859
10,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
PochySN
Thanatos
16
7 / 1 / 5
9,792
576
8,146
10,784
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 13
8,159
480
6,654
11,346
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 6 / 3
6,795
400
4,482
8,695
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
lChiquis F
Poseidon
18
11 / 1 / 4
10,774
634
11,048
6,706
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OCS FallenAngel
Baron Samedi
10
1 / 5 / 3
6,387
376
3,277
10,689
6,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
Pok3rin
Cu Chulainn
13
0 / 10 / 2
8,064
474
7,015
18,668
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
14
8 / 2 / 2
8,977
528
6,981
10,569
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 8 / 2
7,699
453
8,415
12,508
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 2 / 4
7,926
466
5,654
10,319
3,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
27
Kills
13
13
Deaths
27
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
8
2
1
4.25
L
Baron Samedi
OCS FallenAngel
Baron Samedi
1
5
3
0.5
W
Thanatos
PochySN
Thanatos
7
1
5
9.5
L
Cu Chulainn
Pok3rin
Cu Chulainn
0
10
2
0.1
L
Thanatos
8
2
2
4.5
L
1
8
2
0.25
L
3
2
4
2.5
W
0
3
13
2.17
W
1
6
3
0.42
W
Poseidon
lChiquis F
Poseidon
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,842
Damage
31,342
49,390
Taken
62,753
30,794
Mitigated
26,065
20,532
Healing
21,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,512
5,335
408
5,384
11,859
10,176
911
850
11,009
52,907
11,527
L
Baron Samedi
OCS FallenAngel
Baron Samedi
3,277
427
288
1,412
10,689
6,249
460
5,429
5,260
22,544
0
W
Thanatos
PochySN
Thanatos
8,146
2,302
0
9,486
10,784
3,940
190
1,821
8,963
0
57,860
L
Cu Chulainn
Pok3rin
Cu Chulainn
7,015
2,824
40
5,051
18,668
6,660
395
10,208
8,460
0
48,680
L
Thanatos
6,981
2,181
0
7,646
10,569
6,595
0
3,113
7,456
0
47,623
L
8,415
1,590
0
2,794
12,508
3,408
413
5,742
6,766
52,244
0
L
5,654
1,758
373
3,679
10,319
3,153
246
3,851
6,468
0
49,389
W
6,654
304
307
1,439
11,346
11,116
413
3,617
7,729
20,773
0
W
4,482
1,314
0
577
8,695
3,315
1,025
2,524
6,171
0
30,129
W
Poseidon
lChiquis F
Poseidon
11,048
1,967
218
2,713
6,706
2,247
787
2,880
3,826
85,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,432
Gold Earned
39,053
481
Minions Killed
416
0
Camps Cleared
0
1,602,379
Distance Traveled
1,425,899
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,912
583
132
8
0
277,791
2
L
Baron Samedi
6,387
376
33
2
0
266,259
2
W
Thanatos
9,792
576
102
6
0
355,553
0
L
Cu Chulainn
8,064
474
103
6
0
284,751
2
L
Thanatos
8,977
528
77
5
0
321,275
0
L
Nu Wa
7,699
453
107
6
0
266,193
1
L
Medusa
7,926
466
96
6
0
287,421
1
W
Khepri
8,159
480
27
2
0
331,053
1
W
Neith
6,795
400
62
4
0
280,932
2
W
Poseidon
10,774
634
158
9
0
357,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role