Player Matchup

Aphrodite
Aphrodite
Azuraeus
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 93L
1,520 Elo+
Party 2
Ares
Ares
ItsPsych0
Ares
Level 141
God Stats
12W - 8L
1,543 SR
Queue Stats
98W - 107L
1,493 Elo+
Party 2
Izanami
Izanami
cmillie904
Izanami
Level 129
God Stats
6W - 1L
1,732 SR
Queue Stats
97W - 92L
1,527 Elo+
Party 2
Team Averages
Level 130
1,592 SR
1,514 Elo+

VS

Team Averages
Level 82
1,557 SR
1,560 Elo+
Fafnir
Fafnir
Boy8
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,713 Elo+
Party 1
Sol
Sol
Ymby
Sol
Level 135
God Stats
0W - 1L
1,453 SR
Queue Stats
19W - 12L
1,734 Elo+
Party 1
Hachiman
Hachiman
vintageXXIX
Hachiman
Level 8
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azuraeus
Aphrodite
14
4 / 4 / 8
10,362
740
7,687
11,948
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
14
4 / 3 / 10
11,091
792
9,777
17,234
16,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
cmillie904
Izanami
15
7 / 4 / 5
11,315
808
11,981
14,271
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boy8
Fafnir
13
2 / 4 / 9
9,905
708
6,777
12,741
15,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
Ymby
Sol
15
8 / 5 / 3
11,059
790
22,247
13,364
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
vintageXXIX
Hachiman
12
1 / 6 / 9
8,893
635
4,888
12,607
4,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
15
Kills
11
11
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Azuraeus
Aphrodite
4
4
8
2
L
Fafnir
Boy8
Fafnir
2
4
9
1.63
W
Ares
4
3
10
3
L
Sol
Ymby
Sol
8
5
3
1.9
W
Izanami
cmillie904
Izanami
7
4
5
2.38
L
Hachiman
vintageXXIX
Hachiman
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,445
Damage
33,912
43,453
Taken
38,712
28,739
Mitigated
24,480
17,991
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Azuraeus
Aphrodite
7,687
1,209
6,200
5,481
11,948
6,377
913
8,790
3,158
32,063
0
L
Fafnir
Boy8
Fafnir
6,777
1,829
371
1,444
12,741
15,530
134
5,809
6,932
11,416
0
W
Ares
9,777
436
0
3,713
17,234
16,836
595
10,942
6,292
21,961
0
L
Sol
Ymby
Sol
22,247
11,562
0
4,801
13,364
4,676
2,022
4,942
8,422
66,476
0
W
Izanami
cmillie904
Izanami
11,981
7,602
0
2,597
14,271
5,526
1,033
9,998
4,161
0
61,338
L
Hachiman
vintageXXIX
Hachiman
4,888
3,397
0
878
12,607
4,274
21
6,943
5,664
0
13,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
29,857
175
Minions Killed
126
7
Camps Cleared
3
753,227
Distance Traveled
713,270
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,362
740
69
5
1
232,222
0
L
Fafnir
9,905
708
5
0
0
255,978
4
W
Ares
11,091
792
16
1
2
282,691
2
L
Sol
11,059
790
91
7
3
247,177
3
W
Izanami
11,315
808
90
6
4
238,314
3
L
Hachiman
8,893
635
30
2
0
210,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role