Player Matchup

Izanami
Izanami
GreymistLey
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 115L
1,201 Elo+
Party 1
Jormungandr
Jormungandr
Roxolt
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,022 Elo+
Party 1
Ra
Ra
hahjiy121
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,103 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,108 Elo+

VS

Team Averages
Level 59
1,400 SR
1,311 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ItsSnoopLion
Bacchus
Level 8
God Stats
4W - 7L
1,366 SR
Queue Stats
4W - 8L
1,182 Elo+
Party 2
Medusa
Medusa
terrenitup666
Medusa
Level 60
God Stats
1W - 1L
1,333 SR
Queue Stats
7W - 11L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GreymistLey
Izanami
10
0 / 6 / 0
6,292
572
4,369
9,982
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Roxolt
Jormungandr
10
0 / 7 / 0
6,741
613
3,870
12,535
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 8 / 0
6,156
560
2,348
9,207
3,897
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
7 / 0 / 13
8,979
816
12,147
4,026
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ItsSnoopLion
Bacchus
13
6 / 0 / 13
9,517
865
4,557
10,455
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
8 / 0 / 12
9,342
849
9,828
6,324
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
21
21
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
13
13.5
L
Izanami
GreymistLey
Izanami
0
6
0
0
W
Bacchus
ItsSnoopLion
Bacchus
6
0
13
12.5
L
Jormungandr
Roxolt
Jormungandr
0
7
0
0
L
0
8
0
0
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,587
Damage
26,532
31,724
Taken
20,805
21,181
Mitigated
16,359
3,126
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,147
2,994
201
1,702
4,026
1,552
810
1,765
2,113
37,297
0
L
Izanami
GreymistLey
Izanami
4,369
1,515
0
828
9,982
5,917
0
6,082
3,686
0
23,418
W
Bacchus
ItsSnoopLion
Bacchus
4,557
253
295
3,472
10,455
12,318
529
2,302
7,738
15,153
0
L
Jormungandr
Roxolt
Jormungandr
3,870
1,107
0
696
12,535
11,367
0
4,788
7,538
21,465
0
L
2,348
139
721
881
9,207
3,897
0
5,869
3,066
11,163
0
W
9,828
6,111
0
1,980
6,324
2,489
1,398
2,513
3,628
0
33,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,189
Gold Earned
27,838
99
Minions Killed
130
3
Camps Cleared
7
449,353
Distance Traveled
589,778
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,979
816
49
4
1
187,363
1
L
Izanami
6,292
572
45
4
1
163,678
2
W
Bacchus
9,517
865
28
3
1
212,875
1
L
Jormungandr
6,741
613
35
3
0
142,900
1
L
Ra
6,156
560
19
2
2
142,775
0
W
Medusa
9,342
849
53
5
5
189,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role